On the class lists: C (64), with population over 48 hours and no performance mark.
Players now7/ 5014% full
7-day average10peak 28
Rank#959top 4%
Last wipe27d agomonthly schedule
Next wipe7d 15hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
19/ 100
F
A quiet classroom so far: 10 of 50 on average. Plenty of space to grow.
Standingrank on player hours
96/ 100
A+
Well up the rankings: #959 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
71/ 100
B−
Slows down under load at times: 42 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
50/ 100
D
Holding steady: down 5 places this week.
A steady term.
Strongest in standing (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 4% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h.
The force wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is [TW/HK/Asia] EK RUST|月清PVE|2X-2.5X|活動PVP?
No region tag appears for [TW/HK/Asia] EK RUST|月清PVE|2X-2.5X|活動PVP, but the name suggests Asia. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 103.70.0.252:10000.
How dependable is [TW/HK/Asia] EK RUST|月清PVE|2X-2.5X|活動PVP, and is it online at the moment?
The server is up: [TW/HK/Asia] EK RUST|月清PVE|2X-2.5X|活動PVP is online now. About 16 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. On 11 October 2026, Rust Server Score saw it for the first time.
How well does [TW/HK/Asia] EK RUST|月清PVE|2X-2.5X|活動PVP run?
It never fell below 30 server fps in the last 48 hours, averaging 42. At its peak, it held 177,543 entities, including buildings, deployables and all else in the world. Up to 5,511 MB of memory was used. When fps is low and entities climb, that is lag to players.
On what Rust version does [TW/HK/Asia] EK RUST|月清PVE|2X-2.5X|活動PVP sit?
The server [TW/HK/Asia] EK RUST|月清PVE|2X-2.5X|活動PVP is on Rust network protocol 2635 and build 168909 under Linux. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
On what schedule does [TW/HK/Asia] EK RUST|月清PVE|2X-2.5X|活動PVP reset?
The next wipe on [TW/HK/Asia] EK RUST|月清PVE|2X-2.5X|活動PVP is a projection from the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. The world it runs now was created 27 days 8 hours. The tags show a monthly wipe schedule.
Player count
Where does [TW/HK/Asia] EK RUST|月清PVE|2X-2.5X|活動PVP place in the wider field of Rust servers?
Over the last seven days, [TW/HK/Asia] EK RUST|月清PVE|2X-2.5X|活動PVP has #959 for player hours, in the top 4% of all ranked servers.
How many players does [TW/HK/Asia] EK RUST|月清PVE|2X-2.5X|活動PVP usually have?
Right now, 7 players are on [TW/HK/Asia] EK RUST|月清PVE|2X-2.5X|活動PVP, which has 50 slots. It peaked at 28 and averaged 10 players over the last seven days. The busiest time in the last 48 hours was 14:00 UTC, with an average of 16 players.
Lists and filters
What is meant by the tags on [TW/HK/Asia] EK RUST|月清PVE|2X-2.5X|活動PVP?
The game's browser takes its cue from the tags [TW/HK/Asia] EK RUST|月清PVE|2X-2.5X|活動PVP has set: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Its slot count is 50; ts16 (Group limit): No team may go above 16; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^r (Roleplay): This server is for roleplay; ^p (PvE): Players do not fight one another here; the world is the danger; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon; oxidation (Custom tag): Not one of Rust's standard tags, it comes from a plugin or the owner. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Who operates [TW/HK/Asia] EK RUST|月清PVE|2X-2.5X|活動PVP?
1 other server we track also publishes a ektw.cc hostname, as [TW/HK/Asia] EK RUST|月清PVE|2X-2.5X|活動PVP does, so the same operator most likely runs them all.
Where does [TW/HK/Asia] EK RUST|月清PVE|2X-2.5X|活動PVP appear in the Rust Server Score lists and filters?
These Rust Server Score lists count [TW/HK/Asia] EK RUST|月清PVE|2X-2.5X|活動PVP among them: 2x Rust servers, graded, Modded Rust servers, graded, Rust PvE servers, graded and Roleplay servers, graded. You can find it under these server-list filters: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
Map and rules
How is [TW/HK/Asia] EK RUST|月清PVE|2X-2.5X|活動PVP set up, and what rules does it keep?
[TW/HK/Asia] EK RUST|月清PVE|2X-2.5X|活動PVP sets gather at 2x, as its name suggests. A group here can reach 16 players. It runs roleplay, jobs, towns and rules for roleplay. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Carbon. The server runs Valve's anti-cheat, VAC.
Which map is in play on [TW/HK/Asia] EK RUST|月清PVE|2X-2.5X|活動PVP?
A procedural map of size 4,096 and seed 1, generated by the game, is what [TW/HK/Asia] EK RUST|月清PVE|2X-2.5X|活動PVP runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. You will see the map name listed as: Custom Map.
How to join
What is the way to join [TW/HK/Asia] EK RUST|月清PVE|2X-2.5X|活動PVP?
Enter client.connect 103.70.0.252:10000 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://ektw.cc.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^z,^y,^m,^r,^p,gmrust,cs168909,ts16,oxidation
Game
gmrust
Game modeSurvival in the standard Rust style.
mp50
Max playersIts slot count is 50.
ts16
Group limitNo team may go above 16.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Gameplay
^r
RoleplayThis server is for roleplay.
^p
PvEPlayers do not fight one another here; the world is the danger.
Mods and access
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
^y
CarbonPlugin framework: Carbon.
Other
oxidation
Custom tagNot one of Rust's standard tags, it comes from a plugin or the owner.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in standing (A+); population is the one to work on (F).