A quiet classroom so far: 0 of 20 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,400 on player hours.
Uptimehours on the list, last 48
2/ 100
F
Attendance needs work: on the list only 1 of the last 48 hours.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
A term to build on.
Strongest in standing (F); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
No daily history yet.
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers, top 89% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Tuesday 3 November, 15:13 UTC, in 6d 17h.
Weekly: 7 days after its last wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is TOTYA PENISINI | CLANOVIE BOI based in?
You'll see TOTYA PENISINI | CLANOVIE BOI listed in Europe, tagged EU. Rust Server Score takes the server's word for its location and does not trace the hardware. 95.31.26.57:28015 is the address to use.
How reliable is TOTYA PENISINI | CLANOVIE BOI, and is it up?
You cannot join now: TOTYA PENISINI | CLANOVIE BOI is offline, last seen 26 hours ago. It was first seen by Rust Server Score on 26 October 2026.
What Rust version is TOTYA PENISINI | CLANOVIE BOI on?
Rust network protocol 2632 and build 162434 on Windows is what TOTYA PENISINI | CLANOVIE BOI runs. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
How frequently does TOTYA PENISINI | CLANOVIE BOI wipe its map?
The estimate for TOTYA PENISINI | CLANOVIE BOI's next wipe comes from weekly: 7 days after its last wipe. Tuesday 3 November at 15:13 UTC is the date set for its next wipe. 56 days 6 hours have passed since this world was made. Wipes are scheduled weekly, according to its tags.
Player numbers
What position does TOTYA PENISINI | CLANOVIE BOI hold in the rankings?
Over the last seven days, TOTYA PENISINI | CLANOVIE BOI has #15,400 for player hours, in the top 69% of all ranked servers and #2,590 in Europe.
What does the population on TOTYA PENISINI | CLANOVIE BOI look like?
It has been 26 hours since TOTYA PENISINI | CLANOVIE BOI was last seen, and it is offline right now. For the last seven days, the average number of players was 0.
Lists and filters
What do TOTYA PENISINI | CLANOVIE BOI's tags stand for?
You'll see TOTYA PENISINI | CLANOVIE BOI tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp20 (Max players): Its slot count is 20; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2632 (Protocol): Join only if your game runs protocol 2632; cs162434 (Build): Build number: 162434; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^w (Weekly): It wipes weekly; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; EU (Europe): The server browser lists it under Europe in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show TOTYA PENISINI | CLANOVIE BOI?
These Rust Server Score lists count TOTYA PENISINI | CLANOVIE BOI among them: European Rust servers, graded and Modded Rust servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Rules and settings
What settings and rules apply on TOTYA PENISINI | CLANOVIE BOI?
Nothing in the name of TOTYA PENISINI | CLANOVIE BOI states a gather rate. The default of 8 players applies as the group cap. It runs survival, gather, build and raid, as in the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. You are covered by VAC, Valve's anti-cheat.
Which map is in play on TOTYA PENISINI | CLANOVIE BOI?
The game generates a procedural map for TOTYA PENISINI | CLANOVIE BOI.
Getting in
How should you connect to TOTYA PENISINI | CLANOVIE BOI?
Enter client.connect 95.31.26.57:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp20,ptrak,$r?,v2632,^w,EU,gmrust,cs162434,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp20
Max playersIts slot count is 20.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2632
ProtocolJoin only if your game runs protocol 2632.
cs162434
BuildBuild number: 162434.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Wipe schedule
^w
WeeklyIt wipes weekly.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
EU
EuropeThe server browser lists it under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (F); population is the one to work on (F).