On the class lists: D (51), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak 4
Rank#6,034top 27% · #373 in EA
Last wipe1d agoweekly schedule
Next wipe5d 2hWed 4 Nov, 07:26 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
73/ 100
B−
Holds a respectable place: #6,034 on player hours.
Uptimehours on the list, last 48
92/ 100
A
Good attendance: on the list 44 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 117 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
89/ 100
A−
Climbing fast: up 4,722 places this week.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeakWipe
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Server fpsWipe
EntitiesWipe
Memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 27% of all ranked servers, top 69% in EA, and #376 of the trio servers (top 61%). Ranked on player hours over the last seven days.
Attendance: the wipe record
4 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Wednesday 4 November, 07:26 UTC, in 5d 2h.
Its weekly schedule tag · low confidence
usual gap5.4 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2
Coming wipes
5d 2hWed 4 Nov, 07:26 UTC
6d 14hThu 5 Nov, 19:00 UTCFW
12d 2hWed 11 Nov, 07:26 UTC
19d 2hWed 18 Nov, 07:26 UTC
26d 2hWed 25 Nov, 07:26 UTC
33d 2hWed 2 Dec, 07:26 UTC
34d 14hThu 3 Dec, 19:00 UTCFW
40d 2hWed 9 Dec, 07:26 UTC
The first 48 hours of its last wipes
Fri 16 OctSun 11 OctSat 10 Oct
Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Wed 28 Oct, 07:26 UTC1d ago
–
–
running
0
Fri 16 Oct, 15:58 UTC13d ago
0
–
11.6 days
0
Sun 11 Oct, 05:53 UTC18d ago
1
halved by day 2
5.4 days
0
Sat 10 Oct, 19:39 UTC19d ago
1
–
0.4 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does [TW/HK/SEA] EK RUST PVP | 2X TRIO | 週五20點周清 sit?
You'll see [TW/HK/SEA] EK RUST PVP | 2X TRIO | 週五20點周清 listed in Asia, tagged EA. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 202.165.70.15:28025 is the address to use.
How dependable is [TW/HK/SEA] EK RUST PVP | 2X TRIO | 週五20點周清, and is it online at the moment?
You can join now: [TW/HK/SEA] EK RUST PVP | 2X TRIO | 週五20點周清 is online. According to its reported uptime, the last restart was about 40 hours ago. It was up 98% of the time over the last 7 full days, 165 of 168 hours. The first sighting by Rust Server Score was on 10 October 2026.
How well does [TW/HK/SEA] EK RUST PVP | 2X TRIO | 週五20點周清 run?
The average over the last 48 hours was 117 server fps, and it never went below 113. Buildings, deployables and everything else in the world added up to as many as 47,707 entities. Up to 3,186 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.
Which Rust version is [TW/HK/SEA] EK RUST PVP | 2X TRIO | 週五20點周清 running?
You will find [TW/HK/SEA] EK RUST PVP | 2X TRIO | 週五20點周清 on Rust network protocol 2635 and build 168909, hosted on Windows. You need the same protocol to join; Steam takes care of updating your game.
Resets
On what schedule does [TW/HK/SEA] EK RUST PVP | 2X TRIO | 週五20點周清 reset?
Too few wipes on [TW/HK/SEA] EK RUST PVP | 2X TRIO | 週五20點周清 are recorded to confirm the schedule, so its tag guides the prediction. Wednesday 4 November at 07:26 UTC is the date set for its next wipe. It has been running its current world for 45 hours. Its tags state that it wipes weekly.
What happens on [TW/HK/SEA] EK RUST PVP | 2X TRIO | 週五20點周清 when wipe day arrives?
Across its recent wipes, the busiest moments averaged 1 players. Peak numbers came 1 hours into the latest wipe. The crowd stayed above half that peak, right through to the next wipe, in 0% of its recent wipes. In the other wipes it slipped under half by day 2.
Player count
Where does [TW/HK/SEA] EK RUST PVP | 2X TRIO | 週五20點周清 sit among Rust servers?
Over the last seven days, [TW/HK/SEA] EK RUST PVP | 2X TRIO | 週五20點周清 has #6,034 for player hours, in the top 27% of all ranked servers and #373 in Asia. In the trio group, it ranks #376.
How many players does [TW/HK/SEA] EK RUST PVP | 2X TRIO | 週五20點周清 usually have?
Right now, 0 players are on [TW/HK/SEA] EK RUST PVP | 2X TRIO | 週五20點周清, which has 50 slots. It peaked at 4 and averaged 0 players over the last seven days. Over the last 48 hours, the peak hour was 11:00 UTC, averaging 1 players.
Tags and filters
What is meant by the tags on [TW/HK/SEA] EK RUST PVP | 2X TRIO | 週五20點周清?
The game's browser takes its cue from the tags [TW/HK/SEA] EK RUST PVP | 2X TRIO | 週五20點周清 has set: gmrust (Game mode): Rust survival, played by the standard rules; mp50 (Max players): 50 slots are available; ts3 (Group limit): No team may go above 3; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^w (Weekly): A wipe happens every week; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon; EA (East Asia): The server browser lists it under East Asia. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Who is behind [TW/HK/SEA] EK RUST PVP | 2X TRIO | 週五20點周清?
One operator most likely runs these: [TW/HK/SEA] EK RUST PVP | 2X TRIO | 週五20點周清 and 1 other server we track all publish a ektw.cc hostname.
Which Rust Server Score filters and lists feature [TW/HK/SEA] EK RUST PVP | 2X TRIO | 週五20點周清?
Rust Server Score lists that include [TW/HK/SEA] EK RUST PVP | 2X TRIO | 週五20點周清: 2x Rust servers, graded, Modded Rust servers, graded and Rust servers with a trio group limit. It shows under the following filters on the server list: Region: Asia; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 2x.
Rules and settings
What settings and rules apply on [TW/HK/SEA] EK RUST PVP | 2X TRIO | 週五20點周清?
The name of [TW/HK/SEA] EK RUST PVP | 2X TRIO | 週五20點周清 points to a 2x gather rate. The cap on group size is 3 players (trio). It runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. Carbon plugins are running on it. The server runs Valve's anti-cheat, VAC.
Can you tell me which map [TW/HK/SEA] EK RUST PVP | 2X TRIO | 週五20點周清 uses?
[TW/HK/SEA] EK RUST PVP | 2X TRIO | 週五20點周清 runs a game-generated procedural map at size 3,000, seed 1337. A matching size and seed produce the same map, viewable on RustMaps from this page.
Getting in
What is the way to join [TW/HK/SEA] EK RUST PVP | 2X TRIO | 週五20點周清?
To connect, start Rust, press F1, and type client.connect 202.165.70.15:28025. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://pvp.ektw.cc/.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^z,^y,^w,EA,gmrust,cs168909,ts3
Game
gmrust
Game modeRust survival, played by the standard rules.
mp50
Max players50 slots are available.
ts3
Group limitNo team may go above 3.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Wipe schedule
^w
WeeklyA wipe happens every week.
Mods and access
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
^y
CarbonThe plugin framework in use is Carbon.
Region
EA
East AsiaThe server browser lists it under East Asia.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).