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Every Rust server graded on real, live numbers. 89,289 players on the roll · 11,829 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 103.212.136.180:28015
Name of server

[SEA/IND] Badnaam 2.0

RegisterAbsentOffline
Region–
Address103.212.136.180:28015
Last checked35d ago
oxide
Launch Rust and join Website
Overall grade

Not there yet

18 out of 100, the average of 2 subjects

Players now 0/ 100 0% full
7-day average0peak –
Rank#15,497top 67%
Last wipe40d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 33/ 100 Working its way up from the back of the class: #15,497 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 3/ 100 Lost ground: down 14,590 places this week. A strong wipe could turn it round.

A term to build on. Strongest in standing (F); momentum is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak50players, last three wipes

The first 48 hours of its last wipes

020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 50, 5 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 18 Sep, 12:50 UTC40d ago 50 – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rustoria.co - SEA Main
EA · groups of 16+ · weekly · 183 on average
40 / 200
Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.com
EA · groups of 16+ · weekly · 119 on average
29 / 550
Rustoria.co - SEA Long
EA · groups of 12+ · monthly · 107 on average
103 / 200
Rustafied.com - SEA Main
EA · groups of 16+ · weekly · 88 on average
18 / 100
Rustoria.co - SEA Medium | JUST WIPED 28.10
EA · no group limit · 65 on average
72 / 100
Japan Beginner Server - BPwipe 10/23 [JP/KR/SEA|初心者]
EA · groups of 8+ · weekly · 52 on average
15 / 200

Quick answers

from the figures on this page

Server facts

In what location does [SEA/IND] Badnaam 2.0 sit?

No region tag appears for [SEA/IND] Badnaam 2.0, but the name suggests Asia. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 103.212.136.180:28015 is the address to use.

Is [SEA/IND] Badnaam 2.0 up, and how steady is its uptime?

You cannot join now: [SEA/IND] Badnaam 2.0 is offline, last seen 35 days 16 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. On 13 September 2026, Rust Server Score saw it for the first time.

Which Rust version is [SEA/IND] Badnaam 2.0 running?

The server [SEA/IND] Badnaam 2.0 is on Rust network protocol 2633 and build 164530 under Linux. To join, your game must use the same protocol; Steam handles the update.

Resets

When does [SEA/IND] Badnaam 2.0 wipe, and how often?

[SEA/IND] Badnaam 2.0 has not had enough wipes recorded to reveal its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 40 days 7 hours have passed since this world was made.

What happens on [SEA/IND] Badnaam 2.0 when wipe day arrives?

The average peak on its recent wipes was 50 players. 5 hours after the latest wipe began, the crowd hit its peak.

Player count

What position does [SEA/IND] Badnaam 2.0 hold in the rankings?

Over the last seven days, [SEA/IND] Badnaam 2.0 has #15,497 for player hours, in the top 67% of all ranked servers.

How many players does [SEA/IND] Badnaam 2.0 usually have?

The last sighting of [SEA/IND] Badnaam 2.0 was 35 days 16 hours ago, and it is offline right now.

Tags and filters

How should you read the tags on [SEA/IND] Badnaam 2.0?

gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp100 (Max players): Its slot count is 100; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2633 (Protocol): The game protocol is 2633, so your game must match that version to join; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework in use is Oxide (uMod) are the tags [SEA/IND] Badnaam 2.0 publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Where does [SEA/IND] Badnaam 2.0 appear in the Rust Server Score lists and filters?

These Rust Server Score lists count [SEA/IND] Badnaam 2.0 among them: Best community servers, graded. These filters bring it up on the server list: Region: Asia; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more.

Map and rules

Which rules does [SEA/IND] Badnaam 2.0 enforce, and what are its settings?

You will find no gather rate in the name of [SEA/IND] Badnaam 2.0. The default of 8 players applies as the group cap. survival is the mode here, gather and build and raid: the standard game. You can raid other players and fight them. Under Community in the server browser you will find this community server. The plugin count runs to Oxide. VAC, Valve's anti-cheat, is enabled.

Can you tell me which map [SEA/IND] Badnaam 2.0 uses?

[SEA/IND] Badnaam 2.0 runs a game-generated procedural map at size 3,750, seed 1337. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. The name of the map reads: Custom Map.

Getting in

How do you get onto [SEA/IND] Badnaam 2.0?

To connect, start Rust, press F1, and type client.connect 103.212.136.180:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://chernobyl.in/.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp100
Max players Its slot count is 100.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2633
Protocol The game protocol is 2633, so your game must match that version to join.
cs164530
Build The game build is 164530.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.