On the class lists: C− (56), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak 2
Rank#5,643top 25%
Last wipe26d agomonthly schedule
Next wipe7d 3hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
75/ 100
B
Holds a respectable place: #5,643 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
49/ 100
D
Needs to work on its frame rate: 30 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
54/ 100
D
Moving up: up 400 places this week.
A fair term, with more to come.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 25% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h.
The force wipe · high confidence
usual gap0.8 daysbetween real wipes
wipe-day peak3players, last three wipes
Coming wipes
7d 3hThu 5 Nov, 19:00 UTCFW
35d 3hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Sat 3 OctFri 2 Oct
Players each hour, from the hour of the wipe. The latest peaked at 2, 8 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sat 3 Oct, 05:25 UTC26d ago
2
–
running
1
Fri 2 Oct, 10:08 UTC27d ago
4
–
0.8 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does [AU] UndyingLands - Survival - PVE/PVP | Modded | Purge sit?
No region tag appears for [AU] UndyingLands - Survival - PVE/PVP | Modded | Purge, but the name suggests Oceania. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 103.62.51.211:28015.
How dependable is [AU] UndyingLands - Survival - PVE/PVP | Modded | Purge, and is it online at the moment?
You can join now: [AU] UndyingLands - Survival - PVE/PVP | Modded | Purge is online. According to its reported uptime, the last restart was about 5 hours ago. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
Is [AU] UndyingLands - Survival - PVE/PVP | Modded | Purge smooth to play on?
The average over the last 48 hours was 30 server fps, and it never went below 17. At its peak, it held 176,524 entities, including buildings, deployables and all else in the world. Up to 4,907 MB of memory was used. When fps is low and entities climb, that is lag to players.
On what Rust version does [AU] UndyingLands - Survival - PVE/PVP | Modded | Purge sit?
Rust network protocol 2635 and build 168909 on Windows is what [AU] UndyingLands - Survival - PVE/PVP | Modded | Purge runs. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
When does [AU] UndyingLands - Survival - PVE/PVP | Modded | Purge wipe, and how often?
Once a month, [AU] UndyingLands - Survival - PVE/PVP | Modded | Purge wipes with the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. The world it runs now was created 26 days 10 hours. Its tags record that it wipes monthly.
What happens on [AU] UndyingLands - Survival - PVE/PVP | Modded | Purge when wipe day arrives?
Recent wipes have peaked at 3 players on average. Peak numbers came 8 hours into the latest wipe.
Player count
Where does [AU] UndyingLands - Survival - PVE/PVP | Modded | Purge sit among Rust servers?
In the top 25% of all ranked servers, [AU] UndyingLands - Survival - PVE/PVP | Modded | Purge sits at #5,643 for player hours over the last seven days.
Is [AU] UndyingLands - Survival - PVE/PVP | Modded | Purge a busy server?
With 50 slots available, [AU] UndyingLands - Survival - PVE/PVP | Modded | Purge currently has 0 players. Averaging 0 players over seven days, it peaked at 2. Over the last 48 hours, the peak hour was 08:00 UTC, averaging 1 players.
Tags
How should you read the tags on [AU] UndyingLands - Survival - PVE/PVP | Modded | Purge?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp50 (Max players): Its slot count is 50; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; ^y (Carbon): Carbon provides the plugin framework here are the tags [AU] UndyingLands - Survival - PVE/PVP | Modded | Purge publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does [AU] UndyingLands - Survival - PVE/PVP | Modded | Purge appear in the Rust Server Score lists and filters?
Rust Server Score lists that include [AU] UndyingLands - Survival - PVE/PVP | Modded | Purge: Oceania Rust servers, graded and Modded Rust servers, graded. You can find it under these server-list filters: Region: Oceania; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Rules and settings
How is [AU] UndyingLands - Survival - PVE/PVP | Modded | Purge set up, and what rules does it keep?
You will find no gather rate in the name of [AU] UndyingLands - Survival - PVE/PVP | Modded | Purge. The group limit stays at the game's default of 8 players. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Carbon. The server runs Valve's anti-cheat, VAC.
A procedural map of size 4,500 and seed 1337, generated by the game, is what [AU] UndyingLands - Survival - PVE/PVP | Modded | Purge runs. A matching size and seed produce the same map, viewable on RustMaps from this page.
Connecting
How should you connect to [AU] UndyingLands - Survival - PVE/PVP | Modded | Purge?
Enter client.connect 103.62.51.211:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^z,^y,^m,gmrust,cs168909,ts8
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp50
Max playersIts slot count is 50.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Mods and access
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
^y
CarbonCarbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in uptime (A+); population is the one to work on (F).