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Every Rust server graded on real, live numbers. 94,129 players on the roll · 11,851 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 104.130.220.21:28015
Name of server

dill.moe

RegisterAbsentOffline
Region–
Address104.130.220.21:28015
Last checked25d ago
monthly wipes vanilla
Launch Rust and join
Overall grade

Not there yet

41 out of 100, the average of 2 subjects

Players now 0/ 350 0% full
7-day average0peak –
Rank#16,003top 71%
Last wipe25d agomonthly schedule
Next wipe7d 3hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 29/ 100 Working its way up from the back of the class: #16,003 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 53/ 100 Moving up: up 950 places this week.

A term to build on. Strongest in momentum (D); standing is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
440 / 475
Rusty Moose |EU Monthly|
EU · groups of 12+ · monthly · 214 on average
255 / 275
[EU East] Facepunch 4
EU · groups of 8+ · monthly · 166 on average
119 / 350
[EU] Facepunch 1
EU · groups of 8+ · monthly · 161 on average
185 / 400
Rustopia.gg - US Large
NA · groups of 16+ · monthly · 128 on average
65 / 200
Rustafied.com - EU Long - Large
EU · groups of 16+ · monthly · 126 on average
94 / 125

Quick answers

from the figures on this page

Server details

In what location does dill.moe sit?

No region is published for dill.moe. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 104.130.220.21:28015.

How dependable is dill.moe, and is it online at the moment?

The server is down: dill.moe is offline now, with the last sighting 25 days 9 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first seen by Rust Server Score on 4 October 2026.

Which Rust version is dill.moe running?

You will find dill.moe on Rust network protocol 2634 and build 166652, hosted on Linux. Steam updates your game for you, but you need the same protocol to join.

Wipe cycle

On what schedule does dill.moe reset?

The estimate for dill.moe's next wipe comes from the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. It has been running its current world for 25 days 9 hours. The tags show a monthly wipe schedule.

Player count

What position does dill.moe hold in the rankings?

Over the last seven days, dill.moe has #16,003 for player hours, in the top 71% of all ranked servers.

Is dill.moe a busy server?

dill.moe is offline at the moment; the last time it was seen was 25 days 9 hours ago.

Tags

How should you read the tags on dill.moe?

You'll see dill.moe tagged with gmrust (Game mode): Survival in the standard Rust style; mp350 (Max players): The server holds 350 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): Join only if your game runs protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Which lists and filters on Rust Server Score show dill.moe?

These Rust Server Score lists count dill.moe among them: Best community servers, graded and Vanilla Rust servers, graded. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.

Server rules

Which rules does dill.moe enforce, and what are its settings?

Nothing in the name of dill.moe states a gather rate. With no change from the game default, groups take up to 8 players. survival is the mode here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. The vanilla label is its own: you get the unmodified game: no rate changes, no kits, no rule changes. The server runs Valve's anti-cheat, VAC.

Can you tell me which map dill.moe uses?

The game generates a procedural map for dill.moe.

Connecting

How do you get onto dill.moe?

To connect, start Rust, press F1, and type client.connect 104.130.220.21:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp350,ptrak,$r?,v2634,^m,^v,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp350
Max players The server holds 350 slots.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2634
Protocol Join only if your game runs protocol 2634.
cs166652
Build Build number: 166652.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code There is no region code on this server.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the rhythm: one wipe a month.

Difficulty

^v
Vanilla You get the unmodified game: no rate changes, no kits, no rule changes.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.