On the class lists: F (39), with population over 48 hours and no performance mark.
Players now0/ 4000% full
7-day average0peak 1
Rank#5,505top 25% · #917 in NA
Last wipe6d agomonthly schedule
Next wipe7d 18hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 400 on average. Plenty of space to grow.
Standingrank on player hours
75/ 100
B
Holds a respectable place: #5,505 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
41/ 100
F
Slipped a little: down 1,040 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in standing (B); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 25% of all ranked servers, top 49% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
6 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h.
The force wipe · high confidence
usual gap0.8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 5
Coming wipes
7d 18hThu 5 Nov, 19:00 UTCFW
35d 18hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Thu 22 OctWed 21 OctWed 21 Oct
Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 22 Oct, 11:55 UTC6d ago
1
–
running
0
Wed 21 Oct, 11:37 UTC7d ago
1
–
1 days
1
Wed 21 Oct, 03:01 UTC7d ago
1
–
0.4 days
1
Tue 20 Oct, 11:24 UTC8d ago
1
–
0.7 days
1
Mon 19 Oct, 20:43 UTC9d ago
1
–
0.6 days
0
Tue 6 Oct, 10:56 UTC22d ago
1
halved by day 5
13.4 days
0
Thu 17 Sep, 09:15 UTC41d ago
0
–
19.1 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In North America, according to its own listing, sits Knucklehead Servers, with the NA tag. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 108.73.93.241:28015.
Is Knucklehead Servers up, and how steady is its uptime?
The server is down: Knucklehead Servers is offline now, with the last sighting 3 days 20 hours ago. It was up 42% of the time over the last 7 full days, 71 of 168 hours. It was first seen by Rust Server Score on 13 September 2026.
What Rust version is Knucklehead Servers on?
You will find Knucklehead Servers on Rust network protocol 2635 and build 168909, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
When does Knucklehead Servers wipe, and how often?
Once a month, Knucklehead Servers wipes with the force wipe. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now was created 6 days 12 hours. Its tags record that it wipes monthly.
What happens on Knucklehead Servers when wipe day arrives?
The average peak on its recent wipes was 1 players. The crowd on the latest wipe was largest 6 hours after it began. The crowd stayed above half that peak, right through to the next wipe, in 0% of its recent wipes. Day 5 is when it sank below half in the wipes that did not hold.
Player numbers
What position does Knucklehead Servers hold in the rankings?
Over the last seven days, Knucklehead Servers has #5,505 for player hours, in the top 25% of all ranked servers and #917 in North America.
How many players does Knucklehead Servers usually have?
Knucklehead Servers is offline at the moment; the last time it was seen was 3 days 20 hours ago. Averaging 0 players over seven days, it peaked at 1.
Tags and filters
What do Knucklehead Servers's tags stand for?
The game's browser takes its cue from the tags Knucklehead Servers has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp400 (Max players): Its slot count is 400; ts32 (Group limit): Teams cap out at 32; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; NA (North America): In the server browser it appears under North America. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does Knucklehead Servers appear in the Rust Server Score lists and filters?
These Rust Server Score lists count Knucklehead Servers among them: Modded Rust servers, graded and North America Rust servers, graded. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
Rules and settings
How is Knucklehead Servers set up, and what rules does it keep?
The name of Knucklehead Servers gives no gather rate. The limit for a group is 32 players. survival is the mode here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map Knucklehead Servers uses?
A procedural map of size 6,000 and seed 618188991, generated by the game, is what Knucklehead Servers runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. The name of the map reads: Custom Map.
Connecting
How do you get onto Knucklehead Servers?
To connect, start Rust, press F1, and type client.connect 108.73.93.241:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://www.knuckleheadservers.com/rust.
Server tags
what each one means
Published asmp400,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts32,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp400
Max playersIts slot count is 400.
ts32
Group limitTeams cap out at 32.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Region
NA
North AmericaIn the server browser it appears under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (B); population is the one to work on (F).