Working its way up from the back of the class: #15,905 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
52/ 100
D
Moving up: up 634 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 70% of all ranked servers, top 92% in EA. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 29 October, 19:37 UTC, in 5h.
Biweekly: 14 days after its last wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
The EA tag on 【中国CN】四人/新开/战利品优化/快速 puts it in Asia. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 114.66.40.127:6065.
How dependable is 【中国CN】四人/新开/战利品优化/快速, and is it online at the moment?
You cannot join now: 【中国CN】四人/新开/战利品优化/快速 is offline, last seen 27 days ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
What Rust version is 【中国CN】四人/新开/战利品优化/快速 on?
Rust network protocol 2633 and build 162929 on Linux is what 【中国CN】四人/新开/战利品优化/快速 runs. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
On what schedule does 【中国CN】四人/新开/战利品优化/快速 reset?
biweekly: 14 days after its last wipe gives the basis for estimating 【中国CN】四人/新开/战利品优化/快速's next wipe. Thursday 29 October at 19:37 UTC is the date set for its next wipe. It has been running its current world for 55 days 18 hours. Its tags give a wipe schedule of every two weeks.
Player count
What position does 【中国CN】四人/新开/战利品优化/快速 hold in the rankings?
Over the last seven days, 【中国CN】四人/新开/战利品优化/快速 has #15,905 for player hours, in the top 70% of all ranked servers and #488 in Asia.
Is 【中国CN】四人/新开/战利品优化/快速 a busy server?
The last sighting of 【中国CN】四人/新开/战利品优化/快速 was 27 days ago, and it is offline right now.
Tags
What do 【中国CN】四人/新开/战利品优化/快速's tags stand for?
The game's browser takes its cue from the tags 【中国CN】四人/新开/战利品优化/快速 has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp100 (Max players): Its slot count is 100; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2633 (Protocol): The game protocol is 2633, so your game must match that version to join; cs162929 (Build): Build number: 162929; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^b (Biweekly): A wipe happens once a fortnight; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^o (Oxide): Plugin framework: Oxide (uMod); EA (East Asia): The server browser lists it under East Asia. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature 【中国CN】四人/新开/战利品优化/快速?
These Rust Server Score lists count 【中国CN】四人/新开/战利品优化/快速 among them: Best community servers, graded and Vanilla Rust servers, graded. These filters bring it up on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Server rules
How is 【中国CN】四人/新开/战利品优化/快速 set up, and what rules does it keep?
You will find no gather rate in the name of 【中国CN】四人/新开/战利品优化/快速. The default of 8 players applies as the group cap. You get survival here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. You will see it in the Community section of the server browser, since it is a community server. Oxide plugins are running on it. The vanilla label is its own: facepunch's own version, with no changed rates, kits or rules. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map 【中国CN】四人/新开/战利品优化/快速 uses?
The game generates the procedural map on 【中国CN】四人/新开/战利品优化/快速 at size 3,500 with seed 818856676. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Getting in
How do you get onto 【中国CN】四人/新开/战利品优化/快速?
Enter client.connect 114.66.40.127:6065 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2633,^b,^v,EA,gmrust,cs162929,ts8,^o
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp100
Max playersIts slot count is 100.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2633
ProtocolThe game protocol is 2633, so your game must match that version to join.
cs162929
BuildBuild number: 162929.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^b
BiweeklyA wipe happens once a fortnight.
Difficulty
^v
VanillaFacepunch's own version, with no changed rates, kits or rules.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
Region
EA
East AsiaThe server browser lists it under East Asia.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).