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Every Rust server graded on real, live numbers. 46,342 players on the roll · 11,630 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 113.78.4.198:28015
Name of server

test01

RegisterAbsentOffline
RegionEA
Address113.78.4.198:28015
Last checked3d ago
biweekly wipes
Launch Rust and join
Overall grade

Steady

64 out of 100, the average of 2 subjects

On the class lists: D (49), with population over 48 hours and no performance mark.

Players now 0/ 1 0% full
7-day average1peak 1
Rank#11,267top 51% · #469 in EA
Last wipe26d agobiweekly schedule
Next wipe1d 21hFri 30 Oct, 05:49 UTC

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 80/ 100 Draws a healthy crowd: 1 of 1 on average.
Standingrank on player hours 49/ 100 Working its way up from the back of the class: #11,267 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago unmarked No rank a week ago to compare with.

A fair term, with more to come. Strongest in population (B+); standing is the one to work on (D).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct

Top 51% of all ranked servers, top 86% in EA. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Next wipe Friday 30 October, 05:49 UTC, in 1d 21h. Biweekly: 14 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rustoria.co - SEA Medium
EA · groups of 16+ · biweekly · 77 on average
39 / 200
Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com
EA · groups of 8+ · biweekly · 47 on average
20 / 215
Rustafied.com - SEA Medium
EA · groups of 16+ · biweekly · 31 on average
14 / 100
[SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla
EA · groups of 8+ · biweekly · 5 on average
0 / 200
JP ONLY 2WEEK SOLO/DUO/TORIO#84
EA · groups of 8+ · biweekly · 3 on average
2 / 60
[SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly
EA · groups of 8+ · biweekly · 2 on average
0 / 100

Quick answers

from the figures on this page

Server details

Where in the world is test01?

You'll see test01 listed in Asia, tagged EA. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 113.78.4.198:28015 is the address to use.

Is test01 up, and how steady is its uptime?

The server is down: test01 is offline now, with the last sighting 3 days ago. For the last 2 full days, it was up 0 of 48 hours, or 0% of the time. On 25 October 2026, Rust Server Score saw it for the first time.

Which Rust version is test01 running?

You will find test01 on Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you, but you need the same protocol to join.

Wipe cycle

When does test01 wipe, and how often?

The estimate for test01's next wipe comes from biweekly: 14 days after its last wipe. Friday 30 October at 05:49 UTC is the date set for its next wipe. The world it runs now was created 26 days 2 hours. Its tags say it wipes every two weeks.

Population

Where does test01 sit among Rust servers?

Over the last seven days, test01 has #11,267 for player hours, in the top 51% of all ranked servers and #469 in Asia.

Is test01 a busy server?

It has been 3 days since test01 was last seen, and it is offline right now. The seven-day average is 1 players, with a peak of 1.

Tags and filters

What is meant by the tags on test01?

You'll see test01 tagged with gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): Its slot count is 1; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^b (Biweekly): The server wipes on a two-week cycle; EA (East Asia): In the server browser it appears under East Asia in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which lists and filters on Rust Server Score show test01?

These Rust Server Score lists count test01 among them: Best community servers, graded. These filters bring it up on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks.

Server rules

How is test01 set up, and what rules does it keep?

You will find no gather rate in the name of test01. The group limit stays at the game's default of 8 players. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. Under Community in the server browser you will find this community server. VAC, Valve's anti-cheat, is not enabled.

Which map is in play on test01?

test01 runs a procedural map, which the game generates.

How to join

What is the way to join test01?

To connect, start Rust, press F1, and type client.connect 113.78.4.198:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,^b,EA,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp1
Max players Its slot count is 1.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code A region code is not set here.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Region

EA
East Asia In the server browser it appears under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.