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Every Rust server graded on real, live numbers. 94,541 players on the roll · 11,866 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 102.135.245.21:29014
Name of server

Rust CPT Deadlock 2x PVE | RaidBases | Bots | Kits

RegisterAbsentOffline
Region–
Address102.135.245.21:29014
Last checked18d ago
2x moddedoxidepve
Launch Rust and join
Overall grade

Not there yet

27 out of 100, the average of 2 subjects

Players now 0/ 50 0% full
7-day average0peak –
Rank#15,849top 72%
Last wipe27d agono schedule published
Next wipe7d 3hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 28/ 100 Working its way up from the back of the class: #15,849 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 26/ 100 Lost ground: down 7,725 places this week. A strong wipe could turn it round.

A term to build on. Even marks across the subjects, from F to F.

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep1 Oct5 Oct10 Oct14 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  • 7d 3hThu 5 Nov, 19:00 UTCFW
  • 35d 3hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 27 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:29 UTC FW27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
PVE | UA | x2 | Raidable Bases | Event | KyivRaid | UKRAINA
EU · groups of 8+ · 2x · monthly · 14 on average
15 / 150
[US] RustValley 2x PVE+ |Legendary Weapons| Raidable Bases|
NA · groups of 15+ · 2x · biweekly · 13 on average
17 / 100
[TW/HK/Asia] EK RUST|月清PVE|2X-2.5X|活動PVP
EA · groups of 16+ · 2x · monthly · 10 on average
22 / 50
Prestige PVE HARD x2 LOOT+,NPC, ZOMBIE, CUSTOM, QUEST, SKILLS
groups of 20+ · 2x · weekly · 8 on average
14 / 100
[PvE] ExaRust #2 x2-x5 | RB | Skills | Events | NoRaid | NoKill
groups of 10+ · 2x · monthly · 7 on average
11 / 100
LOS EXILIADOS | PVE - X2 [LATAM]
SA · groups of 8+ · 2x · biweekly · 6 on average
2 / 60

Quick answers

from the figures on this page

About the server

Where in the world is Rust CPT Deadlock 2x PVE | RaidBases | Bots | Kits?

Rust CPT Deadlock 2x PVE | RaidBases | Bots | Kits leaves the region unpublished. Rust Server Score takes the server's word for its location and does not trace the hardware. 102.135.245.21:29014 is the address to use.

Is Rust CPT Deadlock 2x PVE | RaidBases | Bots | Kits up, and how steady is its uptime?

The server is down: Rust CPT Deadlock 2x PVE | RaidBases | Bots | Kits is offline now, with the last sighting 18 days 7 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first seen by Rust Server Score on 27 September 2026.

On what Rust version does Rust CPT Deadlock 2x PVE | RaidBases | Bots | Kits sit?

You will find Rust CPT Deadlock 2x PVE | RaidBases | Bots | Kits on Rust network protocol 2634 and build 167398, hosted on Windows. You need the same protocol to join; Steam takes care of updating your game.

Resets

How frequently does Rust CPT Deadlock 2x PVE | RaidBases | Bots | Kits wipe its map?

The force wipe each month is the only wipe Rust CPT Deadlock 2x PVE | RaidBases | Bots | Kits takes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. The world it runs now was created 27 days 19 hours.

What should you expect from wipe day on Rust CPT Deadlock 2x PVE | RaidBases | Bots | Kits?

Across its recent wipes, the busiest moments averaged 1 players. The crowd on the latest wipe was largest 27 hours after it began.

Player numbers

Where does Rust CPT Deadlock 2x PVE | RaidBases | Bots | Kits sit among Rust servers?

In the top 72% of all ranked servers, Rust CPT Deadlock 2x PVE | RaidBases | Bots | Kits sits at #15,849 for player hours over the last seven days.

What does the population on Rust CPT Deadlock 2x PVE | RaidBases | Bots | Kits look like?

The last sighting of Rust CPT Deadlock 2x PVE | RaidBases | Bots | Kits was 18 days 7 hours ago, and it is offline right now.

Tags and filters

What is meant by the tags on Rust CPT Deadlock 2x PVE | RaidBases | Bots | Kits?

You'll see Rust CPT Deadlock 2x PVE | RaidBases | Bots | Kits tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs167398 (Build): This runs on build 167398; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which lists and filters on Rust Server Score show Rust CPT Deadlock 2x PVE | RaidBases | Bots | Kits?

These Rust Server Score lists count Rust CPT Deadlock 2x PVE | RaidBases | Bots | Kits among them: 2x Rust servers, graded, Modded Rust servers, graded and Rust PvE servers, graded. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

Rules and settings

How is Rust CPT Deadlock 2x PVE | RaidBases | Bots | Kits set up, and what rules does it keep?

Rust CPT Deadlock 2x PVE | RaidBases | Bots | Kits sets gather at 2x, as its name suggests. The group limit stays at the game's default of 8 players. You get pve here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.

Can you tell me which map Rust CPT Deadlock 2x PVE | RaidBases | Bots | Kits uses?

The game generates the procedural map on Rust CPT Deadlock 2x PVE | RaidBases | Bots | Kits at size 4,500 with seed 6738. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.

Connecting

How do you get onto Rust CPT Deadlock 2x PVE | RaidBases | Bots | Kits?

Enter client.connect 102.135.245.21:29014 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^p,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp50
Max players The server holds 50 slots.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2634
Protocol To get in, your game needs to be on the same version: the protocol is 2634.
cs167398
Build This runs on build 167398.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code A region code is not set here.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; you will find it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.