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Every Rust server graded on real, live numbers. 49,583 players on the roll · 11,657 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 104.128.58.16:28055
Name of server

Save Ferrous PvE - No Decay/Raidable Bases/Events/Training

RegisterPresentOnline
RegionNA
Address104.128.58.16:28055
Last checked14m ago
monthly wipes moddedoxide
Launch Rust and join
Overall grade

Getting there

58 out of 100, the average of 6 subjects

On the class lists: D (49), with population over 48 hours and no performance mark.

Players now 0/ 50 0% full
7-day average1peak 5
Rank#3,166top 14% · #525 in NA
Last wipe7d agomonthly schedule
Next wipe8d 9hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 2/ 100 A quiet classroom so far: 1 of 50 on average. Plenty of space to grow.
Standingrank on player hours 86/ 100 Holds a respectable place: #3,166 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 94 server fps on average.
Wipeskeeping the crowd after a wipe 0/ 100 Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago 62/ 100 Moving up: up 740 places this week.

A fair term, with more to come. Strongest in performance (A+); wipes are the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123410:0019:0004:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

05010015020010:0019:0004:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 14% of all ranked servers, top 28% in NA. Ranked on player hours over the last seven days.

Attendance: the wipe record

2 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 9h. The force wipe · high confidence

usual gap19.4 daysbetween real wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 2

Coming wipes

  • 8d 9hThu 5 Nov, 19:00 UTCFW
  • 36d 9hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Wed 21 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 05:02 UTC7d ago 3 – running 2
Thu 1 Oct, 18:23 UTC FW26d ago 5 halved by day 2 19.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
[NA] Willjum's Casual Solo/Duo Monthly
NA · groups of 8+ · monthly · 15 on average
9 / 175
Hempville 420 No Kos Low Decay / Limited PvP
NA · groups of 8+ · monthly · 7 on average
6 / 90
Made in Quebec & France! QC FR EN (Website 9 Languages)
NA · groups of 8+ · monthly · 4 on average
3 / 1000
Pine Hosting - Rust Server
NA · groups of 8+ · monthly · 2 on average
0 / 50
Testing Grounds
NA · groups of 8+ · monthly · 2 on average
0 / 15
Apocrypha-Linux | PvE | PvP
NA · groups of 20+ · monthly · 1 on average
1 / 50

Quick answers

from the figures on this page

About the server

Which region is Save Ferrous PvE - No Decay/Raidable Bases/Events/Training based in?

The NA tag on Save Ferrous PvE - No Decay/Raidable Bases/Events/Training puts it in North America. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 104.128.58.16:28055 is the address to use.

Is Save Ferrous PvE - No Decay/Raidable Bases/Events/Training up, and how steady is its uptime?

The server is up: Save Ferrous PvE - No Decay/Raidable Bases/Events/Training is online now. The uptime it reports puts the last restart at about 20 hours ago. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. It was first seen by Rust Server Score on 13 September 2026.

Does Save Ferrous PvE - No Decay/Raidable Bases/Events/Training perform well?

It never fell below 66 server fps in the last 48 hours, averaging 94. At its peak, it held 99,609 entities, including buildings, deployables and all else in the world. Up to 3,545 MB of memory was used. When fps is low and entities climb, that is lag to players.

On what Rust version does Save Ferrous PvE - No Decay/Raidable Bases/Events/Training sit?

Rust network protocol 2635 and build 168909 on Linux is what Save Ferrous PvE - No Decay/Raidable Bases/Events/Training runs. To join, your game must use the same protocol; Steam handles the update.

Resets

How frequently does Save Ferrous PvE - No Decay/Raidable Bases/Events/Training wipe its map?

Once a month, Save Ferrous PvE - No Decay/Raidable Bases/Events/Training wipes with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. It has been running its current world for 7 days 4 hours. Its tags record that it wipes monthly.

What happens on Save Ferrous PvE - No Decay/Raidable Bases/Events/Training when wipe day arrives?

The average peak on its recent wipes was 4 players. The crowd on the latest wipe was largest 0 hours after it began. The crowd stayed above half that peak, right through to the next wipe, in 0% of its recent wipes. The crowd dropped below half by day 2 in the wipes where it did not hold.

Population

Where does Save Ferrous PvE - No Decay/Raidable Bases/Events/Training sit among Rust servers?

Over the last seven days, Save Ferrous PvE - No Decay/Raidable Bases/Events/Training has #3,166 for player hours, in the top 14% of all ranked servers and #525 in North America.

Is Save Ferrous PvE - No Decay/Raidable Bases/Events/Training a busy server?

Save Ferrous PvE - No Decay/Raidable Bases/Events/Training is showing 0 players right now, with 50 slots in total. The seven-day average is 1 players, with a peak of 5. The highest average in the last 48 hours came at 23:00 UTC, with 4 players.

Tags and filters

What is meant by the tags on Save Ferrous PvE - No Decay/Raidable Bases/Events/Training?

The game's browser takes its cue from the tags Save Ferrous PvE - No Decay/Raidable Bases/Events/Training has set: gmvanilla (Game mode): You play vanilla survival here; mp50 (Max players): Its slot count is 50; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; NA (North America): You will find it under North America in the browser. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Where does Save Ferrous PvE - No Decay/Raidable Bases/Events/Training appear in the Rust Server Score lists and filters?

Rust Server Score lists that include Save Ferrous PvE - No Decay/Raidable Bases/Events/Training: Modded Rust servers, graded and North America Rust servers, graded. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Rules and settings

What settings and rules apply on Save Ferrous PvE - No Decay/Raidable Bases/Events/Training?

You will find no gather rate in the name of Save Ferrous PvE - No Decay/Raidable Bases/Events/Training. With no change from the game default, groups take up to 8 players. survival is the mode here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.

Save Ferrous PvE - No Decay/Raidable Bases/Events/Training runs which map?

Save Ferrous PvE - No Decay/Raidable Bases/Events/Training runs a game-generated procedural map at size 4,096, seed 1337. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. You will see the map name listed as: Custom Map.

Getting in

How do you get onto Save Ferrous PvE - No Decay/Raidable Bases/Events/Training?

To connect, start Rust, press F1, and type client.connect 104.128.58.16:28055. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,NA,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode You play vanilla survival here.
mp50
Max players Its slot count is 50.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code A region code is not set here.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the rhythm: one wipe a month.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings; you will find it under Modded.

Region

NA
North America You will find it under North America in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.