A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
66/ 100
C+
Working its way up from the back of the class: #7,522 on player hours.
Uptimehours on the list, last 48
75/ 100
B
Missed a few lessons: on the list 36 of the last 48 hours.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
A term to build on.
Strongest in uptime (B); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 34% of all ranked servers, top 70% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 11h.
The force wipe · high confidence
wipe-day peak1players, last three wipes
Coming wipes
8d 11hThu 5 Nov, 19:00 UTCFW
36d 11hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sun 25 Oct, 21:24 UTC2d ago
1
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 8+ · 1e+06x · weekly · 10 on average
18 / 200
Quick answers
from the figures on this page
About the server
Where in the world is ANCHOR FIGHT | ARENA?
In Europe, according to its own listing, sits ANCHOR FIGHT | ARENA, with the EU tag. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 95.105.76.2:30000.
How reliable is ANCHOR FIGHT | ARENA, and is it up?
The server is up: ANCHOR FIGHT | ARENA is online now. It was up 37 of 48 hours over the last 2 full days, which is 77% of the time. The first sighting by Rust Server Score was on 25 October 2026.
On what Rust version does ANCHOR FIGHT | ARENA sit?
You will find ANCHOR FIGHT | ARENA on Rust network protocol 2635 and build 168909, hosted on Windows. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
On what schedule does ANCHOR FIGHT | ARENA reset?
The force wipe each month is the only wipe ANCHOR FIGHT | ARENA takes. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. It has been running its current world for 2 days 10 hours. Its tags record that it wipes monthly.
What should you expect from wipe day on ANCHOR FIGHT | ARENA?
Across its recent wipes, the busiest moments averaged 1 players. 0 hours after the latest wipe began, the crowd hit its peak.
Player count
Where does ANCHOR FIGHT | ARENA sit among Rust servers?
In Europe, ANCHOR FIGHT | ARENA is #2,045, and overall it is #7,522 on player hours over the last seven days, in the top 34% of all ranked servers.
How many players does ANCHOR FIGHT | ARENA usually have?
With 100 slots available, ANCHOR FIGHT | ARENA currently has 0 players. The seven-day average is 0 players, with a peak of 6.
Tags
What is meant by the tags on ANCHOR FIGHT | ARENA?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp100 (Max players): Its slot count is 100; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^i (Battlefield): PvP runs fast here, with kits and boosted rates; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EU (Europe): In the server browser it appears under Europe are the tags ANCHOR FIGHT | ARENA publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does ANCHOR FIGHT | ARENA appear in the Rust Server Score lists and filters?
These Rust Server Score lists count ANCHOR FIGHT | ARENA among them: European Rust servers, graded, Modded Rust servers, graded and Rust battlefield servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
Map and rules
Which rules does ANCHOR FIGHT | ARENA enforce, and what are its settings?
You will find no gather rate in the name of ANCHOR FIGHT | ARENA. The group limit stays at the game's default of 8 players. You get battlefield here, high rates and kits, for fast PvP. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. By its own description it is vanilla: facepunch's own version, with no changed rates, kits or rules. The server runs Valve's anti-cheat, VAC.
Can you tell me which map ANCHOR FIGHT | ARENA uses?
The game generates a procedural map for ANCHOR FIGHT | ARENA.
How to join
What is the way to join ANCHOR FIGHT | ARENA?
Enter client.connect 95.105.76.2:30000 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^m,^v,^i,EU,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp100
Max playersIts slot count is 100.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Difficulty
^v
VanillaFacepunch's own version, with no changed rates, kits or rules.
Gameplay
^i
BattlefieldPvP runs fast here, with kits and boosted rates.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Region
EU
EuropeIn the server browser it appears under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (B); population is the one to work on (F).