Working its way up from the back of the class: #15,829 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
5/ 100
F
Lost ground: down 14,330 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in standing (F); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 72% of all ranked servers, top 94% in EA. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Friday 30 October, 11:21 UTC, in 1d 11h.
Its biweekly schedule tag · low confidence
usual gap15 daysbetween real wipes
wipe-day peak28players, last three wipes
crowd held0%else halves by day 4
Coming wipes
1d 11hFri 30 Oct, 11:21 UTC
7d 19hThu 5 Nov, 19:00 UTCFW
15d 11hFri 13 Nov, 11:21 UTC
29d 11hFri 27 Nov, 11:21 UTC
35d 19hThu 3 Dec, 19:00 UTCFW
43d 11hFri 11 Dec, 11:21 UTC
The first 48 hours of its last wipes
Fri 2 OctThu 17 Sep
Players each hour, from the hour of the wipe. The latest peaked at 26, 45 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 2 Oct, 11:21 UTC26d ago
26
–
running
0
Thu 17 Sep, 12:32 UTC41d ago
30
halved by day 4
15 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
The EA tag on 台灣服10月2日 puts it in Asia. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 114.34.55.63:28016.
How dependable is 台灣服10月2日, and is it online at the moment?
You cannot join now: 台灣服10月2日 is offline, last seen 20 days 5 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. The first sighting by Rust Server Score was on 13 September 2026.
On what Rust version does 台灣服10月2日 sit?
Rust network protocol 2634 and build 167058 on Windows is what 台灣服10月2日 runs. To join, your game must use the same protocol; Steam handles the update.
Resets
On what schedule does 台灣服10月2日 reset?
Its tag sets the prediction, as the record holds too few of 台灣服10月2日's wipes to confirm its schedule. Expect the next wipe on Friday 30 October at 11:21 UTC. 26 days 12 hours have passed since this world was made. Its tags say it wipes every two weeks.
What should you expect from wipe day on 台灣服10月2日?
Recent wipes have peaked at 28 players on average. 45 hours after the latest wipe began, the crowd hit its peak. Half the peak held until the next wipe in 0% of its recent wipes. Day 4 is when it sank below half in the wipes that did not hold.
Player count
Where does 台灣服10月2日 place in the wider field of Rust servers?
Over the last seven days, 台灣服10月2日 has #15,829 for player hours, in the top 72% of all ranked servers and #489 in Asia.
Is 台灣服10月2日 a busy server?
The last sighting of 台灣服10月2日 was 20 days 5 hours ago, and it is offline right now.
Tags and filters
What do 台灣服10月2日's tags stand for?
You'll see 台灣服10月2日 tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp150 (Max players): The server holds 150 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs167058 (Build): Build number: 167058; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^b (Biweekly): The server wipes on a two-week cycle; ^o (Oxide): Oxide (uMod) provides the plugin framework here; EA (East Asia): You will find it under East Asia in the browser in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature 台灣服10月2日?
Rust Server Score lists that include 台灣服10月2日: Best community servers, graded. You can find it under these server-list filters: Region: Asia; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Map and rules
What settings and rules apply on 台灣服10月2日?
Nothing in the name of 台灣服10月2日 states a gather rate. The group limit stays at the game's default of 8 players. survival is the mode here, gather and build and raid: the standard game. Raiding and PvP are both permitted. You will see it in the Community section of the server browser, since it is a community server. Plugins on it number Oxide. The server runs Valve's anti-cheat, VAC.
台灣服10月2日 runs which map?
台灣服10月2日 runs a game-generated procedural map at size 4,500, seed 4500. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Getting in
How should you connect to 台灣服10月2日?
Enter client.connect 114.34.55.63:28016 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp150,ptrak,$r?,v2634,^b,EA,gmrust,cs167058,ts8,^o
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp150
Max playersThe server holds 150 slots.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2634
ProtocolTo get in, your game needs to be on the same version: the protocol is 2634.
cs167058
BuildBuild number: 167058.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Wipe schedule
^b
BiweeklyThe server wipes on a two-week cycle.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
Region
EA
East AsiaYou will find it under East Asia in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (F); wipes are the one to work on (F).