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Every Rust server graded on real, live numbers. 89,289 players on the roll · 11,829 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 102.221.154.30:28015
Name of server

ZA JHB URBANWAVE | RUST

RegisterAbsentOffline
Region–
Address102.221.154.30:28015
Last checked2d ago
monthly wipes moddedoxide
Launch Rust and join
Overall grade

Not there yet

27 out of 100, the average of 3 subjects

On the class lists: F (40), with population over 48 hours and no performance mark.

Players now 0/ 50 0% full
7-day average0peak –
Rank#15,373top 69%
Last wipe20d agomonthly schedule
Next wipe7d 23hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours 31/ 100 Working its way up from the back of the class: #15,373 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 49/ 100 Slipped a little: down 200 places this week. Nothing a good wipe can't fix.

A term to build on. Strongest in momentum (D); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

2 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence

usual gap7.2 daysbetween real wipes
wipe-day peak0players, last three wipes

Coming wipes

  • 7d 23hThu 5 Nov, 19:00 UTCFW
  • 35d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 8 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 09:51 UTC20d ago 0 – running 0
Thu 1 Oct, 04:10 UTC27d ago 0 – 7.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Intoxicated ZA Vanilla 3 - 01 Oct
AF · groups of 8+ · monthly · 19 on average
25 / 150
ServerZ Rust Monthly ZA
AF · groups of 8+ · monthly · 1 on average
2 / 50
Voodoo ZA
AF · groups of 8+ · monthly · 1 on average
4 / 100
Intoxicated ZA Vanilla 1 - 15 Oct
AF · groups of 8+ · biweekly · 7 on average
4 / 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 90 on average
126 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
50 / 1000

Quick answers

from the figures on this page

Server facts

Which region is ZA JHB URBANWAVE | RUST based in?

No region tag appears for ZA JHB URBANWAVE | RUST, but the name suggests Africa. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 102.221.154.30:28015.

How reliable is ZA JHB URBANWAVE | RUST, and is it up?

At this moment, ZA JHB URBANWAVE | RUST is offline; the last time it was seen was 2 days 15 hours ago. It was up 124 of 168 hours over the last 7 full days, which is 74% of the time. On 13 September 2026, Rust Server Score saw it for the first time.

What Rust version is ZA JHB URBANWAVE | RUST on?

Rust network protocol 2634 and build 168909 on Linux is what ZA JHB URBANWAVE | RUST runs. Steam updates your game for you, but you need the same protocol to join.

Resets

When does ZA JHB URBANWAVE | RUST wipe, and how often?

ZA JHB URBANWAVE | RUST wipes with the force wipe and at no other time. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. It has been running its current world for 20 days 9 hours. Its tags list a monthly wipe schedule.

What happens on ZA JHB URBANWAVE | RUST when wipe day arrives?

Recent wipes have peaked at 0 players on average. 0 hours after the latest wipe began, the crowd hit its peak.

Population

What position does ZA JHB URBANWAVE | RUST hold in the rankings?

Over the last seven days, ZA JHB URBANWAVE | RUST has #15,373 for player hours, in the top 69% of all ranked servers.

Is ZA JHB URBANWAVE | RUST a busy server?

It has been 2 days 15 hours since ZA JHB URBANWAVE | RUST was last seen, and it is offline right now. Over the past seven days, the average player count was 0.

Tags and filters

What do ZA JHB URBANWAVE | RUST's tags stand for?

The game's browser takes its cue from the tags ZA JHB URBANWAVE | RUST has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): Join only if your game runs protocol 2634; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Where does ZA JHB URBANWAVE | RUST appear in the Rust Server Score lists and filters?

These Rust Server Score lists count ZA JHB URBANWAVE | RUST among them: Modded Rust servers, graded. These filters bring it up on the server list: Region: Africa; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Rules and settings

Which rules does ZA JHB URBANWAVE | RUST enforce, and what are its settings?

The name of ZA JHB URBANWAVE | RUST gives no gather rate. The default of 8 players applies as the group cap. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. The server runs Valve's anti-cheat, VAC.

Which map is in play on ZA JHB URBANWAVE | RUST?

A procedural map, generated by the game, is what ZA JHB URBANWAVE | RUST runs.

How to join

What is the way to join ZA JHB URBANWAVE | RUST?

To connect, start Rust, press F1, and type client.connect 102.221.154.30:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp50
Max players The server holds 50 slots.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2634
Protocol Join only if your game runs protocol 2634.
cs168909
Build This runs on build 168909.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the rhythm: one wipe a month.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because settings or plugins change how it plays, it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.