On the class lists: C+ (67), with population over 48 hours and no performance mark.
Players now1/ 520% full
7-day average1peak 1
Rank#7,271top 33%
Last wipe5d agono schedule published
Next wipe–no wipe seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
15/ 100
F
A quiet classroom so far: 1 of 5 on average. Plenty of space to grow.
Standingrank on player hours
67/ 100
C+
Working its way up from the back of the class: #7,271 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
A term to build on.
Strongest in standing (C+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 33% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
No region is published for nameserver. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 95.165.99.224:28015.
How dependable is nameserver, and is it online at the moment?
At this moment, nameserver is offline; the last time it was seen was 2 days ago. For the last 4 full days, it was up 15 of 96 hours, or 16% of the time. On 23 October 2026, Rust Server Score saw it for the first time.
Which Rust version is nameserver running?
Rust network protocol 2635 and build 168909 on Windows is what nameserver runs. Steam updates your game for you, but you need the same protocol to join.
Resets
On what schedule does nameserver reset?
The record holds too few of nameserver's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. It has been running its current world for 5 days.
Population
What position does nameserver hold in the rankings?
In the top 33% of all ranked servers, nameserver sits at #7,271 for player hours over the last seven days.
What does the population on nameserver look like?
It has been 2 days since nameserver was last seen, and it is offline right now. Averaging 1 players over seven days, it peaked at 1.
Tags
How should you read the tags on nameserver?
gmrust (Game mode): Rust survival, played by the standard rules; mp5 (Max players): Its slot count is 5; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded are the tags nameserver publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does nameserver appear in the Rust Server Score lists and filters?
These Rust Server Score lists count nameserver among them: Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Rules and settings
What settings and rules apply on nameserver?
Nothing in the name of nameserver states a gather rate. The default of 8 players applies as the group cap. survival is the mode here, gather and build and raid: the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
nameserver runs which map?
A procedural map, generated by the game, is what nameserver runs.
How to join
How do you get onto nameserver?
To connect, start Rust, press F1, and type client.connect 95.165.99.224:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp5
Max playersIts slot count is 5.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (C+); population is the one to work on (F).