On the class lists: C− (56), with population over 48 hours and no performance mark.
Players now1/ 1501% full
7-day average2peak 8
Rank#2,304top 10%
Last wipe13d agobiweekly schedule
Next wipe19hThu 29 Oct, 19:38 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 2 of 150 on average. Plenty of space to grow.
Standingrank on player hours
90/ 100
A
Well up the rankings: #2,304 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 139 server fps on average.
Wipeskeeping the crowd after a wipe
50/ 100
D
Keeps a fair share of its players through a wipe: 50% of wipes kept half their crowd.
Momentumrank now against a week ago
42/ 100
F
Slipped a little: down 374 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 10% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Thursday 29 October, 19:38 UTC, in 19h.
Its biweekly schedule tag · low confidence
usual gap14.5 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak11players, last three wipes
crowd held50%else halves by day 11
Coming wipes
19hThu 29 Oct, 19:38 UTC
7d 19hThu 5 Nov, 19:00 UTCFW
14d 19hThu 12 Nov, 19:38 UTC
28d 19hThu 26 Nov, 19:38 UTC
35d 19hThu 3 Dec, 19:00 UTCFW
42d 19hThu 10 Dec, 19:38 UTC
The first 48 hours of its last wipes
Thu 15 OctThu 1 OctWed 16 Sep
Players each hour, from the hour of the wipe. The latest peaked at 12, 19 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 15 Oct, 19:38 UTC13d ago
12
–
running
4
Thu 1 Oct, 18:58 UTCFW27d ago
9
✓ held half
14 days
4
Wed 16 Sep, 20:52 UTC42d ago
11
halved by day 11
14.9 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is TyumenFUN | NoLIMIT | Classic + based in?
You'll find no region listed by TyumenFUN | NoLIMIT | Classic +. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 92.255.170.64:28017.
How dependable is TyumenFUN | NoLIMIT | Classic +, and is it online at the moment?
Right now, TyumenFUN | NoLIMIT | Classic + is online. About 20 hours ago, it restarted, based on the uptime it reports. It was up 100% of the time over the last 7 full days, 168 of 168 hours. It was first seen by Rust Server Score on 13 September 2026.
Is TyumenFUN | NoLIMIT | Classic + smooth to play on?
The average over the last 48 hours was 139 server fps, and it never went below 33. At its peak, it held 131,648 entities, including buildings, deployables and all else in the world. Up to 4,494 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.
On what Rust version does TyumenFUN | NoLIMIT | Classic + sit?
Rust network protocol 2635 and build 168909 on Linux is what TyumenFUN | NoLIMIT | Classic + runs. To join, your game must use the same protocol; Steam handles the update.
Resets
On what schedule does TyumenFUN | NoLIMIT | Classic + reset?
Too few wipes on TyumenFUN | NoLIMIT | Classic + are recorded to confirm the schedule, so its tag guides the prediction. Expect the next wipe on Thursday 29 October at 19:38 UTC. The world it runs now was created 13 days 4 hours. A fortnightly wipe schedule appears in its tags.
What should you expect from wipe day on TyumenFUN | NoLIMIT | Classic +?
Across its recent wipes, the busiest moments averaged 11 players. Peak numbers came 19 hours into the latest wipe. Above half the peak until the next wipe: that was the pattern in 50% of its recent wipes. In the other wipes it slipped under half by day 11.
Player numbers
Where does TyumenFUN | NoLIMIT | Classic + sit among Rust servers?
Over the last seven days, TyumenFUN | NoLIMIT | Classic + has #2,304 for player hours, in the top 10% of all ranked servers.
What does the population on TyumenFUN | NoLIMIT | Classic + look like?
With 150 slots available, TyumenFUN | NoLIMIT | Classic + currently has 1 players. The seven-day average is 2 players, with a peak of 8. The busiest time in the last 48 hours was 17:00 UTC, with an average of 6 players.
Tags and filters
How should you read the tags on TyumenFUN | NoLIMIT | Classic +?
You'll see TyumenFUN | NoLIMIT | Classic + tagged with gmrust (Game mode): Survival in the standard Rust style; mp150 (Max players): Its slot count is 150; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^b (Biweekly): A wipe happens once a fortnight; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show TyumenFUN | NoLIMIT | Classic +?
These Rust Server Score lists count TyumenFUN | NoLIMIT | Classic + among them: Modded Rust servers, graded. You can find it under these server-list filters: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Server rules
What settings and rules apply on TyumenFUN | NoLIMIT | Classic +?
The name of TyumenFUN | NoLIMIT | Classic + gives no gather rate. With no change from the game default, groups take up to 8 players. You get survival here, gather, build and raid, as in the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. Vanilla is what it calls itself: facepunch's own version, with no changed rates, kits or rules. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map TyumenFUN | NoLIMIT | Classic + uses?
TyumenFUN | NoLIMIT | Classic + runs a game-generated procedural map at size 4,500, seed 227080. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
How to join
What is the way to join TyumenFUN | NoLIMIT | Classic +?
Enter client.connect 92.255.170.64:28017 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://tyumenfun.ru/.
Server tags
what each one means
Published asmp150,ptrak,$r?,v2635,^b,^v,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp150
Max playersIts slot count is 150.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^b
BiweeklyA wipe happens once a fortnight.
Difficulty
^v
VanillaFacepunch's own version, with no changed rates, kits or rules.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).