On the class lists: D (52), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak 2
Rank#5,537top 25% · #125 in OC
Last wipe27d agomonthly schedule
Next wipe7d 20hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
75/ 100
B
Holds a respectable place: #5,537 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
50/ 100
D
Slows down under load at times: 30 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
34/ 100
F
Lost ground: down 1,811 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 25% of all ranked servers, top 61% in OC. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h.
The force wipe · high confidence
wipe-day peak2players, last three wipes
Coming wipes
7d 20hThu 5 Nov, 19:00 UTCFW
35d 20hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 10 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 17:37 UTCFW27d ago
2
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
The OC tag on RustGalaxy Nexus Sydney puts it in Oceania. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 103.73.64.252:28015 is the address to use.
Is RustGalaxy Nexus Sydney up, and how steady is its uptime?
You can join now: RustGalaxy Nexus Sydney is online. The uptime it reports puts the last restart at about 31 minutes ago. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
How well does RustGalaxy Nexus Sydney run?
It never fell below 27 server fps in the last 48 hours, averaging 30. At its peak, it held 90,243 entities, including buildings, deployables and all else in the world. Memory use reached up to 3,108 MB. Players feel lag when fps drops and entities pile up.
Which Rust version is RustGalaxy Nexus Sydney running?
Rust network protocol 2635 and build 168909 on Linux is what RustGalaxy Nexus Sydney runs. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
When does RustGalaxy Nexus Sydney wipe, and how often?
The force wipe each month is the only wipe RustGalaxy Nexus Sydney takes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. 27 days 5 hours have passed since this world was made. Its tags list a monthly wipe schedule.
What happens on RustGalaxy Nexus Sydney when wipe day arrives?
The average peak on its recent wipes was 2 players. The crowd on the latest wipe was largest 10 hours after it began.
Population
What position does RustGalaxy Nexus Sydney hold in the rankings?
In Oceania, RustGalaxy Nexus Sydney is #125, and overall it is #5,537 on player hours over the last seven days, in the top 25% of all ranked servers.
What does the population on RustGalaxy Nexus Sydney look like?
Right now, 0 players are on RustGalaxy Nexus Sydney, which has 50 slots. The seven-day average is 0 players, with a peak of 2. The busiest time in the last 48 hours was 03:00 UTC, with an average of 1 players.
Lists and filters
What is meant by the tags on RustGalaxy Nexus Sydney?
gmrust (Game mode): Rust survival, played by the standard rules; mp50 (Max players): 50 slots are available; ts100 (Group limit): No team may go above 100; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^o (Oxide): The plugin framework in use is Oxide (uMod); OC (Oceania): In the server browser it appears under Oceania are the tags RustGalaxy Nexus Sydney publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Who is behind RustGalaxy Nexus Sydney?
A rustgalaxy.com hostname is published by RustGalaxy Nexus Sydney and by 11 other tracked servers, which suggests one operator.
Which lists and filters on Rust Server Score show RustGalaxy Nexus Sydney?
These Rust Server Score lists count RustGalaxy Nexus Sydney among them: Oceania Rust servers, graded, Best community servers, graded and Vanilla Rust servers, graded. You can find it under these server-list filters: Region: Oceania; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Rules and settings
Which rules does RustGalaxy Nexus Sydney enforce, and what are its settings?
Nothing in the name of RustGalaxy Nexus Sydney states a gather rate. A group here can reach 100 players. survival is the mode here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. Under Community in the server browser you will find this community server. Oxide plugins are running on it. Vanilla is what it calls itself: nothing is altered here: rates, kits and rules are as Facepunch ships them. VAC, Valve's anti-cheat, is enabled.
RustGalaxy Nexus Sydney runs which map?
A procedural map of size 4,000 and seed 1337, generated by the game, is what RustGalaxy Nexus Sydney runs. A matching size and seed produce the same map, viewable on RustMaps from this page. You will see the map name listed as: Custom Map.
How to join
How should you connect to RustGalaxy Nexus Sydney?
To connect, start Rust, press F1, and type client.connect 103.73.64.252:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://discord.com/invite/uJeMnpN92P.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^m,^v,OC,gmrust,cs168909,ts100,^o
Game
gmrust
Game modeRust survival, played by the standard rules.
mp50
Max players50 slots are available.
ts100
Group limitNo team may go above 100.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Difficulty
^v
VanillaNothing is altered here: rates, kits and rules are as Facepunch ships them.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
Region
OC
OceaniaIn the server browser it appears under Oceania.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A+); population is the one to work on (F).