On the class lists: C− (55), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average1peak 8
Rank#2,933top 13% · #81 in OC
Last wipe11d agobiweekly schedule
Next wipe2d 10hFri 30 Oct, 04:59 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 1 of 100 on average. Plenty of space to grow.
Standingrank on player hours
87/ 100
A−
Holds a respectable place: #2,933 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
99/ 100
A+
Runs smoothly: 59 server fps on average.
Wipeskeeping the crowd after a wipe
50/ 100
D
Keeps a fair share of its players through a wipe: 50% of wipes kept half their crowd.
Momentumrank now against a week ago
40/ 100
F
Slipped a little: down 604 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 13% of all ranked servers, top 39% in OC. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Friday 30 October, 04:59 UTC, in 2d 10h.
Its biweekly schedule tag · low confidence
usual gap14.1 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak9players, last three wipes
crowd held50%else halves by day 10
Coming wipes
2d 10hFri 30 Oct, 04:59 UTC
9d 0hThu 5 Nov, 19:00 UTCFW
16d 10hFri 13 Nov, 04:59 UTC
30d 10hFri 27 Nov, 04:59 UTC
37d 0hThu 3 Dec, 19:00 UTCFW
44d 10hFri 11 Dec, 04:59 UTC
The first 48 hours of its last wipes
Fri 16 OctThu 1 OctFri 18 Sep
Players each hour, from the hour of the wipe. The latest peaked at 8, 26 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 16 Oct, 04:59 UTC11d ago
8
–
running
1
Thu 1 Oct, 18:20 UTCFW26d ago
12
halved by day 10
14.4 days
0
Fri 18 Sep, 02:03 UTC39d ago
6
✓ held half
13.7 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does [AU/NZ] Apocalyptia: Zombie Cataclysm 2.5x PvE | Quests | Event sit?
You'll see [AU/NZ] Apocalyptia: Zombie Cataclysm 2.5x PvE | Quests | Event listed in Oceania, tagged OC. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 103.212.227.61:28024.
How reliable is [AU/NZ] Apocalyptia: Zombie Cataclysm 2.5x PvE | Quests | Event, and is it up?
The server is up: [AU/NZ] Apocalyptia: Zombie Cataclysm 2.5x PvE | Quests | Event is online now. About 4 hours ago, it restarted, based on the uptime it reports. It was up 100% of the time over the last 7 full days, 168 of 168 hours. The first sighting by Rust Server Score was on 13 September 2026.
Is [AU/NZ] Apocalyptia: Zombie Cataclysm 2.5x PvE | Quests | Event smooth to play on?
It never fell below 55 server fps in the last 48 hours, averaging 59. At its peak, it held 102,215 entities, including buildings, deployables and all else in the world. At its highest, it used 3,594 MB of memory. When fps is low and entities climb, that is lag to players.
What Rust version is [AU/NZ] Apocalyptia: Zombie Cataclysm 2.5x PvE | Quests | Event on?
Rust network protocol 2635 and build 168909 on Windows is what [AU/NZ] Apocalyptia: Zombie Cataclysm 2.5x PvE | Quests | Event runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
When does [AU/NZ] Apocalyptia: Zombie Cataclysm 2.5x PvE | Quests | Event wipe, and how often?
Too few wipes on [AU/NZ] Apocalyptia: Zombie Cataclysm 2.5x PvE | Quests | Event are recorded to confirm the schedule, so its tag guides the prediction. It is due to wipe next on Friday 30 October at 04:59 UTC. The world it runs now was created 11 days 13 hours. A fortnightly wipe schedule appears in its tags.
What happens on [AU/NZ] Apocalyptia: Zombie Cataclysm 2.5x PvE | Quests | Event when wipe day arrives?
Recent wipes have peaked at 9 players on average. Peak numbers came 26 hours into the latest wipe. Half the peak held until the next wipe in 50% of its recent wipes. Day 10 is when it sank below half in the wipes that did not hold.
Player numbers
Where does [AU/NZ] Apocalyptia: Zombie Cataclysm 2.5x PvE | Quests | Event sit among Rust servers?
In Oceania, [AU/NZ] Apocalyptia: Zombie Cataclysm 2.5x PvE | Quests | Event is #81, and overall it is #2,933 on player hours over the last seven days, in the top 13% of all ranked servers.
How many players does [AU/NZ] Apocalyptia: Zombie Cataclysm 2.5x PvE | Quests | Event usually have?
With 100 slots available, [AU/NZ] Apocalyptia: Zombie Cataclysm 2.5x PvE | Quests | Event currently has 0 players. Averaging 1 players over seven days, it peaked at 8. The highest average in the last 48 hours came at 03:00 UTC, with 2 players.
Lists and filters
How should you read the tags on [AU/NZ] Apocalyptia: Zombie Cataclysm 2.5x PvE | Quests | Event?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp100 (Max players): Its slot count is 100; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^b (Biweekly): The server wipes on a two-week cycle; ^r (Roleplay): This server is for roleplay; ^p (PvE): Players do not fight one another here; the world is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; modded (Modded): Because settings or plugins change how it plays, it is listed as Modded; OC (Oceania): In the server browser it appears under Oceania are the tags [AU/NZ] Apocalyptia: Zombie Cataclysm 2.5x PvE | Quests | Event publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Who is behind [AU/NZ] Apocalyptia: Zombie Cataclysm 2.5x PvE | Quests | Event?
1 other server we track also publishes a apocalyptiarust.com hostname, as [AU/NZ] Apocalyptia: Zombie Cataclysm 2.5x PvE | Quests | Event does, so the same operator most likely runs them all.
Where does [AU/NZ] Apocalyptia: Zombie Cataclysm 2.5x PvE | Quests | Event appear in the Rust Server Score lists and filters?
Rust Server Score lists that include [AU/NZ] Apocalyptia: Zombie Cataclysm 2.5x PvE | Quests | Event: Oceania Rust servers, graded, Modded Rust servers, graded, Rust PvE servers, graded, Roleplay servers, graded and Rust zombie servers, graded. These filters bring it up on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Map and rules
Which rules does [AU/NZ] Apocalyptia: Zombie Cataclysm 2.5x PvE | Quests | Event enforce, and what are its settings?
[AU/NZ] Apocalyptia: Zombie Cataclysm 2.5x PvE | Quests | Event sets gather at 2.5x, as its name suggests. The default of 8 players applies as the group cap. You get roleplay here, jobs, towns and rules for roleplay. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map [AU/NZ] Apocalyptia: Zombie Cataclysm 2.5x PvE | Quests | Event uses?
The game generates the procedural map on [AU/NZ] Apocalyptia: Zombie Cataclysm 2.5x PvE | Quests | Event at size 4,096 with seed 1337. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. You will see the map name listed as: Custom Procgen.
Getting in
What is the way to join [AU/NZ] Apocalyptia: Zombie Cataclysm 2.5x PvE | Quests | Event?
To connect, start Rust, press F1, and type client.connect 103.212.227.61:28024. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://discord.com/invite/apocalyptia.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^b,^r,OC,^p,gmrust,cs168909,ts8,^o^z,modded
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp100
Max playersIts slot count is 100.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Wipe schedule
^b
BiweeklyThe server wipes on a two-week cycle.
Gameplay
^r
RoleplayThis server is for roleplay.
^p
PvEPlayers do not fight one another here; the world is the danger.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
modded
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
OC
OceaniaIn the server browser it appears under Oceania.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).