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Every Rust server graded on real, live numbers. 67,217 players on the roll · 11,710 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 95.182.82.154:28615
Name of server

COOKING-ISOLATED-TEST

RegisterAbsentOffline
Region–
Address95.182.82.154:28615
Last checked3d ago
moddedcarbon
Launch Rust and join
Overall grade

Not there yet

40 out of 100, the average of 2 subjects

Players now 0/ ?
7-day average0peak –
Rank#15,423top 69%
Last wipe3d agono schedule published
Next wipe–no rhythm it keeps

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 31/ 100 Working its way up from the back of the class: #15,423 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 49/ 100 Slipped a little: down 250 places this week. Nothing a good wipe can't fix.

A term to build on. Strongest in momentum (D); standing is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct13 Oct17 Oct21 Oct25 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

3 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.9 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Sun 25 OctThu 22 OctMon 19 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 06:20 UTC3d ago 0 – running 0
Thu 22 Oct, 13:49 UTC5d ago 0 – 2.7 days 0
Mon 19 Oct, 10:27 UTC9d ago 0 – 3.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 155 on average
172 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 127 on average
131 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
179 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
134 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
14 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
53 / 1000

Quick answers

from the figures on this page

Server details

Which region is COOKING-ISOLATED-TEST based in?

No region is published for COOKING-ISOLATED-TEST. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 95.182.82.154:28615.

How reliable is COOKING-ISOLATED-TEST, and is it up?

At this moment, COOKING-ISOLATED-TEST is offline; the last time it was seen was 3 days 5 hours ago. It was up 1% of the time over the last 7 full days, 2 of 168 hours. It was first seen by Rust Server Score on 10 October 2026.

On what Rust version does COOKING-ISOLATED-TEST sit?

Rust network protocol 2634 and build 167781 on Windows is what COOKING-ISOLATED-TEST runs. You need the same protocol to join; Steam takes care of updating your game.

Wipe cycle

When does COOKING-ISOLATED-TEST wipe, and how often?

No next wipe can be predicted for COOKING-ISOLATED-TEST, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. It has been running its current world for 3 days 5 hours.

What should you expect from wipe day on COOKING-ISOLATED-TEST?

The average peak on its recent wipes was 0 players. The crowd on the latest wipe was largest 0 hours after it began.

Player count

Where does COOKING-ISOLATED-TEST sit among Rust servers?

In the top 69% of all ranked servers, COOKING-ISOLATED-TEST sits at #15,423 for player hours over the last seven days.

How many players does COOKING-ISOLATED-TEST usually have?

It has been 3 days 5 hours since COOKING-ISOLATED-TEST was last seen, and it is offline right now. For the last seven days, the average number of players was 0.

Lists and filters

What is meant by the tags on COOKING-ISOLATED-TEST?

The game's browser takes its cue from the tags COOKING-ISOLATED-TEST has set: gmrust (Game mode): Survival in the standard Rust style; mp0 (Max players): 0 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs167781 (Build): This runs on build 167781; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; ^y (Carbon): Plugin framework: Carbon. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Which lists and filters on Rust Server Score show COOKING-ISOLATED-TEST?

Rust Server Score lists that include COOKING-ISOLATED-TEST: Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Map and rules

How is COOKING-ISOLATED-TEST set up, and what rules does it keep?

You will find no gather rate in the name of COOKING-ISOLATED-TEST. The default of 8 players applies as the group cap. It runs survival, gather, build and raid, as in the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Carbon. The server does not run VAC, Valve's anti-cheat.

Which map is in play on COOKING-ISOLATED-TEST?

The game generates a procedural map for COOKING-ISOLATED-TEST.

Connecting

How do you get onto COOKING-ISOLATED-TEST?

Enter client.connect 95.182.82.154:28615 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp0
Max players 0 slots are available.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2634
Protocol The game protocol is 2634, so your game must match that version to join.
cs167781
Build This runs on build 167781.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code No region code has been set.

Mods and access

^z
Modded The game is changed by plugins or settings; you will find it under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.