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Every Rust server graded on real, live numbers. 71,890 players on the roll · 11,736 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 109.133.53.65:28015
Name of server

Rust 1v1

RegisterAbsentOffline
RegionEU
Address109.133.53.65:28015
Last checked8d ago
monthly wipes vanilla
Launch Rust and join
Overall grade

Not there yet

43 out of 100, the average of 2 subjects

Players now 1/ ?
7-day average0peak –
Rank#14,152top 64% · #2470 in EU
Last wipe8d agomonthly schedule
Next wipe8d 6hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 36/ 100 Working its way up from the back of the class: #14,152 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 50/ 100 Holding steady: down 42 places this week.

A term to build on. Strongest in momentum (D); standing is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep3 Oct23 Oct27 Oct

Top 64% of all ranked servers, top 84% in EU. Ranked on player hours over the last seven days.

Attendance: the wipe record

4 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 6h. The force wipe · high confidence

usual gap0.7 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak1players, last three wipes

Coming wipes

  • 8d 6hThu 5 Nov, 19:00 UTCFW
  • 36d 6hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Tue 20 OctSat 26 SepFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 10:23 UTC8d ago 1 – running 1
Sat 26 Sep, 18:00 UTC31d ago 1 – 23.7 days 0
Fri 25 Sep, 22:46 UTC32d ago 1 – 0.8 days 1
Thu 24 Sep, 18:59 UTC33d ago 1 – 1.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
423 / 475
Rusty Moose |EU Monthly|
EU · groups of 12+ · monthly · 214 on average
259 / 225
[EU East] Facepunch 4
EU · groups of 8+ · monthly · 184 on average
138 / 350
[EU] Facepunch 1
EU · groups of 8+ · monthly · 158 on average
160 / 400
Magic Rust — Long | Kлaccикa x1 | Pyccкий
EU · groups of 150+ · 1x · monthly · 129 on average
140 / 300
Rustafied.com - EU Long - Large
EU · groups of 16+ · monthly · 129 on average
130 / 175

Quick answers

from the figures on this page

About the server

Which region is Rust 1v1 based in?

In Europe, according to its own listing, sits Rust 1v1, with the EU tag. Rust Server Score takes the server's word for its location and does not trace the hardware. 109.133.53.65:28015 is the address to use.

How dependable is Rust 1v1, and is it online at the moment?

You cannot join now: Rust 1v1 is offline, last seen 8 days 2 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. On 13 September 2026, Rust Server Score saw it for the first time.

Which Rust version is Rust 1v1 running?

You will find Rust 1v1 on Rust network protocol 2634 and build 167781, hosted on Windows. Steam updates your game for you, but you need the same protocol to join.

Wipe cycle

When does Rust 1v1 wipe, and how often?

Once a month, Rust 1v1 wipes with the force wipe. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now was created 8 days 2 hours. The tags show a monthly wipe schedule.

What happens on Rust 1v1 when wipe day arrives?

Across its recent wipes, the busiest moments averaged 1 players. Peak numbers came 0 hours into the latest wipe.

Player count

Where does Rust 1v1 sit among Rust servers?

In Europe, Rust 1v1 is #2,470, and overall it is #14,152 on player hours over the last seven days, in the top 64% of all ranked servers.

Is Rust 1v1 a busy server?

It has been 8 days 2 hours since Rust 1v1 was last seen, and it is offline right now.

Tags

How should you read the tags on Rust 1v1?

gmrust (Game mode): Survival in the standard Rust style; mp0 (Max players): Its slot count is 0; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs167781 (Build): The game build is 167781; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; EU (Europe): The server browser lists it under Europe are the tags Rust 1v1 publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Where does Rust 1v1 appear in the Rust Server Score lists and filters?

These Rust Server Score lists count Rust 1v1 among them: European Rust servers, graded, Best community servers, graded and Vanilla Rust servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Map and rules

What settings and rules apply on Rust 1v1?

The name of Rust 1v1 gives no gather rate. With no change from the game default, groups take up to 8 players. It runs survival, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. You will see it in the Community section of the server browser, since it is a community server. By its own description it is vanilla: you get the unmodified game: no rate changes, no kits, no rule changes. VAC, Valve's anti-cheat, is enabled.

Rust 1v1 runs which map?

The game generates the procedural map on Rust 1v1 at size 1,300 with seed 164463971. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.

Getting in

What is the way to join Rust 1v1?

Enter client.connect 109.133.53.65:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,^m,^v,EU,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp0
Max players Its slot count is 0.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2634
Protocol The game protocol is 2634, so your game must match that version to join.
cs167781
Build The game build is 167781.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code A region code is not set here.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the rhythm: one wipe a month.

Difficulty

^v
Vanilla You get the unmodified game: no rate changes, no kits, no rule changes.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.