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Every Rust server graded on real, live numbers. 33,784 players on the roll · 11,611 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 95.182.106.48:28115
Name of server

Solo Frontier TEST - acceptance

RegisterAbsentOffline
Region–
Address95.182.106.48:28115
Last checked13d ago
teams off moddedcarbon
Launch Rust and join
Overall grade

Not there yet

28 out of 100, the average of 2 subjects

Players now 0/ 20 0% full
7-day average0peak –
Rank#15,150top 70%
Last wipe27d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 30/ 100 Working its way up from the back of the class: #15,150 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 27/ 100 Lost ground: down 6,872 places this week. A strong wipe could turn it round.

A term to build on. Even marks across the subjects, from F to F.

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct16 Oct17 Oct19 Oct20 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
55 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
124 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
81 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
29 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
6 / 1000

Quick answers

from the figures on this page

Server facts

In what location does Solo Frontier TEST - acceptance sit?

Solo Frontier TEST - acceptance leaves the region unpublished. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 95.182.106.48:28115.

How dependable is Solo Frontier TEST - acceptance, and is it online at the moment?

You cannot join now: Solo Frontier TEST - acceptance is offline, last seen 13 days 22 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. On 14 October 2026, Rust Server Score saw it for the first time.

What Rust version is Solo Frontier TEST - acceptance on?

Rust network protocol 2634 and build 166494 on Windows is what Solo Frontier TEST - acceptance runs. You need the same protocol to join; Steam takes care of updating your game.

Wipe cycle

On what schedule does Solo Frontier TEST - acceptance reset?

There are too few wipes on record for Solo Frontier TEST - acceptance to show a rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 27 days 12 hours have passed since this world was made.

Player count

What position does Solo Frontier TEST - acceptance hold in the rankings?

In the top 70% of all ranked servers, Solo Frontier TEST - acceptance sits at #15,150 for player hours over the last seven days.

What does the population on Solo Frontier TEST - acceptance look like?

The last sighting of Solo Frontier TEST - acceptance was 13 days 22 hours ago, and it is offline right now.

Lists and filters

What do Solo Frontier TEST - acceptance's tags stand for?

gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp20 (Max players): The server holds 20 slots; ts0 (Group limit): You cannot form teams here; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs166494 (Build): This runs on build 166494; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Carbon provides the plugin framework here are the tags Solo Frontier TEST - acceptance publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Which lists and filters on Rust Server Score show Solo Frontier TEST - acceptance?

Rust Server Score lists that include Solo Frontier TEST - acceptance: Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Modded ^z and Carbon ^y.

Rules and settings

How is Solo Frontier TEST - acceptance set up, and what rules does it keep?

You will find no gather rate in the name of Solo Frontier TEST - acceptance. You will find no published group limit. It runs survival, gather and build and raid: the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Carbon. You are covered by VAC, Valve's anti-cheat.

Solo Frontier TEST - acceptance runs which map?

Solo Frontier TEST - acceptance runs a procedural map, which the game generates.

Connecting

How do you get onto Solo Frontier TEST - acceptance?

Enter client.connect 95.182.106.48:28115 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs166494,ts0,^z,^y

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp20
Max players The server holds 20 slots.
ts0
Group limit You cannot form teams here.
v2634
Protocol The game protocol is 2634, so your game must match that version to join.
cs166494
Build This runs on build 166494.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code A region code is not set here.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.