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Every Rust server graded on real, live numbers. 49,596 players on the roll · 11,647 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 93.100.97.147:28015
Name of server

MY MODDED SERVER

RegisterAbsentOffline
Region–
Address93.100.97.147:28015
Last checked1d ago
moddedoxide
Launch Rust and join
Overall grade

Not there yet

18 out of 100, the average of 4 subjects

Players now 0/ 5 0% full
7-day average0peak 1
Rank#14,852top 67%
Last wipe12d agono schedule published
Next wipe–no rhythm it keeps

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 2/ 100 A quiet classroom so far: 0 of 5 on average. Plenty of space to grow.
Standingrank on player hours 33/ 100 Working its way up from the back of the class: #14,852 on player hours.
Uptimehours on the list, last 48 6/ 100 Attendance needs work: on the list only 3 of the last 48 hours.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 32/ 100 Lost ground: down 5,457 places this week. A strong wipe could turn it round.

A term to build on. Strongest in standing (F); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeakWipe
00.250.50.75117:0018:0019:00Wiped Mon 26 Oct, 17:49 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep3 Oct11 Oct16 Oct22 Oct28 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

3 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap8.3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Thu 15 OctSat 10 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 17:49 UTC1d ago – – running 0
Thu 15 Oct, 20:11 UTC12d ago 0 – 10.9 days 0
Sat 10 Oct, 04:29 UTC18d ago 0 – 5.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 155 on average
158 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 127 on average
124 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 115 on average
185 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
93 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
5 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
40 / 1000

Quick answers

from the figures on this page

Server facts

Where in the world is MY MODDED SERVER?

No region is published for MY MODDED SERVER. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 93.100.97.147:28015.

How dependable is MY MODDED SERVER, and is it online at the moment?

At this moment, MY MODDED SERVER is offline; the last time it was seen was 37 hours ago. It was up 3 of 168 hours over the last 7 full days, which is 2% of the time. The first sighting by Rust Server Score was on 27 September 2026.

Which Rust version is MY MODDED SERVER running?

Rust network protocol 2635 and build 167781 on Windows is what MY MODDED SERVER runs. Steam updates your game for you, but you need the same protocol to join.

Wipe cycle

How frequently does MY MODDED SERVER wipe its map?

There is no next wipe to predict on MY MODDED SERVER, as it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. 12 days 13 hours have passed since this world was made.

What should you expect from wipe day on MY MODDED SERVER?

Across its recent wipes, the busiest moments averaged 0 players. Peak numbers came 0 hours into the latest wipe.

Player numbers

What position does MY MODDED SERVER hold in the rankings?

In the top 67% of all ranked servers, MY MODDED SERVER sits at #14,852 for player hours over the last seven days.

How many players does MY MODDED SERVER usually have?

The last sighting of MY MODDED SERVER was 37 hours ago, and it is offline right now. The seven-day average is 0 players, with a peak of 1. The busiest time in the last 48 hours was 18:00 UTC, with an average of 0 players.

Lists and filters

What is meant by the tags on MY MODDED SERVER?

The game's browser takes its cue from the tags MY MODDED SERVER has set: gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which Rust Server Score filters and lists feature MY MODDED SERVER?

Rust Server Score lists that include MY MODDED SERVER: Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server rules

Which rules does MY MODDED SERVER enforce, and what are its settings?

Nothing in the name of MY MODDED SERVER states a gather rate. The default of 8 players applies as the group cap. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. The server runs Valve's anti-cheat, VAC.

Can you tell me which map MY MODDED SERVER uses?

The game generates a procedural map for MY MODDED SERVER.

How to join

What is the way to join MY MODDED SERVER?

Enter client.connect 93.100.97.147:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp5
Max players The server holds 5 slots.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2635
Protocol The game protocol is 2635, so your game must match that version to join.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.