On the class lists: F (43), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average0peak –
Rank#15,335top 69% · #1505 in NA
Last wipe10d agoweekly schedule
Next wipe3d 8hSun 1 Nov, 22:05 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,335 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
86/ 100
A−
Mostly smooth: 52 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
48/ 100
D
Slipped a little: down 746 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in uptime (A); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Sunday 1 November, 22:05 UTC, in 3d 8h.
Weekly: 7 days after its last wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
NA · groups of 8+ · 3x · biweekly · 105 on average
11 / 100
Quick answers
from the figures on this page
About the server
Which region is [NA] DuckTopia - 3X | Vanilla Solo/Duo/Trio | JUST WIPED based in?
In North America, according to its own listing, sits [NA] DuckTopia - 3X | Vanilla Solo/Duo/Trio | JUST WIPED, with the NA tag. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 104.238.229.139:28045.
How dependable is [NA] DuckTopia - 3X | Vanilla Solo/Duo/Trio | JUST WIPED, and is it online at the moment?
Right now, [NA] DuckTopia - 3X | Vanilla Solo/Duo/Trio | JUST WIPED is online. The uptime it reports puts the last restart at about 10 days 14 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours. It was first seen by Rust Server Score on 18 October 2026.
Does [NA] DuckTopia - 3X | Vanilla Solo/Duo/Trio | JUST WIPED perform well?
The average over the last 48 hours was 52 server fps, and it never went below 6. Buildings, deployables and everything else in the world added up to as many as 91,318 entities. Up to 4,897 MB of memory was used. When fps is low and entities climb, that is lag to players.
On what Rust version does [NA] DuckTopia - 3X | Vanilla Solo/Duo/Trio | JUST WIPED sit?
You will find [NA] DuckTopia - 3X | Vanilla Solo/Duo/Trio | JUST WIPED on Rust network protocol 2634 and build 167781, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.
Resets
When does [NA] DuckTopia - 3X | Vanilla Solo/Duo/Trio | JUST WIPED wipe, and how often?
The estimate for [NA] DuckTopia - 3X | Vanilla Solo/Duo/Trio | JUST WIPED's next wipe comes from weekly: 7 days after its last wipe. Expect the next wipe on Sunday 1 November at 22:05 UTC. The world it runs now was created 10 days 15 hours. Wipes are scheduled weekly, according to its tags.
Player count
Where does [NA] DuckTopia - 3X | Vanilla Solo/Duo/Trio | JUST WIPED sit among Rust servers?
In North America, [NA] DuckTopia - 3X | Vanilla Solo/Duo/Trio | JUST WIPED is #1,505, and overall it is #15,335 on player hours over the last seven days, in the top 69% of all ranked servers.
What does the population on [NA] DuckTopia - 3X | Vanilla Solo/Duo/Trio | JUST WIPED look like?
Right now, 0 players are on [NA] DuckTopia - 3X | Vanilla Solo/Duo/Trio | JUST WIPED, which has 100 slots. A seven-day average of 0 players applies here.
Lists and filters
How should you read the tags on [NA] DuckTopia - 3X | Vanilla Solo/Duo/Trio | JUST WIPED?
The game's browser takes its cue from the tags [NA] DuckTopia - 3X | Vanilla Solo/Duo/Trio | JUST WIPED has set: gmrust (Game mode): Rust survival, played by the standard rules; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^w (Weekly): Wipes come once a week; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; NA (North America): You will find it under North America in the browser. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does [NA] DuckTopia - 3X | Vanilla Solo/Duo/Trio | JUST WIPED appear in the Rust Server Score lists and filters?
These Rust Server Score lists count [NA] DuckTopia - 3X | Vanilla Solo/Duo/Trio | JUST WIPED among them: 3x Rust servers, graded, Modded Rust servers, graded and North America Rust servers, graded. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 3x.
Rules and settings
What settings and rules apply on [NA] DuckTopia - 3X | Vanilla Solo/Duo/Trio | JUST WIPED?
[NA] DuckTopia - 3X | Vanilla Solo/Duo/Trio | JUST WIPED sets gather at 3x, as its name suggests. With no change from the game default, groups take up to 8 players. survival is the mode here, gather, build and raid, as in the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. Vanilla is what it calls itself: you get the unmodified game: no rate changes, no kits, no rule changes. The server runs Valve's anti-cheat, VAC.
Which map is in play on [NA] DuckTopia - 3X | Vanilla Solo/Duo/Trio | JUST WIPED?
[NA] DuckTopia - 3X | Vanilla Solo/Duo/Trio | JUST WIPED runs a game-generated procedural map at size 4,000, seed 1697673057. A matching size and seed produce the same map, viewable on RustMaps from this page.
Connecting
How should you connect to [NA] DuckTopia - 3X | Vanilla Solo/Duo/Trio | JUST WIPED?
Enter client.connect 104.238.229.139:28045 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2634,^w,^v,NA,gmrust,cs167781,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp100
Max playersThe server holds 100 slots.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2634
ProtocolJoin only if your game runs protocol 2634.
cs167781
BuildThe game build is 167781.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^w
WeeklyWipes come once a week.
Difficulty
^v
VanillaYou get the unmodified game: no rate changes, no kits, no rule changes.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Region
NA
North AmericaYou will find it under North America in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A); population is the one to work on (F).