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Every Rust server graded on real, live numbers. 53,611 players on the roll · 11,695 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 95.182.82.154:29235
Name of server

EVENTS-ISOLATED

RegisterAbsentOffline
Region–
Address95.182.82.154:29235
Last checked3d ago
moddedcarbon
Launch Rust and join
Overall grade

Not there yet

31 out of 100, the average of 1 subjects

Players now 0/ ?
7-day average0peak –
Rank#15,338top 69%
Last wipe3d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 31/ 100 Working its way up from the back of the class: #15,338 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago unmarked No rank a week ago to compare with.

A term to build on.

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
132 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
127 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
187 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
75 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
10 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
22 / 1000

Quick answers

from the figures on this page

Server facts

Where in the world is EVENTS-ISOLATED?

No region is published for EVENTS-ISOLATED. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 95.182.82.154:29235.

Is EVENTS-ISOLATED up, and how steady is its uptime?

You cannot join now: EVENTS-ISOLATED is offline, last seen 3 days 23 hours ago. It was up 0% of the time over the last 3 full days, 0 of 72 hours. On 25 October 2026, Rust Server Score saw it for the first time.

On what Rust version does EVENTS-ISOLATED sit?

Rust network protocol 2634 and build 167781 on Windows is what EVENTS-ISOLATED runs. You need the same protocol to join; Steam takes care of updating your game.

Wipe cycle

When does EVENTS-ISOLATED wipe, and how often?

EVENTS-ISOLATED has not had enough wipes recorded to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. The world it runs now was created 3 days 23 hours.

Player numbers

Where does EVENTS-ISOLATED place in the wider field of Rust servers?

In the top 69% of all ranked servers, EVENTS-ISOLATED sits at #15,338 for player hours over the last seven days.

What does the population on EVENTS-ISOLATED look like?

The last sighting of EVENTS-ISOLATED was 3 days 23 hours ago, and it is offline right now. For the last seven days, the average number of players was 0.

Tags and filters

What is meant by the tags on EVENTS-ISOLATED?

gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp0 (Max players): 0 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Carbon provides the plugin framework here are the tags EVENTS-ISOLATED publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Where does EVENTS-ISOLATED appear in the Rust Server Score lists and filters?

Rust Server Score lists that include EVENTS-ISOLATED: Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Rules and settings

Which rules does EVENTS-ISOLATED enforce, and what are its settings?

You will find no gather rate in the name of EVENTS-ISOLATED. The group limit stays at the game's default of 8 players. It runs survival, gather and build and raid: the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. Carbon plugins are running on it. You are not covered by VAC, Valve's anti-cheat.

EVENTS-ISOLATED runs which map?

The game generates a procedural map for EVENTS-ISOLATED.

How to join

What is the way to join EVENTS-ISOLATED?

To connect, start Rust, press F1, and type client.connect 95.182.82.154:29235. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp0
Max players 0 slots are available.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2634
Protocol To get in, your game needs to be on the same version: the protocol is 2634.
cs167781
Build The game build is 167781.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code A region code is not set here.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.