Working its way up from the back of the class: #15,549 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
36/ 100
F
Slipped a little: down 4,368 places this week. Nothing a good wipe can't fix.
A term to build on.
Even marks across the subjects, from F to F.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 71% of all ranked servers, and #612 of the quad servers (top 77%). Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does AIRDROP [ 2X | EVENTS | KITS ] sit?
You'll find no region listed by AIRDROP [ 2X | EVENTS | KITS ]. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 92.42.44.112:27000 is the address to use.
Is AIRDROP [ 2X | EVENTS | KITS ] up, and how steady is its uptime?
At this moment, AIRDROP [ 2X | EVENTS | KITS ] is offline; the last time it was seen was 16 days 18 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 7 October 2026, Rust Server Score saw it for the first time.
On what Rust version does AIRDROP [ 2X | EVENTS | KITS ] sit?
The server AIRDROP [ 2X | EVENTS | KITS ] is on Rust network protocol 2634 and build 167584 under Linux. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
How frequently does AIRDROP [ 2X | EVENTS | KITS ] wipe its map?
There are too few wipes on record for AIRDROP [ 2X | EVENTS | KITS ] to show a rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been running its current world for 22 days 10 hours.
Player numbers
Where does AIRDROP [ 2X | EVENTS | KITS ] sit among Rust servers?
Over the last seven days, AIRDROP [ 2X | EVENTS | KITS ] has #15,549 for player hours, in the top 71% of all ranked servers. It comes #612 among servers in the quad group.
Is AIRDROP [ 2X | EVENTS | KITS ] a busy server?
The last sighting of AIRDROP [ 2X | EVENTS | KITS ] was 16 days 18 hours ago, and it is offline right now.
Lists and filters
What is meant by the tags on AIRDROP [ 2X | EVENTS | KITS ]?
The game's browser takes its cue from the tags AIRDROP [ 2X | EVENTS | KITS ] has set: gmrust (Game mode): Survival in the standard Rust style; mp60 (Max players): 60 slots are available; ts4 (Group limit): No team may go above 4; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs167584 (Build): The game build is 167584; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature AIRDROP [ 2X | EVENTS | KITS ]?
These Rust Server Score lists count AIRDROP [ 2X | EVENTS | KITS ] among them: 2x Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Gather rate: 2x.
Rules and settings
Which rules does AIRDROP [ 2X | EVENTS | KITS ] enforce, and what are its settings?
The name of AIRDROP [ 2X | EVENTS | KITS ] points to a 2x gather rate. The cap on group size is 4 players (quad). You get survival here, gather and build and raid: the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. The server runs Valve's anti-cheat, VAC.
AIRDROP [ 2X | EVENTS | KITS ] runs which map?
The game generates the procedural map on AIRDROP [ 2X | EVENTS | KITS ] at size 4,250 with seed 866226637. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Connecting
How should you connect to AIRDROP [ 2X | EVENTS | KITS ]?
Enter client.connect 92.42.44.112:27000 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://discord.com/invite/9zwNPPefbQ.
Server tags
what each one means
Published asmp60,ptrak,$r?,v2634,gmrust,cs167584,ts4,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp60
Max players60 slots are available.
ts4
Group limitNo team may go above 4.
v2634
ProtocolThe game protocol is 2634, so your game must match that version to join.
cs167584
BuildThe game build is 167584.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Even marks across the subjects, from F to F.