On the class lists: C− (55), with population over 48 hours and no performance mark.
Players now1/ 691% full
7-day average0peak 3
Rank#4,092top 18% · #104 in OC
Last wipe27d agomonthly schedule
Next wipe7d 6hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 0 of 69 on average. Plenty of space to grow.
Standingrank on player hours
82/ 100
B+
Holds a respectable place: #4,092 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 91 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
41/ 100
F
Slipped a little: down 732 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 18% of all ranked servers, top 49% in OC. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h.
The force wipe · high confidence
wipe-day peak6players, last three wipes
Coming wipes
7d 6hThu 5 Nov, 19:00 UTCFW
35d 6hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 8 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 2 Oct, 01:05 UTC27d ago
6
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is Swampy Rust | Low Upkeep | Vanilla?
The OC tag on Swampy Rust | Low Upkeep | Vanilla puts it in Oceania. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 103.193.138.155:28010.
Is Swampy Rust | Low Upkeep | Vanilla up, and how steady is its uptime?
Right now, Swampy Rust | Low Upkeep | Vanilla is online. The uptime it reports puts the last restart at about 2 days 18 hours ago. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. The first sighting by Rust Server Score was on 13 September 2026.
Does Swampy Rust | Low Upkeep | Vanilla perform well?
It averaged 91 server fps over the last 48 hours, with a low of 68. Buildings, deployables and everything else in the world added up to as many as 110,818 entities. Up to 4,246 MB of memory was used. Players feel lag when fps drops and entities pile up.
What Rust version is Swampy Rust | Low Upkeep | Vanilla on?
You will find Swampy Rust | Low Upkeep | Vanilla on Rust network protocol 2635 and build 168909, hosted on Windows. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
When does Swampy Rust | Low Upkeep | Vanilla wipe, and how often?
Once a month, Swampy Rust | Low Upkeep | Vanilla wipes with the force wipe. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now was created 27 days 11 hours. Its tags record that it wipes monthly.
What should you expect from wipe day on Swampy Rust | Low Upkeep | Vanilla?
The average peak on its recent wipes was 6 players. The crowd on the latest wipe was largest 8 hours after it began.
Player count
Where does Swampy Rust | Low Upkeep | Vanilla sit among Rust servers?
In Oceania, Swampy Rust | Low Upkeep | Vanilla is #104, and overall it is #4,092 on player hours over the last seven days, in the top 18% of all ranked servers.
What does the population on Swampy Rust | Low Upkeep | Vanilla look like?
With 69 slots available, Swampy Rust | Low Upkeep | Vanilla currently has 1 players. Averaging 0 players over seven days, it peaked at 3. The highest average in the last 48 hours came at 18:00 UTC, with 2 players.
Lists and filters
What is meant by the tags on Swampy Rust | Low Upkeep | Vanilla?
The game's browser takes its cue from the tags Swampy Rust | Low Upkeep | Vanilla has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp69 (Max players): 69 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^o (Oxide): Oxide (uMod) provides the plugin framework here; OC (Oceania): You will find it under Oceania in the browser. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show Swampy Rust | Low Upkeep | Vanilla?
Rust Server Score lists that include Swampy Rust | Low Upkeep | Vanilla: Oceania Rust servers, graded, Best community servers, graded and Vanilla Rust servers, graded. You can find it under these server-list filters: Region: Oceania; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Rules and settings
Which rules does Swampy Rust | Low Upkeep | Vanilla enforce, and what are its settings?
The name of Swampy Rust | Low Upkeep | Vanilla gives no gather rate. The group limit stays at the game's default of 8 players. survival is the mode here, gather and build and raid: the standard game. Raiding and PvP are both permitted. The server browser lists it under Community, as a community server. Oxide plugins are running on it. Vanilla is what it calls itself: you get the unmodified game: no rate changes, no kits, no rule changes. The server runs Valve's anti-cheat, VAC.
Which map is in play on Swampy Rust | Low Upkeep | Vanilla?
Swampy Rust | Low Upkeep | Vanilla runs a game-generated procedural map at size 4,250, seed 1335975988. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Connecting
How should you connect to Swampy Rust | Low Upkeep | Vanilla?
To connect, start Rust, press F1, and type client.connect 103.193.138.155:28010. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp69,ptrak,$r?,v2635,^m,^v,OC,gmrust,cs168909,ts8,^o
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp69
Max players69 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Difficulty
^v
VanillaYou get the unmodified game: no rate changes, no kits, no rule changes.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
Region
OC
OceaniaYou will find it under Oceania in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).