Working its way up from the back of the class: #15,099 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
35/ 100
F
Slipped a little: down 4,414 places this week. Nothing a good wipe can't fix.
A term to build on.
Even marks across the subjects, from F to F.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
4 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Friday 30 October, 10:06 UTC, in 2d 1h.
Its weekly schedule tag · low confidence
usual gap1 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak0players, last three wipes
Coming wipes
2d 1hFri 30 Oct, 10:06 UTC
8d 10hThu 5 Nov, 19:00 UTCFW
9d 1hFri 6 Nov, 10:06 UTC
16d 1hFri 13 Nov, 10:06 UTC
23d 1hFri 20 Nov, 10:06 UTC
30d 1hFri 27 Nov, 10:06 UTC
36d 10hThu 3 Dec, 19:00 UTCFW
37d 1hFri 4 Dec, 10:06 UTC
The first 48 hours of its last wipes
Fri 16 OctThu 15 OctWed 14 Oct
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 16 Oct, 10:06 UTC11d ago
0
–
running
0
Thu 15 Oct, 10:06 UTC12d ago
0
–
1 days
0
Wed 14 Oct, 10:07 UTC13d ago
1
–
1 days
1
Sun 11 Oct, 10:09 UTC16d ago
0
–
3 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 300+ · 2x · weekly · 127 on average
28 / 100
Quick answers
from the figures on this page
Server facts
Which region is Mars Rust x2 | NOLIMIT based in?
No region is published for Mars Rust x2 | NOLIMIT. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 94.181.45.88:28015.
Is Mars Rust x2 | NOLIMIT up, and how steady is its uptime?
The server is down: Mars Rust x2 | NOLIMIT is offline now, with the last sighting 11 days 17 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 10 October 2026, Rust Server Score saw it for the first time.
What Rust version is Mars Rust x2 | NOLIMIT on?
Rust network protocol 2634 and build 167398 on Windows is what Mars Rust x2 | NOLIMIT runs. You need the same protocol to join; Steam takes care of updating your game.
Resets
On what schedule does Mars Rust x2 | NOLIMIT reset?
The prediction follows its tag, because too few of Mars Rust x2 | NOLIMIT's wipes are on record to confirm the schedule. Friday 30 October at 10:06 UTC is the date set for its next wipe. 11 days 22 hours have passed since this world was made. Its tags state that it wipes weekly.
What should you expect from wipe day on Mars Rust x2 | NOLIMIT?
Recent wipes have peaked at 0 players on average. 0 hours after the latest wipe began, the crowd hit its peak.
Player numbers
Where does Mars Rust x2 | NOLIMIT place in the wider field of Rust servers?
In the top 70% of all ranked servers, Mars Rust x2 | NOLIMIT sits at #15,099 for player hours over the last seven days.
How many players does Mars Rust x2 | NOLIMIT usually have?
The last sighting of Mars Rust x2 | NOLIMIT was 11 days 17 hours ago, and it is offline right now.
Lists and filters
How should you read the tags on Mars Rust x2 | NOLIMIT?
gmrust (Game mode): Rust survival, played by the standard rules; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): Join only if your game runs protocol 2634; cs167398 (Build): This runs on build 167398; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^w (Weekly): It wipes weekly; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; jp0 (Custom tag): The owner or a plugin created this tag, so it is not standard Rust are the tags Mars Rust x2 | NOLIMIT publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature Mars Rust x2 | NOLIMIT?
Rust Server Score lists that include Mars Rust x2 | NOLIMIT: 2x Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 2x.
Server rules
How is Mars Rust x2 | NOLIMIT set up, and what rules does it keep?
Going by its name, Mars Rust x2 | NOLIMIT runs 2x gather. The group limit stays at the game's default of 8 players. survival is the mode here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. VAC, Valve's anti-cheat, is enabled.
Mars Rust x2 | NOLIMIT runs which map?
The game generates a procedural map for Mars Rust x2 | NOLIMIT.
How to join
What is the way to join Mars Rust x2 | NOLIMIT?
Enter client.connect 94.181.45.88:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp100,ptrak,jp0,$r?,v2634,^w,gmrust,cs167398,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp100
Max playersThe server holds 100 slots.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2634
ProtocolJoin only if your game runs protocol 2634.
cs167398
BuildThis runs on build 167398.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Wipe schedule
^w
WeeklyIt wipes weekly.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Other
jp0
Custom tagThe owner or a plugin created this tag, so it is not standard Rust.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Even marks across the subjects, from F to F.