On the class lists: C (61), with population over 48 hours and no performance mark.
Players now0/ 2000% full
7-day average2peak 32
Rank#2,601top 12% · #270 in EA
Last wipe5d agobiweekly schedule
Next wipe8d 14hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 2 of 200 on average. Plenty of space to grow.
Standingrank on player hours
88/ 100
A−
Holds a respectable place: #2,601 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 100 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeakWipe
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Server fpsWipe
EntitiesWipe
Memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 12% of all ranked servers, top 49% in EA. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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·W·
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Thursday 5 November, 19:00 UTC, in 8d 14h.
The force wipe · high confidence
Coming wipes
8d 14hThu 5 Nov, 19:00 UTCFW
13d 2hTue 10 Nov, 07:09 UTC
27d 2hTue 24 Nov, 07:09 UTC
36d 14hThu 3 Dec, 19:00 UTCFW
41d 2hTue 8 Dec, 07:09 UTC
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Tue 27 Oct, 07:09 UTC21h ago
–
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is Casual/Relaxed PVE Server/避难所?
The EA tag on Casual/Relaxed PVE Server/避难所 puts it in Asia. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 103.45.134.201:28015 is the address to use.
How dependable is Casual/Relaxed PVE Server/避难所, and is it online at the moment?
Right now, Casual/Relaxed PVE Server/避难所 is online. About 2 hours ago, it restarted, based on the uptime it reports. It was up 98% of the time over the last 5 full days, 117 of 120 hours. On 22 October 2026, Rust Server Score saw it for the first time.
Does Casual/Relaxed PVE Server/避难所 perform well?
It averaged 100 server fps over the last 48 hours, with a low of 100. Up to 106,147 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 3,773 MB. Lag is what players feel when fps is low and the entity count climbs.
What Rust version is Casual/Relaxed PVE Server/避难所 on?
The server Casual/Relaxed PVE Server/避难所 is on Rust network protocol 2635 and build 168909 under Windows. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
On what schedule does Casual/Relaxed PVE Server/避难所 reset?
Too few wipes on Casual/Relaxed PVE Server/避难所 are recorded to confirm the schedule, so its tag guides the prediction. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. It has been running its current world for 5 days 21 hours. A fortnightly wipe schedule appears in its tags.
Player numbers
What position does Casual/Relaxed PVE Server/避难所 hold in the rankings?
In Asia, Casual/Relaxed PVE Server/避难所 is #270, and overall it is #2,601 on player hours over the last seven days, in the top 12% of all ranked servers.
What does the population on Casual/Relaxed PVE Server/避难所 look like?
Casual/Relaxed PVE Server/避难所 is showing 0 players right now, with 200 slots in total. It peaked at 32 and averaged 2 players over the last seven days. Over the last 48 hours, the peak hour was 13:00 UTC, averaging 2 players.
Tags
What is meant by the tags on Casual/Relaxed PVE Server/避难所?
You'll see Casual/Relaxed PVE Server/避难所 tagged with gmrust (Game mode): Survival in the standard Rust style; mp200 (Max players): Its slot count is 200; ts16 (Group limit): A team can hold 16 players at most; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^b (Biweekly): A wipe happens once a fortnight; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EA (East Asia): The server browser lists it under East Asia in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature Casual/Relaxed PVE Server/避难所?
These Rust Server Score lists count Casual/Relaxed PVE Server/避难所 among them: Modded Rust servers, graded and Rust PvE servers, graded. These filters bring it up on the server list: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.
Rules and settings
Which rules does Casual/Relaxed PVE Server/避难所 enforce, and what are its settings?
You will find no gather rate in the name of Casual/Relaxed PVE Server/避难所. A group here can reach 16 players. It runs pve, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. By its own description it is vanilla: nothing is altered here: rates, kits and rules are as Facepunch ships them. VAC, Valve's anti-cheat, is not enabled.
Casual/Relaxed PVE Server/避难所 runs which map?
The game generates the procedural map on Casual/Relaxed PVE Server/避难所 at size 4,500 with seed 15102026. A matching size and seed produce the same map, viewable on RustMaps from this page.
How to join
How should you connect to Casual/Relaxed PVE Server/避难所?
To connect, start Rust, press F1, and type client.connect 103.45.134.201:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp200,ptrak,$r?,v2635,^b,^v,EA,^p,gmrust,cs168909,ts16,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp200
Max playersIts slot count is 200.
ts16
Group limitA team can hold 16 players at most.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Wipe schedule
^b
BiweeklyA wipe happens once a fortnight.
Difficulty
^v
VanillaNothing is altered here: rates, kits and rules are as Facepunch ships them.
Gameplay
^p
PvEThe danger comes from the world, not from other players.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Region
EA
East AsiaThe server browser lists it under East Asia.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).