On the class lists: D (53), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average1peak 5
Rank#3,721top 17%
Last wipe7d agono schedule published
Next wipe–no rhythm it keeps
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 1 of 100 on average. Plenty of space to grow.
Standingrank on player hours
83/ 100
B+
Holds a respectable place: #3,721 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 70 server fps on average.
Wipeskeeping the crowd after a wipe
33/ 100
F
Needs to keep more players after wipe day: 33% of wipes kept half their crowd.
Momentumrank now against a week ago
53/ 100
D
Moving up: up 203 places this week.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 17% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
4 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap11.1 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak5players, last three wipes
crowd held33%else halves by day 4
The first 48 hours of its last wipes
Wed 21 OctSat 10 OctThu 1 Oct
Players each hour, from the hour of the wipe. The latest peaked at 5, 45 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Wed 21 Oct, 10:30 UTC7d ago
5
–
running
4
Sat 10 Oct, 08:22 UTC18d ago
5
halved by day 4
11.1 days
0
Thu 1 Oct, 18:32 UTCFW27d ago
5
halved by day 4
8.6 days
0
Sat 19 Sep, 12:36 UTC39d ago
3
✓ held half
12.2 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You won't find a region tag on [钓鱼佬]/原倍PVE/无权仿官/半月清, but its name indicates Asia. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 114.66.47.43:28015.
How reliable is [钓鱼佬]/原倍PVE/无权仿官/半月清, and is it up?
You can join now: [钓鱼佬]/原倍PVE/无权仿官/半月清 is online. According to its reported uptime, the last restart was about 1 hours ago. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. The first sighting by Rust Server Score was on 13 September 2026.
Is [钓鱼佬]/原倍PVE/无权仿官/半月清 smooth to play on?
It averaged 70 server fps over the last 48 hours, with a low of 47. At its peak, it held 73,182 entities, including buildings, deployables and all else in the world. Up to 2,467 MB of memory was used. Players feel lag when fps drops and entities pile up.
On what Rust version does [钓鱼佬]/原倍PVE/无权仿官/半月清 sit?
Rust network protocol 2635 and build 168909 on Windows is what [钓鱼佬]/原倍PVE/无权仿官/半月清 runs. Steam updates your game for you, but you need the same protocol to join.
Resets
When does [钓鱼佬]/原倍PVE/无权仿官/半月清 wipe, and how often?
[钓鱼佬]/原倍PVE/无权仿官/半月清 wipes at times that vary, so no next wipe can be predicted. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been running its current world for 7 days 16 hours.
What should you expect from wipe day on [钓鱼佬]/原倍PVE/无权仿官/半月清?
Recent wipes have peaked at 5 players on average. 45 hours after the latest wipe began, the crowd hit its peak. Half the peak held until the next wipe in 33% of its recent wipes. Day 4 is when it sank below half in the wipes that did not hold.
Population
Where does [钓鱼佬]/原倍PVE/无权仿官/半月清 place in the wider field of Rust servers?
In the top 17% of all ranked servers, [钓鱼佬]/原倍PVE/无权仿官/半月清 sits at #3,721 for player hours over the last seven days.
Is [钓鱼佬]/原倍PVE/无权仿官/半月清 a busy server?
Right now, 0 players are on [钓鱼佬]/原倍PVE/无权仿官/半月清, which has 100 slots. The seven-day average is 1 players, with a peak of 5. The busiest time in the last 48 hours was 14:00 UTC, with an average of 0 players.
Tags and filters
What do [钓鱼佬]/原倍PVE/无权仿官/半月清's tags stand for?
The game's browser takes its cue from the tags [钓鱼佬]/原倍PVE/无权仿官/半月清 has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^o (Oxide): Oxide (uMod) provides the plugin framework here. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show [钓鱼佬]/原倍PVE/无权仿官/半月清?
Rust Server Score lists that include [钓鱼佬]/原倍PVE/无权仿官/半月清: Best community servers, graded. It shows under the following filters on the server list: Region: Asia; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server rules
How is [钓鱼佬]/原倍PVE/无权仿官/半月清 set up, and what rules does it keep?
You will find no gather rate in the name of [钓鱼佬]/原倍PVE/无权仿官/半月清. With no change from the game default, groups take up to 8 players. It runs survival, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. The server browser lists it under Community, as a community server. The plugin count runs to Oxide. The server does not run VAC, Valve's anti-cheat.
Can you tell me which map [钓鱼佬]/原倍PVE/无权仿官/半月清 uses?
The game generates the procedural map on [钓鱼佬]/原倍PVE/无权仿官/半月清 at size 3,500 with seed 1005898274. A matching size and seed produce the same map, viewable on RustMaps from this page.
How to join
How should you connect to [钓鱼佬]/原倍PVE/无权仿官/半月清?
Enter client.connect 114.66.47.43:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://68509.cn/.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp100
Max playersThe server holds 100 slots.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).