On the class lists: F (43), with population over 48 hours and no performance mark.
Players now0/ 1500% full
7-day average0peak 2
Rank#6,206top 28%
Last wipe13d agoweekly schedule
Next wipe7d 22hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 150 on average. Plenty of space to grow.
Standingrank on player hours
72/ 100
B−
Holds a respectable place: #6,206 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 123 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
50/ 100
D
Holding steady: down 18 places this week.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 28% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h.
The force wipe · high confidence
usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 4
Coming wipes
7d 22hThu 5 Nov, 19:00 UTCFW
14d 22hThu 12 Nov, 18:33 UTC
35d 22hThu 3 Dec, 19:00 UTCFW
42d 22hThu 10 Dec, 18:33 UTC
The first 48 hours of its last wipes
Thu 15 OctThu 1 OctThu 17 Sep
Players each hour, from the hour of the wipe. The latest peaked at 2, 40 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 15 Oct, 18:33 UTC13d ago
2
–
running
0
Thu 1 Oct, 18:08 UTCFW27d ago
2
halved by day 5
14 days
0
Thu 17 Sep, 18:16 UTC41d ago
3
halved by day 3
14 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does [Vanilla/MAX4] GrandCity | NooBServeR | Classic ++ sit?
[Vanilla/MAX4] GrandCity | NooBServeR | Classic ++ leaves the region unpublished. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 95.65.49.211:28016.
How dependable is [Vanilla/MAX4] GrandCity | NooBServeR | Classic ++, and is it online at the moment?
The server is up: [Vanilla/MAX4] GrandCity | NooBServeR | Classic ++ is online now. About 32 hours ago, it restarted, based on the uptime it reports. It was up 166 of 168 hours over the last 7 full days, which is 99% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
Does [Vanilla/MAX4] GrandCity | NooBServeR | Classic ++ perform well?
It averaged 123 server fps over the last 48 hours, with a low of 104. Buildings, deployables and everything else in the world added up to as many as 117,994 entities. At its highest, it used 5,371 MB of memory. Players feel lag when fps drops and entities pile up.
Which Rust version is [Vanilla/MAX4] GrandCity | NooBServeR | Classic ++ running?
Rust network protocol 2635 and build 168909 on Windows is what [Vanilla/MAX4] GrandCity | NooBServeR | Classic ++ runs. To join, your game must use the same protocol; Steam handles the update.
Resets
On what schedule does [Vanilla/MAX4] GrandCity | NooBServeR | Classic ++ reset?
Its wipe pattern: [Vanilla/MAX4] GrandCity | NooBServeR | Classic ++ wipes every 4 weeks on Thursday at 18:33 UTC. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. It has been running its current world for 13 days. Wipes are scheduled weekly, according to its tags.
What should you expect from wipe day on [Vanilla/MAX4] GrandCity | NooBServeR | Classic ++?
Recent wipes have peaked at 2 players on average. The crowd on the latest wipe was largest 40 hours after it began. The crowd stayed above half that peak, right through to the next wipe, in 0% of its recent wipes. Day 4 is when it sank below half in the wipes that did not hold.
Player numbers
Where does [Vanilla/MAX4] GrandCity | NooBServeR | Classic ++ sit among Rust servers?
Over the last seven days, [Vanilla/MAX4] GrandCity | NooBServeR | Classic ++ has #6,206 for player hours, in the top 28% of all ranked servers.
How many players does [Vanilla/MAX4] GrandCity | NooBServeR | Classic ++ usually have?
[Vanilla/MAX4] GrandCity | NooBServeR | Classic ++ is showing 0 players right now, with 150 slots in total. It peaked at 2 and averaged 0 players over the last seven days. The highest average in the last 48 hours came at 17:00 UTC, with 0 players.
Tags
What do [Vanilla/MAX4] GrandCity | NooBServeR | Classic ++'s tags stand for?
The game's browser takes its cue from the tags [Vanilla/MAX4] GrandCity | NooBServeR | Classic ++ has set: gmrust (Game mode): Survival in the standard Rust style; mp150 (Max players): The server holds 150 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^w (Weekly): A wipe happens every week; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature [Vanilla/MAX4] GrandCity | NooBServeR | Classic ++?
Rust Server Score lists that include [Vanilla/MAX4] GrandCity | NooBServeR | Classic ++: Rust servers for beginners, graded and Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.
Server rules
Which rules does [Vanilla/MAX4] GrandCity | NooBServeR | Classic ++ enforce, and what are its settings?
Nothing in the name of [Vanilla/MAX4] GrandCity | NooBServeR | Classic ++ states a gather rate. The default of 8 players applies as the group cap. survival is the mode here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. VAC, Valve's anti-cheat, is enabled.
[Vanilla/MAX4] GrandCity | NooBServeR | Classic ++ runs which map?
The game generates the procedural map on [Vanilla/MAX4] GrandCity | NooBServeR | Classic ++ at size 4,500 with seed 725511. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Getting in
How should you connect to [Vanilla/MAX4] GrandCity | NooBServeR | Classic ++?
To connect, start Rust, press F1, and type client.connect 95.65.49.211:28016. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://discord.com/invite/ej6VTh8e4f.
Server tags
what each one means
Published asmp150,ptrak,$r?,v2635,^w,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp150
Max playersThe server holds 150 slots.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Wipe schedule
^w
WeeklyA wipe happens every week.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).