Skip to the page
Every Rust server graded on real, live numbers. 90,952 players on the roll · 11,834 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 113.78.7.135:28015
Name of server

test01

RegisterAbsentOffline
RegionEA
Address113.78.7.135:28015
Last checked21d ago
biweekly wipes
Launch Rust and join
Overall grade

Not there yet

42 out of 100, the average of 2 subjects

Players now 1/ 1 100% full
7-day average0peak –
Rank#13,672top 62% · #469 in EA
Last wipe27d agobiweekly schedule
Next wipe8hFri 30 Oct, 05:49 UTC

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 38/ 100 Working its way up from the back of the class: #13,672 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 47/ 100 Slipped a little: down 909 places this week. Nothing a good wipe can't fix.

A term to build on. Even marks across the subjects, from F to D.

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 62% of all ranked servers, top 90% in EA. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Next wipe Friday 30 October, 05:49 UTC, in 8h. Biweekly: 14 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rustoria.co - SEA Medium
EA · groups of 16+ · biweekly · 77 on average
165 / 225
Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com
EA · groups of 8+ · biweekly · 36 on average
10 / 215
Rustafied.com - SEA Medium
EA · groups of 16+ · biweekly · 30 on average
69 / 100
[SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla
EA · groups of 8+ · biweekly · 4 on average
8 / 200
[SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly
EA · groups of 8+ · biweekly · 2 on average
0 / 100
新手村 | Rookie Village | 四人 | 1x PVP 10.26新开
EA · groups of 8+ · 1x · biweekly · 1 on average
0 / 500

Quick answers

from the figures on this page

Server details

Where in the world is test01?

You'll see test01 listed in Asia, tagged EA. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 113.78.7.135:28015.

Is test01 up, and how steady is its uptime?

You cannot join now: test01 is offline, last seen 21 days 10 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. On 8 October 2026, Rust Server Score saw it for the first time.

Which Rust version is test01 running?

Rust network protocol 2634 and build 167231 on Windows is what test01 runs. To join, your game must use the same protocol; Steam handles the update.

Wipe schedule

On what schedule does test01 reset?

biweekly: 14 days after its last wipe gives the basis for estimating test01's next wipe. Friday 30 October at 05:49 UTC is the date set for its next wipe. 27 days 15 hours have passed since this world was made. Its tags say it wipes every two weeks.

Player count

Where does test01 sit among Rust servers?

In Asia, test01 is #469, and overall it is #13,672 on player hours over the last seven days, in the top 62% of all ranked servers.

How many players does test01 usually have?

test01 is offline at the moment; the last time it was seen was 21 days 10 hours ago.

Lists and filters

What is meant by the tags on test01?

The game's browser takes its cue from the tags test01 has set: gmrust (Game mode): Rust survival, played by the standard rules; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs167231 (Build): This runs on build 167231; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^b (Biweekly): The server wipes on a two-week cycle; EA (East Asia): In the server browser it appears under East Asia. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which Rust Server Score filters and lists feature test01?

Rust Server Score lists that include test01: Best community servers, graded. These filters bring it up on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks.

Map and rules

Which rules does test01 enforce, and what are its settings?

Nothing in the name of test01 states a gather rate. With no change from the game default, groups take up to 8 players. You get survival here, gather and build and raid: the standard game. You can raid other players and fight them. The server browser lists it under Community, as a community server. The server does not run VAC, Valve's anti-cheat.

Which map is in play on test01?

A procedural map, generated by the game, is what test01 runs.

Getting in

What is the way to join test01?

Enter client.connect 113.78.7.135:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,^b,EA,gmrust,cs167231,ts8

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp1
Max players 1 slots are available.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2634
Protocol The game protocol is 2634, so your game must match that version to join.
cs167231
Build This runs on build 167231.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code There is no region code on this server.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Region

EA
East Asia In the server browser it appears under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.