On the class lists: F (37), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak 1
Rank#14,885top 67%
Last wipe1d agono schedule published
Next wipe–no wipe seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
33/ 100
F
Working its way up from the back of the class: #14,885 on player hours.
Uptimehours on the list, last 48
77/ 100
B
Missed a few lessons: on the list 37 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 143 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeakWipe
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
Server fpsWipe
EntitiesWipe
Memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is LonE W0LvEs|3x|QoL|TP&Homes|RP Economy|KITS|Weekly-Thursday based in?
You'll find no region listed by LonE W0LvEs|3x|QoL|TP&Homes|RP Economy|KITS|Weekly-Thursday. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 93.46.121.145:28015.
How reliable is LonE W0LvEs|3x|QoL|TP&Homes|RP Economy|KITS|Weekly-Thursday, and is it up?
Right now, LonE W0LvEs|3x|QoL|TP&Homes|RP Economy|KITS|Weekly-Thursday is online. According to its reported uptime, the last restart was about 29 hours ago. It was up 100% of the time over the last 1 full day, 24 of 24 hours. On 26 October 2026, Rust Server Score saw it for the first time.
How well does LonE W0LvEs|3x|QoL|TP&Homes|RP Economy|KITS|Weekly-Thursday run?
It averaged 143 server fps over the last 48 hours, with a low of 116. Buildings, deployables and everything else in the world added up to as many as 85,384 entities. Up to 2,737 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.
Which Rust version is LonE W0LvEs|3x|QoL|TP&Homes|RP Economy|KITS|Weekly-Thursday running?
You will find LonE W0LvEs|3x|QoL|TP&Homes|RP Economy|KITS|Weekly-Thursday on Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
When does LonE W0LvEs|3x|QoL|TP&Homes|RP Economy|KITS|Weekly-Thursday wipe, and how often?
LonE W0LvEs|3x|QoL|TP&Homes|RP Economy|KITS|Weekly-Thursday has not had enough wipes recorded to reveal its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 37 hours have passed since this world was made.
Population
Where does LonE W0LvEs|3x|QoL|TP&Homes|RP Economy|KITS|Weekly-Thursday sit among Rust servers?
In the top 67% of all ranked servers, LonE W0LvEs|3x|QoL|TP&Homes|RP Economy|KITS|Weekly-Thursday sits at #14,885 for player hours over the last seven days.
How many players does LonE W0LvEs|3x|QoL|TP&Homes|RP Economy|KITS|Weekly-Thursday usually have?
LonE W0LvEs|3x|QoL|TP&Homes|RP Economy|KITS|Weekly-Thursday is showing 0 players right now, with 50 slots in total. The seven-day average is 0 players, with a peak of 1. Over the last 48 hours, the peak hour was 16:00 UTC, averaging 0 players.
Lists and filters
What is meant by the tags on LonE W0LvEs|3x|QoL|TP&Homes|RP Economy|KITS|Weekly-Thursday?
gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded are the tags LonE W0LvEs|3x|QoL|TP&Homes|RP Economy|KITS|Weekly-Thursday publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature LonE W0LvEs|3x|QoL|TP&Homes|RP Economy|KITS|Weekly-Thursday?
Rust Server Score lists that include LonE W0LvEs|3x|QoL|TP&Homes|RP Economy|KITS|Weekly-Thursday: 3x Rust servers, graded and Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: 3x.
Rules and settings
What settings and rules apply on LonE W0LvEs|3x|QoL|TP&Homes|RP Economy|KITS|Weekly-Thursday?
LonE W0LvEs|3x|QoL|TP&Homes|RP Economy|KITS|Weekly-Thursday sets gather at 3x, as its name suggests. With no change from the game default, groups take up to 8 players. survival is the mode here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. The server runs Valve's anti-cheat, VAC.
Can you tell me which map LonE W0LvEs|3x|QoL|TP&Homes|RP Economy|KITS|Weekly-Thursday uses?
LonE W0LvEs|3x|QoL|TP&Homes|RP Economy|KITS|Weekly-Thursday runs a game-generated procedural map at size 3,800, seed 2610. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Getting in
What is the way to join LonE W0LvEs|3x|QoL|TP&Homes|RP Economy|KITS|Weekly-Thursday?
Enter client.connect 93.46.121.145:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp50
Max players50 slots are available.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).