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Every Rust server graded on real, live numbers. 73,970 players on the roll · 11,800 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 93.70.101.249:28015
Name of server

OVNI abduction but in Rust

RegisterAbsentOffline
Region–
Address93.70.101.249:28015
Last checked40d ago
moddedcarbon
Launch Rust and join
Overall grade

Not graded yet

Too few figures to grade yet

Players now 0/ 10 0% full
7-day average0peak –
Rank#15,428no region published
Last wipe41d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours unmarked Not ranked yet, so there is no place in the school to report.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago unmarked No rank a week ago to compare with.

Not enough figures yet to write a report. Check back after a few days on the list.

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
102 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
132 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
128 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 91 on average
98 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
30 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
26 / 1000

Quick answers

from the figures on this page

About the server

Where in the world is OVNI abduction but in Rust?

You'll find no region listed by OVNI abduction but in Rust. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 93.70.101.249:28015.

How reliable is OVNI abduction but in Rust, and is it up?

At this moment, OVNI abduction but in Rust is offline; the last time it was seen was 40 days 10 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. The first sighting by Rust Server Score was on 17 September 2026.

On what Rust version does OVNI abduction but in Rust sit?

The server OVNI abduction but in Rust is on Rust network protocol 2633 and build 163794 under Windows. To join, your game must use the same protocol; Steam handles the update.

Resets

When does OVNI abduction but in Rust wipe, and how often?

There are too few wipes on record for OVNI abduction but in Rust to show a rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it runs now was created 41 days 7 hours.

Player count

Where does OVNI abduction but in Rust sit among Rust servers?

Over the last seven days, OVNI abduction but in Rust has #15,428 for player hours, in the top – of all ranked servers.

Is OVNI abduction but in Rust a busy server?

The last sighting of OVNI abduction but in Rust was 40 days 10 hours ago, and it is offline right now.

Tags

How should you read the tags on OVNI abduction but in Rust?

You'll see OVNI abduction but in Rust tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2633 (Protocol): To get in, your game needs to be on the same version: the protocol is 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; ^y (Carbon): Carbon provides the plugin framework here in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Which Rust Server Score filters and lists feature OVNI abduction but in Rust?

Rust Server Score lists that include OVNI abduction but in Rust: Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Map and rules

What settings and rules apply on OVNI abduction but in Rust?

You will find no gather rate in the name of OVNI abduction but in Rust. The default of 8 players applies as the group cap. It runs survival, gather and build and raid: the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Carbon. You are covered by VAC, Valve's anti-cheat.

Can you tell me which map OVNI abduction but in Rust uses?

The game generates a procedural map for OVNI abduction but in Rust.

Getting in

How should you connect to OVNI abduction but in Rust?

Enter client.connect 93.70.101.249:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8,^z,^y

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp10
Max players The server holds 10 slots.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2633
Protocol To get in, your game needs to be on the same version: the protocol is 2633.
cs163794
Build The game build is 163794.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code A region code is not set here.

Mods and access

^z
Modded The game is changed by plugins or settings; you will find it under Modded.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.