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Every Rust server graded on real, live numbers. 95,949 players on the roll · 11,881 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 27 October 2026 Pupil no. 102.39.113.136:28015
Name of server

[ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |

RegisterAbsentOffline
RegionAF
Address102.39.113.136:28015
Last checked6d ago
biweekly wipes moddedcarbon
Launch Rust and join Website
Overall grade

Not there yet

30 out of 100, the average of 3 subjects

On the class lists: D (45), with population over 48 hours and no performance mark.

Players now 0/ 50 0% full
7-day average0peak 1
Rank#11,772top 53% · #19 in AF
Last wipe12d agobiweekly schedule
Next wipe1d 22hThu 29 Oct, 16:51 UTC

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours 47/ 100 Working its way up from the back of the class: #11,772 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 43/ 100 Slipped a little: down 1,595 places this week. Nothing a good wipe can't fix.

A term to build on. Strongest in standing (D); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct21 Oct23 Oct24 Oct26 Oct27 Oct

Top 53% of all ranked servers, top 59% in AF. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Next wipe Thursday 29 October, 16:51 UTC, in 1d 22h. Biweekly: 14 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Intoxicated ZA Vanilla 1 - 15 Oct
AF · groups of 8+ · biweekly · 9 on average
5 / 100
Intoxicated ZA Vanilla 3 - 01 Oct
AF · groups of 8+ · monthly · 20 on average
27 / 150
ServerZ Rust Monthly ZA
AF · groups of 8+ · monthly · 2 on average
5 / 50
Voodoo ZA
AF · groups of 8+ · monthly · 1 on average
6 / 100
Friendly Seattle: No KOS | Chill | Noob Friendly
NA · groups of 8+ · biweekly · 36 on average
35 / 100
[JP]初心者PVPサーバー|RaidTime・ Events
EA · groups of 10+ · biweekly · 19 on average
3 / 100

Quick answers

from the figures on this page

Server details

Which region is [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | based in?

The AF tag on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | puts it in Africa. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 102.39.113.136:28015 is the address to use.

How dependable is [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |, and is it online at the moment?

At this moment, [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | is offline; the last time it was seen was 6 days 4 hours ago. It was up 39 of 168 hours over the last 7 full days, which is 23% of the time. The first sighting by Rust Server Score was on 19 October 2026.

What Rust version is [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | on?

The server [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | is on Rust network protocol 2634 and build 167781 under Windows. To join, your game must use the same protocol; Steam handles the update.

Wipe cycle

How frequently does [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | wipe its map?

The next wipe on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | is a projection from biweekly: 14 days after its last wipe. Thursday 29 October at 16:51 UTC is the date set for its next wipe. The world it runs now was created 12 days 1 hours. Its tags say it wipes every two weeks.

Player count

What position does [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | hold in the rankings?

Over the last seven days, [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | has #11,772 for player hours, in the top 53% of all ranked servers and #19 in Africa.

What does the population on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | look like?

It has been 6 days 4 hours since [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | was last seen, and it is offline right now. The seven-day average is 0 players, with a peak of 1.

Tags and filters

What do [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |'s tags stand for?

The game's browser takes its cue from the tags [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp50 (Max players): 50 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^b (Biweekly): A wipe happens once a fortnight; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; ^y (Carbon): The plugin framework in use is Carbon; AF (Africa): The server browser lists it under Africa. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Where does [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | appear in the Rust Server Score lists and filters?

These Rust Server Score lists count [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | among them: Modded Rust servers, graded. It shows under the following filters on the server list: Region: Africa; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Rules and settings

What settings and rules apply on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?

You will find no gather rate in the name of [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |. The default of 8 players applies as the group cap. survival is the mode here, gather, build and raid, as in the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. Carbon plugins are running on it. The server runs Valve's anti-cheat, VAC.

[ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | runs which map?

The game generates the procedural map on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | at size 3,500 with seed 141595. A matching size and seed produce the same map, viewable on RustMaps from this page.

How to join

How should you connect to [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?

Enter client.connect 102.39.113.136:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://discord.com/invite/cDHcf229qe.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^b,AF,gmrust,cs167781,ts8

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp50
Max players 50 slots are available.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2634
Protocol The game protocol is 2634, so your game must match that version to join.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code A region code is not set here.

Wipe schedule

^b
Biweekly A wipe happens once a fortnight.

Mods and access

^z
Modded The game is changed by plugins or settings; you will find it under Modded.
^y
Carbon The plugin framework in use is Carbon.

Region

AF
Africa The server browser lists it under Africa.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.