On the class lists: D (49), with population over 48 hours and no performance mark.
Players now0/ 750% full
7-day average0peak 2
Rank#8,976top 40%
Last wipe12d agono schedule published
Next wipe–no wipe seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 75 on average. Plenty of space to grow.
Standingrank on player hours
60/ 100
C
Working its way up from the back of the class: #8,976 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
87/ 100
A−
Mostly smooth: 52 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
39/ 100
F
Slipped a little: down 1,954 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 40% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does FR PVE Ile Paisible/x1x5/Raid/Skills/event sit?
You'll find no region listed by FR PVE Ile Paisible/x1x5/Raid/Skills/event. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 95.170.30.66:27015.
How reliable is FR PVE Ile Paisible/x1x5/Raid/Skills/event, and is it up?
You can join now: FR PVE Ile Paisible/x1x5/Raid/Skills/event is online. The uptime it reports puts the last restart at about 21 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. It was first seen by Rust Server Score on 13 September 2026.
How well does FR PVE Ile Paisible/x1x5/Raid/Skills/event run?
It never fell below 32 server fps in the last 48 hours, averaging 52. Up to 144,346 entities were in the world, covering buildings, deployables and the rest. Up to 4,327 MB of memory was used. When fps is low and entities climb, that is lag to players.
On what Rust version does FR PVE Ile Paisible/x1x5/Raid/Skills/event sit?
Rust network protocol 2635 and build 168909 on Linux is what FR PVE Ile Paisible/x1x5/Raid/Skills/event runs. You need the same protocol to join; Steam takes care of updating your game.
Resets
How frequently does FR PVE Ile Paisible/x1x5/Raid/Skills/event wipe its map?
FR PVE Ile Paisible/x1x5/Raid/Skills/event has not had enough wipes recorded to reveal its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it runs now was created 12 days 13 hours.
Player numbers
Where does FR PVE Ile Paisible/x1x5/Raid/Skills/event place in the wider field of Rust servers?
In the top 40% of all ranked servers, FR PVE Ile Paisible/x1x5/Raid/Skills/event sits at #8,976 for player hours over the last seven days.
Is FR PVE Ile Paisible/x1x5/Raid/Skills/event a busy server?
With 75 slots available, FR PVE Ile Paisible/x1x5/Raid/Skills/event currently has 0 players. Averaging 0 players over seven days, it peaked at 2. The busiest time in the last 48 hours was 15:00 UTC, with an average of 1 players.
Tags and filters
What do FR PVE Ile Paisible/x1x5/Raid/Skills/event's tags stand for?
gmrust (Game mode): Rust survival, played by the standard rules; mp75 (Max players): Its slot count is 75; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded are the tags FR PVE Ile Paisible/x1x5/Raid/Skills/event publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature FR PVE Ile Paisible/x1x5/Raid/Skills/event?
Rust Server Score lists that include FR PVE Ile Paisible/x1x5/Raid/Skills/event: Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Map and rules
How is FR PVE Ile Paisible/x1x5/Raid/Skills/event set up, and what rules does it keep?
The name of FR PVE Ile Paisible/x1x5/Raid/Skills/event gives no gather rate. The default of 8 players applies as the group cap. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. The server runs Valve's anti-cheat, VAC.
Can you tell me which map FR PVE Ile Paisible/x1x5/Raid/Skills/event uses?
A procedural map of size 4,500 and seed 1908638499, generated by the game, is what FR PVE Ile Paisible/x1x5/Raid/Skills/event runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
How to join
What is the way to join FR PVE Ile Paisible/x1x5/Raid/Skills/event?
To connect, start Rust, press F1, and type client.connect 95.170.30.66:27015. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://discord.com/invite/evn5EcrUAf.
Server tags
what each one means
Published asmp75,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp75
Max playersIts slot count is 75.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in uptime (A+); population is the one to work on (F).