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Every Rust server graded on real, live numbers. 96,217 players on the roll · 11,880 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 27 October 2026 Pupil no. 104.4.53.1:28021
Name of server

JoJos Wonderland

RegisterPresentOnline
Region–
Address104.4.53.1:28021
Last checked10m ago
moddedoxidepvehardcore
Launch Rust and join
Overall grade

Not there yet

40 out of 100, the average of 6 subjects

On the class lists: F (28), with population over 48 hours and no performance mark.

Players now 0/ 10 0% full
7-day average0peak –
Rank#15,369top 70%
Last wipe13d agono schedule published
Next wipe–no rhythm it keeps

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 10 on average. Plenty of space to grow.
Standingrank on player hours 30/ 100 Working its way up from the back of the class: #15,369 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 237 server fps on average.
Wipeskeeping the crowd after a wipe 0/ 100 Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago 15/ 100 Lost ground: down 10,710 places this week. A strong wipe could turn it round.

A term to build on. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123419:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

010020030040019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep1 Oct8 Oct14 Oct21 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

4 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.1 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 2.5

The first 48 hours of its last wipes

Tue 13 OctThu 8 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 22 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 18:42 UTC13d ago 3 – running 1
Thu 8 Oct, 18:43 UTC18d ago 3 halved by day 1 5 days 0
Thu 8 Oct, 03:54 UTC19d ago 3 – 0.6 days 1
Fri 2 Oct, 23:06 UTC24d ago 2 halved by day 4 5.2 days 0
Sat 26 Sep, 22:08 UTC30d ago 0 – 6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Iron Haven Medieval
NA · groups of 8+ · monthly · 1 on average
1 / 75

Quick answers

from the figures on this page

Server details

In what location does JoJos Wonderland sit?

No region is published for JoJos Wonderland. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 104.4.53.1:28021.

How reliable is JoJos Wonderland, and is it up?

Right now, JoJos Wonderland is online. About 3 hours ago, it restarted, based on the uptime it reports. It was up 100% of the time over the last 7 full days, 168 of 168 hours. The first sighting by Rust Server Score was on 25 September 2026.

Does JoJos Wonderland perform well?

The average over the last 48 hours was 237 server fps, and it never went below 193. Buildings, deployables and everything else in the world added up to as many as 64,215 entities. At its highest, it used 2,810 MB of memory. When fps is low and entities climb, that is lag to players.

Which Rust version is JoJos Wonderland running?

You will find JoJos Wonderland on Rust network protocol 2635 and build 168909, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.

Resets

When does JoJos Wonderland wipe, and how often?

There is no next wipe to predict on JoJos Wonderland, as it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. The world it runs now was created 13 days 23 hours.

What should you expect from wipe day on JoJos Wonderland?

Recent wipes have peaked at 3 players on average. The crowd on the latest wipe was largest 22 hours after it began. The crowd stayed above half that peak, right through to the next wipe, in 0% of its recent wipes. Day 2.5 is when it sank below half in the wipes that did not hold.

Player count

Where does JoJos Wonderland place in the wider field of Rust servers?

In the top 70% of all ranked servers, JoJos Wonderland sits at #15,369 for player hours over the last seven days.

Is JoJos Wonderland a busy server?

JoJos Wonderland is showing 0 players right now, with 10 slots in total. A seven-day average of 0 players applies here.

Lists and filters

How should you read the tags on JoJos Wonderland?

The game's browser takes its cue from the tags JoJos Wonderland has set: gmprimitive (Game mode): You fight with bows, spears and melee: no guns in Primitive; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^h (Hardcore): Hardcore mode from Facepunch: fewer helpers and a harsher life; ^p (PvE): Players do not fight one another here; the world is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; modded (Modded): Because settings or plugins change how it plays, it is listed as Modded. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which lists and filters on Rust Server Score show JoJos Wonderland?

Rust Server Score lists that include JoJos Wonderland: Modded Rust servers, graded, Primitive Rust servers, graded and Rust PvE servers, graded. These filters bring it up on the server list: Type: Modded; Game mode: PvE, Hardcore and Primitive; Server tag: Hardcore ^h, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules and settings

Which rules does JoJos Wonderland enforce, and what are its settings?

You will find no gather rate in the name of JoJos Wonderland. With no change from the game default, groups take up to 8 players. You get hardcore here, Facepunch's most punishing mode. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. The server runs Valve's anti-cheat, VAC.

Which map is in play on JoJos Wonderland?

The game generates the procedural map on JoJos Wonderland at size 4,000 with seed 1337. A matching size and seed produce the same map, viewable on RustMaps from this page. You will see the map name listed as: Custom Map.

How to join

What is the way to join JoJos Wonderland?

Enter client.connect 104.4.53.1:28021 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,^h,^p,gmprimitive,cs168909,ts8,^o^z,modded

Game

gmprimitive
Game mode You fight with bows, spears and melee: no guns in Primitive.
mp10
Max players The server holds 10 slots.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2635
Protocol To get in, your game needs to be on the same version: the protocol is 2635.
cs168909
Build Build number: 168909.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code There is no region code on this server.

Difficulty

^h
Hardcore Hardcore mode from Facepunch: fewer helpers and a harsher life.

Gameplay

^p
PvE Players do not fight one another here; the world is the danger.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because settings or plugins change how it plays, it is listed as Modded.
modded
Modded Because settings or plugins change how it plays, it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.