On the class lists: F (44), with population over 48 hours and no performance mark.
Players now0/ 400% full
7-day average0peak 17
Rank#4,426top 20% · #1578 in EU
Last wipe3d agomonthly schedule
Next wipe3d 5hSun 1 Nov, 19:22 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 0 of 40 on average. Plenty of space to grow.
Standingrank on player hours
80/ 100
B+
Holds a respectable place: #4,426 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
19/ 100
F
Needs to work on its frame rate: 11 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
46/ 100
D
Slipped a little: down 361 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in uptime (A+); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 20% of all ranked servers, top 54% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
13 wipe days in the last 16 weeks
MTWTFSS
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W·W···W
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Sunday 1 November, 19:22 UTC, in 3d 5h.
Every other Wednesday at 18:28 and every Sunday at 19:22 UTC · high confidence
usual gap4.7 daysbetween real wipes
on rhythm75%of its recent wipes
wipe-day peak11players, last three wipes
crowd held0%else halves by day 1
Coming wipes
3d 5hSun 1 Nov, 19:22 UTC
6d 4hWed 4 Nov, 18:28 UTC
7d 5hThu 5 Nov, 19:00 UTCFW
10d 5hSun 8 Nov, 19:22 UTC
17d 5hSun 15 Nov, 19:22 UTC
20d 4hWed 18 Nov, 18:28 UTC
24d 5hSun 22 Nov, 19:22 UTC
31d 5hSun 29 Nov, 19:22 UTC
The first 48 hours of its last wipes
Sun 25 OctThu 22 OctWed 21 Oct
Players each hour, from the hour of the wipe. The latest peaked at 9, 19 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sun 25 Oct, 19:22 UTC3d ago
9
–
running
0
Thu 22 Oct, 18:56 UTC6d ago
8
halved by day 1
3 days
1
Wed 21 Oct, 18:28 UTC7d ago
17
–
1 days
0
Sun 18 Oct, 19:25 UTC10d ago
1
halved by day 1
3 days
0
Sat 17 Oct, 16:06 UTC11d ago
1
–
1.1 days
0
Sun 11 Oct, 18:30 UTC17d ago
15
halved by day 1
5.9 days
0
Sun 4 Oct, 15:28 UTC24d ago
7
halved by day 1
7.1 days
0
Wed 30 Sep, 20:01 UTC28d ago
16
halved by day 1
3.8 days
0
Sun 27 Sep, 17:27 UTC31d ago
8
halved by day 1
3.1 days
0
Wed 23 Sep, 19:53 UTC35d ago
13
halved by day 1
3.9 days
0
Mon 21 Sep, 15:23 UTC37d ago
1
halved by day 1
2.2 days
0
Sun 20 Sep, 16:39 UTC38d ago
11
–
0.9 days
0
Sun 13 Sep, 18:06 UTC45d ago
10
halved by day 1
6.9 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does EU 2x Monthly | Map Preview sit?
You'll see EU 2x Monthly | Map Preview listed in Europe, tagged EU. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 104.129.132.27:28040.
How reliable is EU 2x Monthly | Map Preview, and is it up?
Right now, EU 2x Monthly | Map Preview is online. According to its reported uptime, the last restart was about 3 days 15 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
How well does EU 2x Monthly | Map Preview run?
It never fell below 10 server fps in the last 48 hours, averaging 11. Buildings, deployables and everything else in the world added up to as many as 145,204 entities. Memory use reached up to 4,048 MB. When fps is low and entities climb, that is lag to players.
What Rust version is EU 2x Monthly | Map Preview on?
You will find EU 2x Monthly | Map Preview on Rust network protocol 2635 and build 168909, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.
Resets
On what schedule does EU 2x Monthly | Map Preview reset?
Wipes come every other Wednesday at 18:28 and every Sunday at 19:22 UTC on EU 2x Monthly | Map Preview. Sunday 1 November at 19:22 UTC is the date set for its next wipe. 3 days 18 hours have passed since this world was made. Its tags record that it wipes monthly.
What happens on EU 2x Monthly | Map Preview when wipe day arrives?
Across its recent wipes, the busiest moments averaged 11 players. 19 hours after the latest wipe began, the crowd hit its peak. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. In the other wipes it slipped under half by day 1.
Population
Where does EU 2x Monthly | Map Preview sit among Rust servers?
Over the last seven days, EU 2x Monthly | Map Preview has #4,426 for player hours, in the top 20% of all ranked servers and #1,578 in Europe.
What does the population on EU 2x Monthly | Map Preview look like?
Right now, 0 players are on EU 2x Monthly | Map Preview, which has 40 slots. Averaging 0 players over seven days, it peaked at 17. Over the last 48 hours, the peak hour was 05:00 UTC, averaging 1 players.
Tags
What do EU 2x Monthly | Map Preview's tags stand for?
You'll see EU 2x Monthly | Map Preview tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp40 (Max players): Its slot count is 40; ts16 (Group limit): Teams cap out at 16; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^p (PvE): This is player against world: players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; EU (Europe): You will find it under Europe in the browser in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does EU 2x Monthly | Map Preview appear in the Rust Server Score lists and filters?
Rust Server Score lists that include EU 2x Monthly | Map Preview: 2x Rust servers, graded, European Rust servers, graded, Modded Rust servers, graded and Rust PvE servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week; Gather rate: 2x.
Rules and settings
Which rules does EU 2x Monthly | Map Preview enforce, and what are its settings?
The name of EU 2x Monthly | Map Preview points to a 2x gather rate. The limit for a group is 16 players. It runs pve, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. By its own description it is vanilla: nothing is altered here: rates, kits and rules are as Facepunch ships them. You are not covered by VAC, Valve's anti-cheat.
Which map is in play on EU 2x Monthly | Map Preview?
The game generates the procedural map on EU 2x Monthly | Map Preview at size 5,000 with seed 1337. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. You will see the map name listed as: Custom Map.
Connecting
How do you get onto EU 2x Monthly | Map Preview?
To connect, start Rust, press F1, and type client.connect 104.129.132.27:28040. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp40,ptrak,$r?,v2635,^p,^m,^v,EU,gmrust,cs168909,ts16,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp40
Max playersIts slot count is 40.
ts16
Group limitTeams cap out at 16.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Difficulty
^v
VanillaNothing is altered here: rates, kits and rules are as Facepunch ships them.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Region
EU
EuropeYou will find it under Europe in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A+); wipes are the one to work on (F).