On the class lists: D (45), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak 1
Rank#11,772top 53% · #19 in AF
Last wipe12d agobiweekly schedule
Next wipe1d 22hThu 29 Oct, 16:51 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
47/ 100
D
Working its way up from the back of the class: #11,772 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
43/ 100
F
Slipped a little: down 1,595 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in standing (D); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 53% of all ranked servers, top 59% in AF. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
··
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 29 October, 16:51 UTC, in 1d 22h.
Biweekly: 14 days after its last wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | based in?
The AF tag on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | puts it in Africa. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 102.39.113.136:28015 is the address to use.
How dependable is [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |, and is it online at the moment?
At this moment, [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | is offline; the last time it was seen was 6 days 4 hours ago. It was up 39 of 168 hours over the last 7 full days, which is 23% of the time. The first sighting by Rust Server Score was on 19 October 2026.
What Rust version is [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | on?
The server [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | is on Rust network protocol 2634 and build 167781 under Windows. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
How frequently does [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | wipe its map?
The next wipe on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | is a projection from biweekly: 14 days after its last wipe. Thursday 29 October at 16:51 UTC is the date set for its next wipe. The world it runs now was created 12 days 1 hours. Its tags say it wipes every two weeks.
Player count
What position does [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | hold in the rankings?
Over the last seven days, [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | has #11,772 for player hours, in the top 53% of all ranked servers and #19 in Africa.
What does the population on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | look like?
It has been 6 days 4 hours since [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | was last seen, and it is offline right now. The seven-day average is 0 players, with a peak of 1.
Tags and filters
What do [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |'s tags stand for?
The game's browser takes its cue from the tags [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp50 (Max players): 50 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^b (Biweekly): A wipe happens once a fortnight; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; ^y (Carbon): The plugin framework in use is Carbon; AF (Africa): The server browser lists it under Africa. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | appear in the Rust Server Score lists and filters?
These Rust Server Score lists count [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | among them: Modded Rust servers, graded. It shows under the following filters on the server list: Region: Africa; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Rules and settings
What settings and rules apply on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?
You will find no gather rate in the name of [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |. The default of 8 players applies as the group cap. survival is the mode here, gather, build and raid, as in the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. Carbon plugins are running on it. The server runs Valve's anti-cheat, VAC.
The game generates the procedural map on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | at size 3,500 with seed 141595. A matching size and seed produce the same map, viewable on RustMaps from this page.
How to join
How should you connect to [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?
Enter client.connect 102.39.113.136:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://discord.com/invite/cDHcf229qe.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2634,^z,^y,^b,AF,gmrust,cs167781,ts8
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp50
Max players50 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2634
ProtocolThe game protocol is 2634, so your game must match that version to join.
cs167781
BuildThe game build is 167781.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Wipe schedule
^b
BiweeklyA wipe happens once a fortnight.
Mods and access
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
^y
CarbonThe plugin framework in use is Carbon.
Region
AF
AfricaThe server browser lists it under Africa.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (D); population is the one to work on (F).