Working its way up from the back of the class: #15,800 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
51/ 100
D
Moving up: up 191 places this week.
A term to build on.
Strongest in momentum (D); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap6.7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 2.5
The first 48 hours of its last wipes
Sun 27 SepSun 20 SepSun 13 Sep
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sun 27 Sep, 06:35 UTC32d ago
2
–
running
0
Sun 20 Sep, 04:40 UTC39d ago
4
halved by day 3
7.1 days
2
Sun 13 Sep, 19:40 UTC46d ago
5
halved by day 2
6.4 days
4
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is [US] BLOODMONEY | 5X | MEDIUM MAP | KITS | SOLO/DUO/TRIO based in?
You won't find a region tag on [US] BLOODMONEY | 5X | MEDIUM MAP | KITS | SOLO/DUO/TRIO, but its name indicates North America. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 104.243.40.175:49120 is the address to use.
How reliable is [US] BLOODMONEY | 5X | MEDIUM MAP | KITS | SOLO/DUO/TRIO, and is it up?
You cannot join now: [US] BLOODMONEY | 5X | MEDIUM MAP | KITS | SOLO/DUO/TRIO is offline, last seen 19 days 18 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. The first sighting by Rust Server Score was on 13 September 2026.
Which Rust version is [US] BLOODMONEY | 5X | MEDIUM MAP | KITS | SOLO/DUO/TRIO running?
The server [US] BLOODMONEY | 5X | MEDIUM MAP | KITS | SOLO/DUO/TRIO is on Rust network protocol 2633 and build 165217 under Linux. You need the same protocol to join; Steam takes care of updating your game.
Resets
When does [US] BLOODMONEY | 5X | MEDIUM MAP | KITS | SOLO/DUO/TRIO wipe, and how often?
No next wipe can be predicted for [US] BLOODMONEY | 5X | MEDIUM MAP | KITS | SOLO/DUO/TRIO, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 32 days 16 hours have passed since this world was made.
What should you expect from wipe day on [US] BLOODMONEY | 5X | MEDIUM MAP | KITS | SOLO/DUO/TRIO?
Recent wipes have peaked at 4 players on average. Peak numbers came 0 hours into the latest wipe. Half the peak held until the next wipe in 0% of its recent wipes. The crowd dropped below half by day 2.5 in the wipes where it did not hold.
Player count
Where does [US] BLOODMONEY | 5X | MEDIUM MAP | KITS | SOLO/DUO/TRIO sit among Rust servers?
Over the last seven days, [US] BLOODMONEY | 5X | MEDIUM MAP | KITS | SOLO/DUO/TRIO has #15,800 for player hours, in the top 72% of all ranked servers.
Is [US] BLOODMONEY | 5X | MEDIUM MAP | KITS | SOLO/DUO/TRIO a busy server?
The last sighting of [US] BLOODMONEY | 5X | MEDIUM MAP | KITS | SOLO/DUO/TRIO was 19 days 18 hours ago, and it is offline right now.
Tags and filters
What do [US] BLOODMONEY | 5X | MEDIUM MAP | KITS | SOLO/DUO/TRIO's tags stand for?
You'll see [US] BLOODMONEY | 5X | MEDIUM MAP | KITS | SOLO/DUO/TRIO tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp40 (Max players): Its slot count is 40; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2633 (Protocol): The game protocol is 2633, so your game must match that version to join; cs165217 (Build): This runs on build 165217; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature [US] BLOODMONEY | 5X | MEDIUM MAP | KITS | SOLO/DUO/TRIO?
Rust Server Score lists that include [US] BLOODMONEY | 5X | MEDIUM MAP | KITS | SOLO/DUO/TRIO: 5x Rust servers, graded, Modded Rust servers, graded and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 5x.
Rules and settings
What settings and rules apply on [US] BLOODMONEY | 5X | MEDIUM MAP | KITS | SOLO/DUO/TRIO?
The name of [US] BLOODMONEY | 5X | MEDIUM MAP | KITS | SOLO/DUO/TRIO points to a 5x gather rate. The default of 8 players applies as the group cap. It runs survival, gather, build and raid, as in the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. The server runs Valve's anti-cheat, VAC.
Can you tell me which map [US] BLOODMONEY | 5X | MEDIUM MAP | KITS | SOLO/DUO/TRIO uses?
The game generates the procedural map on [US] BLOODMONEY | 5X | MEDIUM MAP | KITS | SOLO/DUO/TRIO at size 2,600 with seed 1. A matching size and seed produce the same map, viewable on RustMaps from this page.
How to join
How do you get onto [US] BLOODMONEY | 5X | MEDIUM MAP | KITS | SOLO/DUO/TRIO?
To connect, start Rust, press F1, and type client.connect 104.243.40.175:49120. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp40,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp40
Max playersIts slot count is 40.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2633
ProtocolThe game protocol is 2633, so your game must match that version to join.
cs165217
BuildThis runs on build 165217.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); wipes are the one to work on (F).