On the class lists: D (52), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average2peak 8
Rank#2,352top 11% · #897 in EU
Last wipe7d agobiweekly schedule
Next wipe6d 16hWed 4 Nov, 12:40 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
2/ 100
F
A quiet classroom so far: 2 of 100 on average. Plenty of space to grow.
Standingrank on player hours
89/ 100
A−
Holds a respectable place: #2,352 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 90 server fps on average.
Wipeskeeping the crowd after a wipe
25/ 100
F
Needs to keep more players after wipe day: 25% of wipes kept half their crowd.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 34 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 11% of all ranked servers, top 31% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
5 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Wednesday 4 November, 12:40 UTC, in 6d 16h.
Its biweekly schedule tag · low confidence
usual gap9.4 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak12players, last three wipes
crowd held25%else halves by day 6
Coming wipes
6d 16hWed 4 Nov, 12:40 UTC
7d 22hThu 5 Nov, 19:00 UTCFW
20d 16hWed 18 Nov, 12:40 UTC
34d 16hWed 2 Dec, 12:40 UTC
35d 22hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Wed 21 OctTue 13 OctFri 2 Oct
Players each hour, from the hour of the wipe. The latest peaked at 11, 4 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Wed 21 Oct, 12:40 UTC7d ago
11
–
running
0
Tue 13 Oct, 05:47 UTC15d ago
10
halved by day 7
8.3 days
0
Fri 2 Oct, 07:26 UTC26d ago
14
halved by day 6
10.9 days
0
Fri 25 Sep, 03:41 UTC33d ago
12
✓ held half
7.2 days
0
Mon 14 Sep, 14:02 UTC44d ago
13
halved by day 5
10.6 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is IRON CLASSIC RU/EU WIPE 21|10|26 based in?
You'll see IRON CLASSIC RU/EU WIPE 21|10|26 listed in Europe, tagged EU. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 95.188.71.57:28051.
How reliable is IRON CLASSIC RU/EU WIPE 21|10|26, and is it up?
You can join now: IRON CLASSIC RU/EU WIPE 21|10|26 is online. According to its reported uptime, the last restart was about 17 hours ago. It was up 161 of 168 hours over the last 7 full days, which is 96% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
Does IRON CLASSIC RU/EU WIPE 21|10|26 perform well?
It never fell below 73 server fps in the last 48 hours, averaging 90. At its peak, it held 110,432 entities, including buildings, deployables and all else in the world. Memory use reached up to 3,643 MB. Players feel lag when fps drops and entities pile up.
What Rust version is IRON CLASSIC RU/EU WIPE 21|10|26 on?
You will find IRON CLASSIC RU/EU WIPE 21|10|26 on Rust network protocol 2635 and build 168909, hosted on Windows. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
When does IRON CLASSIC RU/EU WIPE 21|10|26 wipe, and how often?
Too few wipes on IRON CLASSIC RU/EU WIPE 21|10|26 are recorded to confirm the schedule, so its tag guides the prediction. Wednesday 4 November at 12:40 UTC is the date set for its next wipe. 7 days 7 hours have passed since this world was made. A fortnightly wipe schedule appears in its tags.
What happens on IRON CLASSIC RU/EU WIPE 21|10|26 when wipe day arrives?
The average peak on its recent wipes was 12 players. Peak numbers came 4 hours into the latest wipe. Above half the peak until the next wipe: that was the pattern in 25% of its recent wipes. The crowd dropped below half by day 6 in the wipes where it did not hold.
Player numbers
What position does IRON CLASSIC RU/EU WIPE 21|10|26 hold in the rankings?
Over the last seven days, IRON CLASSIC RU/EU WIPE 21|10|26 has #2,352 for player hours, in the top 11% of all ranked servers and #897 in Europe.
What does the population on IRON CLASSIC RU/EU WIPE 21|10|26 look like?
IRON CLASSIC RU/EU WIPE 21|10|26 is showing 0 players right now, with 100 slots in total. Averaging 2 players over seven days, it peaked at 8. The busiest time in the last 48 hours was 13:00 UTC, with an average of 5 players.
Tags and filters
How should you read the tags on IRON CLASSIC RU/EU WIPE 21|10|26?
The game's browser takes its cue from the tags IRON CLASSIC RU/EU WIPE 21|10|26 has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp100 (Max players): Its slot count is 100; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^b (Biweekly): The server wipes on a two-week cycle; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^o (Oxide): The plugin framework in use is Oxide (uMod); EU (Europe): You will find it under Europe in the browser. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does IRON CLASSIC RU/EU WIPE 21|10|26 appear in the Rust Server Score lists and filters?
Rust Server Score lists that include IRON CLASSIC RU/EU WIPE 21|10|26: European Rust servers, graded, Best community servers, graded and Vanilla Rust servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Server rules
Which rules does IRON CLASSIC RU/EU WIPE 21|10|26 enforce, and what are its settings?
Nothing in the name of IRON CLASSIC RU/EU WIPE 21|10|26 states a gather rate. The default of 8 players applies as the group cap. You get survival here, gather and build and raid: the standard game. You can raid other players and fight them. You will see it in the Community section of the server browser, since it is a community server. Plugins on it number Oxide. By its own description it is vanilla: you get the unmodified game: no rate changes, no kits, no rule changes. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map IRON CLASSIC RU/EU WIPE 21|10|26 uses?
A procedural map of size 4,300 and seed 1224, generated by the game, is what IRON CLASSIC RU/EU WIPE 21|10|26 runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
How to join
What is the way to join IRON CLASSIC RU/EU WIPE 21|10|26?
Enter client.connect 95.188.71.57:28051 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://m.vk.com/public149683027.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^b,^v,EU,gmrust,cs168909,ts8,^o
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp100
Max playersIts slot count is 100.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^b
BiweeklyThe server wipes on a two-week cycle.
Difficulty
^v
VanillaYou get the unmodified game: no rate changes, no kits, no rule changes.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
Region
EU
EuropeYou will find it under Europe in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).