Not ranked yet, so there is no place in the school to report.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
Not enough figures yet to write a report. Check back after a few days on the list.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
No daily history yet.
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
···
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
No region is published for Rusted Metal. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 93.133.77.171:28015.
Is Rusted Metal up, and how steady is its uptime?
The server is down: Rusted Metal is offline now, with the last sighting 43 days 2 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. The first sighting by Rust Server Score was on 15 September 2026.
What Rust version is Rusted Metal on?
Rust network protocol 2633 and build 163794 on Windows is what Rusted Metal runs. You need the same protocol to join; Steam takes care of updating your game.
Resets
How frequently does Rusted Metal wipe its map?
Rusted Metal has not had enough wipes recorded to reveal its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been running its current world for 46 days 14 hours.
Player numbers
Where does Rusted Metal place in the wider field of Rust servers?
Over the last seven days, Rusted Metal has #11,679 for player hours, in the top – of all ranked servers.
How many players does Rusted Metal usually have?
Rusted Metal is offline at the moment; the last time it was seen was 43 days 2 hours ago.
Tags
What is meant by the tags on Rusted Metal?
The game's browser takes its cue from the tags Rusted Metal has set: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2633 (Protocol): To get in, your game needs to be on the same version: the protocol is 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; ^y (Carbon): The plugin framework in use is Carbon. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show Rusted Metal?
Rust Server Score lists that include Rusted Metal: Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Map and rules
What settings and rules apply on Rusted Metal?
You will find no gather rate in the name of Rusted Metal. The group limit stays at the game's default of 8 players. survival is the mode here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Carbon. VAC, Valve's anti-cheat, is enabled.
Rusted Metal runs which map?
A procedural map, generated by the game, is what Rusted Metal runs.
Getting in
What is the way to join Rusted Metal?
Enter client.connect 93.133.77.171:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp10,ptrak,$r?,v2633,gmrust,cs163794,ts8,^z,^y
Game
gmrust
Game modeSurvival in the standard Rust style.
mp10
Max playersThe server holds 10 slots.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2633
ProtocolTo get in, your game needs to be on the same version: the protocol is 2633.
cs163794
BuildThe game build is 163794.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Mods and access
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
^y
CarbonThe plugin framework in use is Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Not enough figures yet to write a report. Check back after a few days on the list.