A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
71/ 100
B−
Holds a respectable place: #6,405 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
48/ 100
D
Slipped a little: down 214 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeakWipe
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 29% of all ranked servers, top 65% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
11 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h.
The force wipe · high confidence
usual gap4.7 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 1
Coming wipes
7d 0hThu 5 Nov, 19:00 UTCFW
35d 0hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Wed 21 OctSat 17 OctSat 17 Oct
Players each hour, from the hour of the wipe. The latest peaked at 13, 21 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 29 Oct, 01:07 UTC17h ago
–
–
running
0
Wed 21 Oct, 18:30 UTC8d ago
13
–
–
0
Sat 17 Oct, 07:38 UTC12d ago
0
–
4.5 days
0
Sat 17 Oct, 00:28 UTC12d ago
0
–
0.3 days
0
Wed 14 Oct, 23:21 UTC14d ago
3
halved by day 1
2 days
0
Mon 5 Oct, 20:08 UTC23d ago
0
–
9.1 days
0
Wed 30 Sep, 19:57 UTC28d ago
14
halved by day 1
5 days
0
Wed 23 Sep, 19:57 UTC35d ago
6
halved by day 1
7 days
0
Wed 23 Sep, 10:22 UTC36d ago
6
–
0.4 days
0
Tue 22 Sep, 21:25 UTC36d ago
6
–
0.5 days
0
Thu 17 Sep, 01:57 UTC42d ago
6
halved by day 1
5.8 days
0
Fri 4 Sep, 09:14 UTC55d ago
–
–
12.7 days
0
Thu 3 Sep, 07:12 UTC56d ago
–
–
1.1 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In Europe, according to its own listing, sits A Rust Staging Server, with the EU tag. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 104.129.132.27:28120 is the address to use.
How dependable is A Rust Staging Server, and is it online at the moment?
The server is up: A Rust Staging Server is online now. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
On what Rust version does A Rust Staging Server sit?
Rust network protocol 2635 and build 168909 on Linux is what A Rust Staging Server runs. Steam updates your game for you, but you need the same protocol to join.
Resets
On what schedule does A Rust Staging Server reset?
The force wipe each month is the only wipe A Rust Staging Server takes. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. It has been running its current world for 17 hours. Its tags list a monthly wipe schedule.
What happens on A Rust Staging Server when wipe day arrives?
The average peak on its recent wipes was 4 players. 21 hours after the latest wipe began, the crowd hit its peak. The crowd stayed above half that peak, right through to the next wipe, in 0% of its recent wipes. In the other wipes it slipped under half by day 1.
Player numbers
Where does A Rust Staging Server sit among Rust servers?
Over the last seven days, A Rust Staging Server has #6,405 for player hours, in the top 29% of all ranked servers and #1,915 in Europe.
Is A Rust Staging Server a busy server?
A Rust Staging Server is showing 1 players right now, with 50 slots in total. Averaging 0 players over seven days, it peaked at 10. The highest average in the last 48 hours came at 01:00 UTC, with 5 players.
Lists and filters
What do A Rust Staging Server's tags stand for?
The game's browser takes its cue from the tags A Rust Staging Server has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp50 (Max players): The server holds 50 slots; ts16 (Group limit): Teams cap out at 16; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; EU (Europe): You will find it under Europe in the browser. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show A Rust Staging Server?
Rust Server Score lists that include A Rust Staging Server: European Rust servers, graded, Modded Rust servers, graded and Rust PvE servers, graded. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
Rules and settings
How is A Rust Staging Server set up, and what rules does it keep?
Nothing in the name of A Rust Staging Server states a gather rate. The limit for a group is 16 players. You get pve here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. The vanilla label is its own: you get the unmodified game: no rate changes, no kits, no rule changes. The server does not run VAC, Valve's anti-cheat.
Getting in
How should you connect to A Rust Staging Server?
Enter client.connect 104.129.132.27:28120 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^p,^m,^v,EU,gmrust,cs168909,ts16,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp50
Max playersThe server holds 50 slots.
ts16
Group limitTeams cap out at 16.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Difficulty
^v
VanillaYou get the unmodified game: no rate changes, no kits, no rule changes.
Gameplay
^p
PvEThe danger comes from the world, not from other players.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
EU
EuropeYou will find it under Europe in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A+); population is the one to work on (F).