Working its way up from the back of the class: #15,272 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
51/ 100
D
Moving up: up 376 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
No daily history yet.
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
Average fpsLowest fpsWipe
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
Average fpsLowest fpsWipe
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
RiotRust Test Server leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 99.223.213.23:28016.
How reliable is RiotRust Test Server, and is it up?
At this moment, RiotRust Test Server is offline; the last time it was seen was 11 days 5 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first seen by Rust Server Score on 18 October 2026.
Which Rust version is RiotRust Test Server running?
Rust network protocol 2635 and build 168330 on Linux is what RiotRust Test Server runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
On what schedule does RiotRust Test Server reset?
The record holds too few of RiotRust Test Server's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 11 days 13 hours have passed since this world was made.
Population
Where does RiotRust Test Server place in the wider field of Rust servers?
Over the last seven days, RiotRust Test Server has #15,272 for player hours, in the top 70% of all ranked servers.
How many players does RiotRust Test Server usually have?
RiotRust Test Server is offline at the moment; the last time it was seen was 11 days 5 hours ago.
Tags
What is meant by the tags on RiotRust Test Server?
You'll see RiotRust Test Server tagged with gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168330 (Build): The game build is 168330; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^p (PvE): The danger comes from the world, not from other players in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does RiotRust Test Server appear in the Rust Server Score lists and filters?
These Rust Server Score lists count RiotRust Test Server among them: Best community servers, graded and Rust PvE servers, graded. You can find it under these server-list filters: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Map and rules
What settings and rules apply on RiotRust Test Server?
You will find no gather rate in the name of RiotRust Test Server. With no change from the game default, groups take up to 8 players. It runs pve, no PvP between players. The server browser lists it under Community, as a community server. The server runs Valve's anti-cheat, VAC.
Which map is in play on RiotRust Test Server?
A procedural map of size 3,000 and seed 568983, generated by the game, is what RiotRust Test Server runs. A matching size and seed produce the same map, viewable on RustMaps from this page.
Getting in
How do you get onto RiotRust Test Server?
To connect, start Rust, press F1, and type client.connect 99.223.213.23:28016. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp10,ptrak,$r?,v2635,^p,gmvanilla,cs168330,ts8
Game
gmvanilla
Game modeThis is vanilla survival.
mp10
Max players10 slots are available.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168330
BuildThe game build is 168330.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Gameplay
^p
PvEThe danger comes from the world, not from other players.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).