On the class lists: D (51), with population over 48 hours and no performance mark.
Players now1/ 128% full
7-day average1peak 1
Rank#4,185top 19%
No wipesresets6 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
7/ 100
F
A quiet classroom so far: 1 of 12 on average. Plenty of space to grow.
Standingrank on player hours
81/ 100
B+
Holds a respectable place: #4,185 on player hours.
Uptimehours on the list, last 48
73/ 100
B−
Missed a few lessons: on the list 35 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 60 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
44/ 100
F
Slipped a little: down 540 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 19% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
a new world every few hours
MTWTFSS
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W··
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
World resets
a new world every few hours; none of these counts as a wipe
Wiped
Peak
Crowd
Lasted
Players before
Mon 26 Oct, 06:55 UTC1d ago
–
–
–
0
Sat 24 Oct, 15:45 UTC3d ago
–
–
–
0
Sat 24 Oct, 04:13 UTC3d ago
–
–
–
1
Fri 23 Oct, 09:18 UTC4d ago
–
–
–
1
Fri 23 Oct, 02:12 UTC4d ago
–
–
–
0
Wed 21 Oct, 23:47 UTC6d ago
1
–
1.1 days
0
Sun 18 Oct, 04:56 UTC9d ago
3
halved by day 1
3.8 days
0
Sat 17 Oct, 01:59 UTC11d ago
–
–
–
1
Fri 16 Oct, 21:58 UTC11d ago
–
–
–
1
Fri 16 Oct, 21:49 UTC11d ago
–
–
–
1
Fri 16 Oct, 20:57 UTC11d ago
3
–
1.3 days
0
Thu 15 Oct, 18:04 UTC12d ago
2
–
1.1 days
2
Wed 14 Oct, 22:15 UTC13d ago
–
–
–
0
Wed 14 Oct, 20:33 UTC13d ago
2
–
0.9 days
2
Sat 10 Oct, 16:09 UTC17d ago
–
–
–
0
Sat 10 Oct, 15:53 UTC17d ago
–
–
–
0
Sat 10 Oct, 15:41 UTC17d ago
2
✓ held half
4.2 days
2
Wed 7 Oct, 17:06 UTC20d ago
2
✓ held half
2.9 days
1
Sat 3 Oct, 17:36 UTC24d ago
–
–
–
1
Sat 3 Oct, 15:49 UTC24d ago
1
✓ held half
4.1 days
1
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
BedWars Shorts Studio leaves the region unpublished. Rust Server Score takes the server's word for its location and does not trace the hardware. 99.60.20.209:28015 is the address to use.
How reliable is BedWars Shorts Studio, and is it up?
The server is up: BedWars Shorts Studio is online now. About 32 hours ago, it restarted, based on the uptime it reports. It was up 57% of the time over the last 7 full days, 96 of 168 hours. It was first seen by Rust Server Score on 13 September 2026.
Is BedWars Shorts Studio smooth to play on?
The average over the last 48 hours was 60 server fps, and it never went below 60. Buildings, deployables and everything else in the world added up to as many as 240 entities. At its highest, it used 1,304 MB of memory. When fps is low and entities climb, that is lag to players.
On what Rust version does BedWars Shorts Studio sit?
Rust network protocol 2635 and build 168909 on Windows is what BedWars Shorts Studio runs. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
How frequently does BedWars Shorts Studio wipe its map?
No resets count as wipes on BedWars Shorts Studio, because the world is remade every few hours and no schedule is kept.
Player count
What position does BedWars Shorts Studio hold in the rankings?
Over the last seven days, BedWars Shorts Studio has #4,185 for player hours, in the top 19% of all ranked servers.
How many players does BedWars Shorts Studio usually have?
BedWars Shorts Studio is showing 1 players right now, with 12 slots in total. Averaging 1 players over seven days, it peaked at 1. The highest average in the last 48 hours came at 17:00 UTC, with 1 players.
Lists and filters
What do BedWars Shorts Studio's tags stand for?
You'll see BedWars Shorts Studio tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp12 (Max players): 12 slots are available; ts100 (Group limit): Teams cap out at 100; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show BedWars Shorts Studio?
These Rust Server Score lists count BedWars Shorts Studio among them: Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
Server rules
Which rules does BedWars Shorts Studio enforce, and what are its settings?
You will find no gather rate in the name of BedWars Shorts Studio. A group here can reach 100 players. You get survival here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Carbon. You are not covered by VAC, Valve's anti-cheat.
BedWars Shorts Studio runs which map?
The game generates the procedural map on BedWars Shorts Studio, at size 1,000. The name of the map reads: BedWars.
How to join
What is the way to join BedWars Shorts Studio?
Enter client.connect 99.60.20.209:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp12,ptrak,$r?,v2635,gmrust,cs168909,ts100,^z,^y
Game
gmrust
Game modeRust survival, played by the standard rules.
mp12
Max players12 slots are available.
ts100
Group limitTeams cap out at 100.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Mods and access
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
^y
CarbonThe plugin framework in use is Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).