Working its way up from the back of the class: #15,668 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
51/ 100
D
Moving up: up 308 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You'll find no region listed by Local server 261. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 95.158.42.135:28015.
How reliable is Local server 261, and is it up?
The server is down: Local server 261 is offline now, with the last sighting 16 days 8 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. On 10 October 2026, Rust Server Score saw it for the first time.
Which Rust version is Local server 261 running?
The server Local server 261 is on Rust network protocol 2332 under Windows. To join, your game must use the same protocol; Steam handles the update.
Resets
How frequently does Local server 261 wipe its map?
The record holds too few of Local server 261's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. The world it runs now was created 18 days 8 hours.
Population
What position does Local server 261 hold in the rankings?
Over the last seven days, Local server 261 has #15,668 for player hours, in the top 71% of all ranked servers.
Is Local server 261 a busy server?
The last sighting of Local server 261 was 16 days 8 hours ago, and it is offline right now.
Lists and filters
What do Local server 261's tags stand for?
gmrust (Game mode): Rust survival, played by the standard rules; mp15 (Max players): The server holds 15 slots; v2332 (Protocol): Join only if your game runs protocol 2332; ptrak (Networking): This is RakNet: the network layer Rust normally uses; oxide (Oxide): Oxide (uMod) provides the plugin framework here; modded (Modded): The game is changed by plugins or settings; you will find it under Modded; h955eb6e7 (Custom tag): A plugin or the owner set this tag; it is not a standard Rust one; stok (Custom tag): A plugin or the owner set this tag; it is not a standard Rust one are the tags Local server 261 publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does Local server 261 appear in the Rust Server Score lists and filters?
These Rust Server Score lists count Local server 261 among them: Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded.
Server rules
How is Local server 261 set up, and what rules does it keep?
Nothing in the name of Local server 261 states a gather rate. You will find no published group limit. survival is the mode here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. The server runs Valve's anti-cheat, VAC.
Connecting
How should you connect to Local server 261?
Enter client.connect 95.158.42.135:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp15,ptrak,v2332,h955eb6e7,stok,gmrust,oxide,modded
Game
gmrust
Game modeRust survival, played by the standard rules.
mp15
Max playersThe server holds 15 slots.
v2332
ProtocolJoin only if your game runs protocol 2332.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
Mods and access
oxide
OxideOxide (uMod) provides the plugin framework here.
modded
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Other
h955eb6e7
Custom tagA plugin or the owner set this tag; it is not a standard Rust one.
stok
Custom tagA plugin or the owner set this tag; it is not a standard Rust one.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).