On the class lists: C− (56), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak 3
Rank#5,040top 23% · #114 in OC
Last wipe27d agomonthly schedule
Next wipe7d 0hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
77/ 100
B
Holds a respectable place: #5,040 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
49/ 100
D
Needs to work on its frame rate: 30 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
52/ 100
D
Moving up: up 165 places this week.
A fair term, with more to come.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 23% of all ranked servers, top 53% in OC. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h.
The force wipe · high confidence
wipe-day peak7players, last three wipes
Coming wipes
7d 0hThu 5 Nov, 19:00 UTCFW
35d 0hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 31 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 2 Oct, 05:44 UTC27d ago
7
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does Auzzie MISFITS. SELECTABLE PVE/PVP | Events|Shop|QoL sit?
In Oceania, according to its own listing, sits Auzzie MISFITS. SELECTABLE PVE/PVP | Events|Shop|QoL, with the OC tag. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 103.62.50.10:49075.
How dependable is Auzzie MISFITS. SELECTABLE PVE/PVP | Events|Shop|QoL, and is it online at the moment?
The server is up: Auzzie MISFITS. SELECTABLE PVE/PVP | Events|Shop|QoL is online now. According to its reported uptime, the last restart was about 21 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours. On 13 September 2026, Rust Server Score saw it for the first time.
How well does Auzzie MISFITS. SELECTABLE PVE/PVP | Events|Shop|QoL run?
The average over the last 48 hours was 30 server fps, and it never went below 14. At its peak, it held 79,447 entities, including buildings, deployables and all else in the world. Memory use reached up to 2,825 MB. When fps is low and entities climb, that is lag to players.
On what Rust version does Auzzie MISFITS. SELECTABLE PVE/PVP | Events|Shop|QoL sit?
You will find Auzzie MISFITS. SELECTABLE PVE/PVP | Events|Shop|QoL on Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
How frequently does Auzzie MISFITS. SELECTABLE PVE/PVP | Events|Shop|QoL wipe its map?
Auzzie MISFITS. SELECTABLE PVE/PVP | Events|Shop|QoL wipes with the force wipe and at no other time. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. It has been running its current world for 27 days 13 hours. The tags show a monthly wipe schedule.
What should you expect from wipe day on Auzzie MISFITS. SELECTABLE PVE/PVP | Events|Shop|QoL?
Recent wipes have peaked at 7 players on average. The crowd on the latest wipe was largest 31 hours after it began.
Player numbers
What position does Auzzie MISFITS. SELECTABLE PVE/PVP | Events|Shop|QoL hold in the rankings?
In Oceania, Auzzie MISFITS. SELECTABLE PVE/PVP | Events|Shop|QoL is #114, and overall it is #5,040 on player hours over the last seven days, in the top 23% of all ranked servers.
What does the population on Auzzie MISFITS. SELECTABLE PVE/PVP | Events|Shop|QoL look like?
Auzzie MISFITS. SELECTABLE PVE/PVP | Events|Shop|QoL is showing 0 players right now, with 50 slots in total. Averaging 0 players over seven days, it peaked at 3. The highest average in the last 48 hours came at 09:00 UTC, with 1 players.
Lists and filters
What do Auzzie MISFITS. SELECTABLE PVE/PVP | Events|Shop|QoL's tags stand for?
The game's browser takes its cue from the tags Auzzie MISFITS. SELECTABLE PVE/PVP | Events|Shop|QoL has set: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; OC (Oceania): In the server browser it appears under Oceania. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show Auzzie MISFITS. SELECTABLE PVE/PVP | Events|Shop|QoL?
These Rust Server Score lists count Auzzie MISFITS. SELECTABLE PVE/PVP | Events|Shop|QoL among them: Oceania Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Rules and settings
What settings and rules apply on Auzzie MISFITS. SELECTABLE PVE/PVP | Events|Shop|QoL?
You will find no gather rate in the name of Auzzie MISFITS. SELECTABLE PVE/PVP | Events|Shop|QoL. The group limit stays at the game's default of 8 players. It runs survival, gather, build and raid, as in the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. The server runs Valve's anti-cheat, VAC.
Auzzie MISFITS. SELECTABLE PVE/PVP | Events|Shop|QoL runs which map?
The game generates the procedural map on Auzzie MISFITS. SELECTABLE PVE/PVP | Events|Shop|QoL at size 3,500 with seed 471471404. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Getting in
How do you get onto Auzzie MISFITS. SELECTABLE PVE/PVP | Events|Shop|QoL?
Enter client.connect 103.62.50.10:49075 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^m,OC,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
Game modeThis is vanilla survival.
mp50
Max playersThe server holds 50 slots.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
OC
OceaniaIn the server browser it appears under Oceania.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in uptime (A+); population is the one to work on (F).