On the class lists: D (45), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak 1
Rank#13,565top 61%
Last wipe20d agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
39/ 100
F
Working its way up from the back of the class: #13,565 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
49/ 100
D
Needs to work on its frame rate: 29 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
A term to build on.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 61% of all ranked servers, and #577 of the quad servers (top 70%). Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
wipe-day peak1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 19 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 23 Oct, 19:46 UTC5d ago
1
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
No region is published for Chaos Playhouse of Rust. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 99.60.42.242:28015.
Is Chaos Playhouse of Rust up, and how steady is its uptime?
You can join now: Chaos Playhouse of Rust is online. About 6 days 13 hours ago, it restarted, based on the uptime it reports. It was up 99% of the time over the last 4 full days, 95 of 96 hours. It was first seen by Rust Server Score on 24 October 2026.
How well does Chaos Playhouse of Rust run?
The average over the last 48 hours was 29 server fps, and it never went below 6. Buildings, deployables and everything else in the world added up to as many as 69,282 entities. Up to 3,980 MB of memory was used. When fps is low and entities climb, that is lag to players.
What Rust version is Chaos Playhouse of Rust on?
Rust network protocol 2635 and build 168909 on Windows is what Chaos Playhouse of Rust runs. Steam updates your game for you, but you need the same protocol to join.
Resets
When does Chaos Playhouse of Rust wipe, and how often?
Chaos Playhouse of Rust has not had enough wipes recorded to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. It has been running its current world for 20 days 4 hours.
What should you expect from wipe day on Chaos Playhouse of Rust?
The average peak on its recent wipes was 1 players. The crowd on the latest wipe was largest 19 hours after it began.
Population
Where does Chaos Playhouse of Rust place in the wider field of Rust servers?
In the top 61% of all ranked servers, Chaos Playhouse of Rust sits at #13,565 for player hours over the last seven days. In the quad group, it ranks #577.
What does the population on Chaos Playhouse of Rust look like?
Chaos Playhouse of Rust is showing 0 players right now, with 50 slots in total. It peaked at 1 and averaged 0 players over the last seven days. The highest average in the last 48 hours came at 15:00 UTC, with 0 players.
Tags and filters
What is meant by the tags on Chaos Playhouse of Rust?
gmsoftcore (Game mode): An easier ruleset, softcore; mp50 (Max players): 50 slots are available; ts4 (Group limit): Teams cap out at 4; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^p (PvE): The danger comes from the world, not from other players; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): Plugin framework: Carbon are the tags Chaos Playhouse of Rust publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature Chaos Playhouse of Rust?
These Rust Server Score lists count Chaos Playhouse of Rust among them: Modded Rust servers, graded and Rust PvE servers, graded. These filters bring it up on the server list: Type: Modded; Game mode: PvE and Softcore; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: Quad.
Server rules
Which rules does Chaos Playhouse of Rust enforce, and what are its settings?
Nothing in the name of Chaos Playhouse of Rust states a gather rate. You can have up to 4 players in a group (quad). It runs softcore, Facepunch's easier setting, with part of your loot kept. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. Carbon plugins are running on it. The server runs Valve's anti-cheat, VAC.
Can you tell me which map Chaos Playhouse of Rust uses?
A procedural map of size 3,500 and seed 1558568632, generated by the game, is what Chaos Playhouse of Rust runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
How to join
What is the way to join Chaos Playhouse of Rust?
Enter client.connect 99.60.42.242:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^z,^y,^p,gmsoftcore,cs168909,ts4
Game
gmsoftcore
Game modeAn easier ruleset, softcore.
mp50
Max players50 slots are available.
ts4
Group limitTeams cap out at 4.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Gameplay
^p
PvEThe danger comes from the world, not from other players.
Mods and access
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
^y
CarbonPlugin framework: Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A+); population is the one to work on (F).