Working its way up from the back of the class: #15,408 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
28/ 100
F
Lost ground: down 6,647 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in standing (F); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 71% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
4 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Thursday 29 October, 19:04 UTC, in 12h.
Its weekly schedule tag · low confidence
usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 3
Coming wipes
12hThu 29 Oct, 19:04 UTC
7d 12hThu 5 Nov, 19:00 UTCFW
14d 12hThu 12 Nov, 19:04 UTC
21d 12hThu 19 Nov, 19:04 UTC
28d 12hThu 26 Nov, 19:04 UTC
35d 12hThu 3 Dec, 19:00 UTCFW
42d 12hThu 10 Dec, 19:04 UTC
The first 48 hours of its last wipes
Thu 8 OctThu 1 OctThu 24 Sep
Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 8 Oct, 19:04 UTC20d ago
2
–
running
0
Thu 1 Oct, 19:04 UTCFW27d ago
1
halved by day 1
7 days
0
Thu 24 Sep, 19:04 UTC34d ago
2
halved by day 6
7 days
0
Thu 17 Sep, 19:04 UTC41d ago
1
halved by day 3
7 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does [NA] Rusty Hooks | Vanilla sit?
You'll see [NA] Rusty Hooks | Vanilla listed in North America, tagged NA. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 99.16.250.147:28015.
How reliable is [NA] Rusty Hooks | Vanilla, and is it up?
At this moment, [NA] Rusty Hooks | Vanilla is offline; the last time it was seen was 16 days 2 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first seen by Rust Server Score on 13 September 2026.
On what Rust version does [NA] Rusty Hooks | Vanilla sit?
You will find [NA] Rusty Hooks | Vanilla on Rust network protocol 2634 and build 167398, hosted on Linux. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
On what schedule does [NA] Rusty Hooks | Vanilla reset?
Its tag sets the prediction, as the record holds too few of [NA] Rusty Hooks | Vanilla's wipes to confirm its schedule. Thursday 29 October at 19:04 UTC is the date set for its next wipe. It has been running its current world for 20 days 11 hours. Wipes are scheduled weekly, according to its tags.
What should you expect from wipe day on [NA] Rusty Hooks | Vanilla?
Recent wipes have peaked at 2 players on average. Peak numbers came 3 hours into the latest wipe. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. The crowd dropped below half by day 3 in the wipes where it did not hold.
Player count
Where does [NA] Rusty Hooks | Vanilla sit among Rust servers?
In North America, [NA] Rusty Hooks | Vanilla is #1,548, and overall it is #15,408 on player hours over the last seven days, in the top 71% of all ranked servers.
How many players does [NA] Rusty Hooks | Vanilla usually have?
It has been 16 days 2 hours since [NA] Rusty Hooks | Vanilla was last seen, and it is offline right now.
Tags
What is meant by the tags on [NA] Rusty Hooks | Vanilla?
You'll see [NA] Rusty Hooks | Vanilla tagged with gmrust (Game mode): Survival in the standard Rust style; mp75 (Max players): Its slot count is 75; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): Join only if your game runs protocol 2634; cs167398 (Build): This runs on build 167398; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^w (Weekly): It wipes weekly; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^y (Carbon): The plugin framework in use is Carbon; ^q (Premium): You need Rust's premium status to get in; NA (North America): You will find it under North America in the browser in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show [NA] Rusty Hooks | Vanilla?
Rust Server Score lists that include [NA] Rusty Hooks | Vanilla: Best community servers, graded, North America Rust servers, graded and Vanilla Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Weekly ^w, Vanilla ^v, Premium ^q and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly.
Server rules
What settings and rules apply on [NA] Rusty Hooks | Vanilla?
Nothing in the name of [NA] Rusty Hooks | Vanilla states a gather rate. The default of 8 players applies as the group cap. You get survival here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. The server browser lists it under Community, as a community server. Carbon plugins are running on it. Vanilla is what it calls itself: you get the unmodified game: no rate changes, no kits, no rule changes. You need Rust's premium status to get in. The server runs Valve's anti-cheat, VAC.
[NA] Rusty Hooks | Vanilla runs which map?
A procedural map of size 3,600 and seed 794132667, generated by the game, is what [NA] Rusty Hooks | Vanilla runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Getting in
How do you get onto [NA] Rusty Hooks | Vanilla?
Enter client.connect 99.16.250.147:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You need Rust's premium status to get in. The website for this server is https://discord.com/invite/fwAeMHwMP4.
Server tags
what each one means
Published asmp75,ptrak,$r?,v2634,^y,^w,^v,NA,gmrust,cs167398,^q,ts8
Game
gmrust
Game modeSurvival in the standard Rust style.
mp75
Max playersIts slot count is 75.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2634
ProtocolJoin only if your game runs protocol 2634.
cs167398
BuildThis runs on build 167398.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Wipe schedule
^w
WeeklyIt wipes weekly.
Difficulty
^v
VanillaYou get the unmodified game: no rate changes, no kits, no rule changes.
Mods and access
^y
CarbonThe plugin framework in use is Carbon.
^q
PremiumYou need Rust's premium status to get in.
Region
NA
North AmericaYou will find it under North America in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (F); wipes are the one to work on (F).