On the class lists: F (44), with population over 48 hours and no performance mark.
Players now0/ 1500% full
7-day average0peak –
Rank#15,269top 69%
Last wipe9d agono schedule published
Next wipe–no wipe seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 150 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,269 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 231 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
50/ 100
D
Holding steady: down 90 places this week.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is Rust 4500 | Oxide | 队伍最大6 based in?
You won't find a region tag on Rust 4500 | Oxide | 队伍最大6, but its name indicates Asia. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 113.240.218.190:28015.
Is Rust 4500 | Oxide | 队伍最大6 up, and how steady is its uptime?
Right now, Rust 4500 | Oxide | 队伍最大6 is online. The uptime it reports puts the last restart at about 30 hours ago. For the last 6 full days, it was up 122 of 144 hours, or 85% of the time. It was first seen by Rust Server Score on 23 October 2026.
Is Rust 4500 | Oxide | 队伍最大6 smooth to play on?
The average over the last 48 hours was 231 server fps, and it never went below 217. Up to 119,227 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 3,714 MB. Players feel lag when fps drops and entities pile up.
What Rust version is Rust 4500 | Oxide | 队伍最大6 on?
The server Rust 4500 | Oxide | 队伍最大6 is on Rust network protocol 2635 and build 168909 under Linux. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
On what schedule does Rust 4500 | Oxide | 队伍最大6 reset?
The record holds too few of Rust 4500 | Oxide | 队伍最大6's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. The world it runs now was created 9 days 23 hours.
Population
Where does Rust 4500 | Oxide | 队伍最大6 place in the wider field of Rust servers?
Over the last seven days, Rust 4500 | Oxide | 队伍最大6 has #15,269 for player hours, in the top 69% of all ranked servers.
How many players does Rust 4500 | Oxide | 队伍最大6 usually have?
Right now, 0 players are on Rust 4500 | Oxide | 队伍最大6, which has 150 slots. A seven-day average of 0 players applies here.
Tags and filters
What do Rust 4500 | Oxide | 队伍最大6's tags stand for?
You'll see Rust 4500 | Oxide | 队伍最大6 tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp150 (Max players): The server holds 150 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does Rust 4500 | Oxide | 队伍最大6 appear in the Rust Server Score lists and filters?
Rust Server Score lists that include Rust 4500 | Oxide | 队伍最大6: Modded Rust servers, graded. You can find it under these server-list filters: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server rules
How is Rust 4500 | Oxide | 队伍最大6 set up, and what rules does it keep?
Nothing in the name of Rust 4500 | Oxide | 队伍最大6 states a gather rate. With no change from the game default, groups take up to 8 players. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. VAC, Valve's anti-cheat, is not enabled.
Rust 4500 | Oxide | 队伍最大6 runs which map?
The game generates the procedural map on Rust 4500 | Oxide | 队伍最大6 at size 4,500 with seed 20261020. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Connecting
How do you get onto Rust 4500 | Oxide | 队伍最大6?
To connect, start Rust, press F1, and type client.connect 113.240.218.190:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp150,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp150
Max playersThe server holds 150 slots.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).