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Every Rust server graded on real, live numbers. 41,937 players on the roll · 11,705 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 93.123.157.154:28015
Name of server

Rust PvE Server [Zombies / Raids / Events]

RegisterAbsentOffline
Region–
Address93.123.157.154:28015
Last checked4d ago
moddedoxide
Launch Rust and join
Overall grade

Not there yet

25 out of 100, the average of 2 subjects

On the class lists: D (48), with population over 48 hours and no performance mark.

Players now 0/ 20 0% full
7-day average0peak 1
Rank#11,471top 52%
Last wipe4d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 2/ 100 A quiet classroom so far: 0 of 20 on average. Plenty of space to grow.
Standingrank on player hours 48/ 100 Working its way up from the back of the class: #11,471 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago unmarked No rank a week ago to compare with.

A term to build on. Strongest in standing (D); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 155 on average
31 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
132 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
32 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 92 on average
23 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
5 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
4 / 1000

Quick answers

from the figures on this page

Server facts

In what location does Rust PvE Server [Zombies / Raids / Events] sit?

Rust PvE Server [Zombies / Raids / Events] leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 93.123.157.154:28015.

Is Rust PvE Server [Zombies / Raids / Events] up, and how steady is its uptime?

At this moment, Rust PvE Server [Zombies / Raids / Events] is offline; the last time it was seen was 4 days 4 hours ago. It was up 0 of 96 hours over the last 4 full days, which is 0% of the time. It was first seen by Rust Server Score on 24 October 2026.

What Rust version is Rust PvE Server [Zombies / Raids / Events] on?

Rust network protocol 2635 and build 168909 on Windows is what Rust PvE Server [Zombies / Raids / Events] runs. To join, your game must use the same protocol; Steam handles the update.

Wipe cycle

When does Rust PvE Server [Zombies / Raids / Events] wipe, and how often?

The record holds too few of Rust PvE Server [Zombies / Raids / Events]'s wipes to tell its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it runs now was created 4 days 9 hours.

Player count

What position does Rust PvE Server [Zombies / Raids / Events] hold in the rankings?

In the top 52% of all ranked servers, Rust PvE Server [Zombies / Raids / Events] sits at #11,471 for player hours over the last seven days.

Is Rust PvE Server [Zombies / Raids / Events] a busy server?

Rust PvE Server [Zombies / Raids / Events] is offline at the moment; the last time it was seen was 4 days 4 hours ago. Averaging 0 players over seven days, it peaked at 1.

Tags and filters

What is meant by the tags on Rust PvE Server [Zombies / Raids / Events]?

You'll see Rust PvE Server [Zombies / Raids / Events] tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp20 (Max players): Its slot count is 20; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Which Rust Server Score filters and lists feature Rust PvE Server [Zombies / Raids / Events]?

These Rust Server Score lists count Rust PvE Server [Zombies / Raids / Events] among them: Modded Rust servers, graded and Rust zombie servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Rules and settings

How is Rust PvE Server [Zombies / Raids / Events] set up, and what rules does it keep?

The name of Rust PvE Server [Zombies / Raids / Events] gives no gather rate. With no change from the game default, groups take up to 8 players. It runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. The server runs Valve's anti-cheat, VAC.

Rust PvE Server [Zombies / Raids / Events] runs which map?

The game generates a procedural map for Rust PvE Server [Zombies / Raids / Events].

How to join

How do you get onto Rust PvE Server [Zombies / Raids / Events]?

Enter client.connect 93.123.157.154:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp20
Max players Its slot count is 20.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build This runs on build 168909.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code A region code is not set here.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; you will find it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.