Working its way up from the back of the class: #15,946 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
53/ 100
D
Moving up: up 893 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
No daily history yet.
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 71% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Friday 30 October, 01:03 UTC, in 17h.
Weekly: 7 days after its last wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 300+ · 2x · weekly · 129 on average
19 / 100
Quick answers
from the figures on this page
About the server
Where in the world is RustBase Main [x2, nolimit]?
The EU tag on RustBase Main [x2, nolimit] puts it in Europe. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 93.123.156.69:28500.
Is RustBase Main [x2, nolimit] up, and how steady is its uptime?
The server is down: RustBase Main [x2, nolimit] is offline now, with the last sighting 23 days ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. The first sighting by Rust Server Score was on 6 October 2026.
On what Rust version does RustBase Main [x2, nolimit] sit?
Rust network protocol 2634 and build 166652 on Linux is what RustBase Main [x2, nolimit] runs. You need the same protocol to join; Steam takes care of updating your game.
Resets
How frequently does RustBase Main [x2, nolimit] wipe its map?
weekly: 7 days after its last wipe gives the basis for estimating RustBase Main [x2, nolimit]'s next wipe. Expect the next wipe on Friday 30 October at 01:03 UTC. The world it runs now was created 27 days 6 hours. Its tags state that it wipes weekly.
Player count
Where does RustBase Main [x2, nolimit] sit among Rust servers?
Over the last seven days, RustBase Main [x2, nolimit] has #15,946 for player hours, in the top 71% of all ranked servers and #2,517 in Europe.
What does the population on RustBase Main [x2, nolimit] look like?
RustBase Main [x2, nolimit] is offline at the moment; the last time it was seen was 23 days ago.
Tags
What do RustBase Main [x2, nolimit]'s tags stand for?
You'll see RustBase Main [x2, nolimit] tagged with gmvanilla (Game mode): This is vanilla survival; mp500 (Max players): 500 slots are available; ts50 (Group limit): A team can hold 50 players at most; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^w (Weekly): A wipe happens every week; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon; EU (Europe): In the server browser it appears under Europe in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature RustBase Main [x2, nolimit]?
These Rust Server Score lists count RustBase Main [x2, nolimit] among them: 2x Rust servers, graded, European Rust servers, graded and Modded Rust servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.
Rules and settings
What settings and rules apply on RustBase Main [x2, nolimit]?
Going by its name, RustBase Main [x2, nolimit] runs 2x gather. You can play in groups of up to 50 players. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Carbon. By its own description it is vanilla: facepunch's own version, with no changed rates, kits or rules. VAC, Valve's anti-cheat, is enabled.
Getting in
How should you connect to RustBase Main [x2, nolimit]?
Enter client.connect 93.123.156.69:28500 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp500,ptrak,$r?,v2634,^z,^y,^w,^v,EU,gmvanilla,cs166652,ts50
Game
gmvanilla
Game modeThis is vanilla survival.
mp500
Max players500 slots are available.
ts50
Group limitA team can hold 50 players at most.
v2634
ProtocolTo get in, your game needs to be on the same version: the protocol is 2634.
cs166652
BuildBuild number: 166652.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Wipe schedule
^w
WeeklyA wipe happens every week.
Difficulty
^v
VanillaFacepunch's own version, with no changed rates, kits or rules.
Mods and access
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
^y
CarbonThe plugin framework in use is Carbon.
Region
EU
EuropeIn the server browser it appears under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).